| 2012 | ||
|---|---|---|
| j6 | Niels C. Nilsson, Stefania Serafin, Rolf Nordahl: Gameplay as a Source of Intrinsic Motivation for Individuals in Need of Ankle Training or Rehabilitation. Presence 21(1): 69-84 (2012) | |
| c9 | Niels C. Nilsson, Stefania Serafin, Rolf Nordahl: Poster: The Fwobble: Continuous audio-haptic feedback for balance control. 3DUI 2012: 153-154 | |
| c8 | Niels C. Nilsson, Rolf Nordahl, Luca Turchet, Stefania Serafin: Audio-Haptic Simulation of Walking on Virtual Ground Surfaces to Enhance Realism. HAID 2012: 61-70 | |
| c7 | Niels C. Nilsson, Rolf Nordahl, Erik Sikström, Luca Turchet, Stefania Serafin: Haptically Induced Illusory Self-motion and the Influence of Context of Motion. EuroHaptics (1) 2012: 349-360 | |
| c6 | Rolf Nordahl, Stefania Serafin, Niels C. Nilsson, Luca Turchet: Enhancing realism in virtual environments by simulating the audio-haptic sensation of walking on ground surfaces. VR 2012: 73-74 | |
| 2011 | ||
| j5 | Rolf Nordahl, Stefania Serafin, Luca Turchet, Niels C. Nilsson: A multimodal architecture for simulating natural interactive walking in virtual environments. PsychNology Journal 9(3): 245-268 (2011) | |
| j4 | Rolf Nordahl, Luca Turchet, Stefania Serafin: Sound Synthesis and Evaluation of Interactive Footsteps and Environmental Sounds Rendering for Virtual Reality Applications. IEEE Trans. Vis. Comput. Graph. 17(9): 1234-1244 (2011) | |
| 2010 | ||
| j3 | Rolf Nordahl: Evaluating Environmental Sounds from a Presence Perspective for Virtual Reality Applications. EURASIP J. Audio, Speech and Music Processing 2010 (2010) | |
| j2 | Rolf Nordahl, Dannie Korsgaard: Distraction as a measure of presence: using visual and tactile adjustable distraction as a measure to determine immersive presence of content in mediated environments. Virtual Reality 14(1): 27-42 (2010) | |
| c5 | Luca Turchet, Stefania Serafin, Smilen Dimitrov, Rolf Nordahl: Conflicting Audio-haptic Feedback in Physically Based Simulation of Walking Sounds. HAID 2010: 97-106 | |
| c4 | Rolf Nordahl, Amir Berrezag, Smilen Dimitrov, Luca Turchet, Vincent Hayward, Stefania Serafin: Preliminary Experiment Combining Virtual Reality Haptic Shoes and Audio Synthesis. EuroHaptics (2) 2010: 123-129 | |
| c3 | Luca Turchet, Rolf Nordahl, Stefania Serafin, Amir Berrezag, Smilen Dimitrov, Vincent Hayward: Audio-haptic physically-based simulation of walking on different grounds. MMSP 2010: 269-273 | |
| c2 | Rolf Nordahl, Stefania Serafin, Luca Turchet: Sound synthesis and evaluation of interactive footsteps for virtual reality applications. VR 2010: 147-153 | |
| c1 | Luca Turchet, Maud Marchal, Anatole Lécuyer, Rolf Nordahl, Stefania Serafin: Influence of auditory and visual feedback for perceiving walking over bumps and holes in desktop VR. VRST 2010: 139-142 | |
| e1 | Rolf Nordahl, Stefania Serafin, Federico Fontana, Stephen A. Brewster (Eds.): Haptic and Audio Interaction Design - 5th International Workshop, HAID 2010, Copenhagen, Denmark, September 16-17, 2010. Proceedings. Lecture Notes in Computer Science 6306, Springer 2010, isbn 978-3-642-15840-7 | |
| 2009 | ||
| j1 | Yon Visell, Federico Fontana, Bruno L. Giordano, Rolf Nordahl, Stefania Serafin, Roberto Bresin: Sound design and perception in walking interactions. Int. J. Hum.-Comput. Stud. 67(11): 947-959 (2009) | |
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