| 2012 | ||
|---|---|---|
| j37 | Adrian Jarabo, Tom Van Eyck, Veronica Sundstedt, Kavita Bala, Diego Gutierrez, Carol O'Sullivan: Crowd Light: Evaluating the Perceived Fidelity of Illuminated Dynamic Scenes. Comput. Graph. Forum 31(2): 565-574 (2012) | |
| j36 | Cathy Ennis, Carol O'Sullivan: Perceptually plausible formations for virtual conversers. Journal of Visualization and Computer Animation 23(3-4): 321-329 (2012) | |
| j35 | Ludovic Hoyet, Rachel McDonnell, Carol O'Sullivan: Push it real: perceiving causality in virtual interactions. ACM Trans. Graph. 31(4): 90 (2012) | |
| c48 | Michele Vicovaro, Ludovic Hoyet, Luigi Burigana, Carol O'Sullivan: Evaluating the Plausibility of Edited Throwing Animations. Symposium on Computer Animation 2012: 175-182 | |
| c47 | Ludovic Hoyet, Kenneth Ryall, Rachel McDonnell, Carol O'Sullivan: Sleight of hand: perception of finger motion from reduced marker sets. I3D 2012: 79-86 | |
| e3 | Carol O'Sullivan (Ed.): Spring Conference on Computer Graphics, SCCG'12, Smolenice, Slovakia, May 2-4, 2012. ACM 2012, isbn 978-1-4503-1977-5 | |
| 2011 | ||
| j34 | Carol O'Sullivan: CG&A - Past and Future Themes. IEEE Computer Graphics and Applications 31(4): 5-6 (2011) | |
| j33 | Brian Cullen, Carol O'Sullivan: A Caching Approach to Real-Time Procedural Generation of Cities from GIS Data. Journal of WSCG 19(3): 119-126 (2011) | |
| j32 | Cathy Ennis, Christopher Peters, Carol O'Sullivan: Perceptual effects of scene context and viewpoint for virtual pedestrian crowds. TAP 8(2): 10 (2011) | |
| j31 | Patrick Paczkowski, Min H. Kim, Yann Morvan, Julie Dorsey, Holly E. Rushmeier, Carol O'Sullivan: Insitu: sketching architectural designs in context. ACM Trans. Graph. 30(6): 182 (2011) | |
| c46 | ||
| c45 | Michéal Larkin, Carol O'Sullivan: Perception of simplification artifacts for animated characters. APGV 2011: 93-100 | |
| c44 | ||
| c43 | Martin Prazák, Ludovic Hoyet, Carol O'Sullivan: Perceptual evaluation of footskate cleanup. Symposium on Computer Animation 2011: 287-294 | |
| c42 | Carol O'Sullivan, Cathy Ennis: Metropolis: Multisensory Simulation of a Populated City. VS-GAMES 2011: 1-7 | |
| 2010 | ||
| j30 | Ladislav Kavan, Peter-Pike J. Sloan, Carol O'Sullivan: Fast and Efficient Skinning of Animated Meshes. Comput. Graph. Forum 29(2): 327-336 (2010) | |
| j29 | Marcos García, Miguel A. Otaduy, Carol O'Sullivan: Perceptually validated global/local deformations. Journal of Visualization and Computer Animation 21(3-4): 245-254 (2010) | |
| j28 | Anton Gerdelan, Carol O'Sullivan: A genetic-fuzzy system for optimising agent steering. Journal of Visualization and Computer Animation 21(3-4): 453-461 (2010) | |
| j27 | Jessica K. Hodgins, Sophie Jörg, Carol O'Sullivan, Sang Il Park, Moshe Mahler: The saliency of anomalies in animated human characters. TAP 7(4) (2010) | |
| j26 | Cathy Ennis, Rachel McDonnell, Carol O'Sullivan: Seeing is believing: body motion dominates in multisensory conversations. ACM Trans. Graph. 29(4) (2010) | |
| c41 | Rachel McDonnell, Carol O'Sullivan: Movements and voices affect perceived sex of virtual conversers. APGV 2010: 125-128 | |
| c40 | Sophie Jörg, Jessica K. Hodgins, Carol O'Sullivan: The perception of finger motions. APGV 2010: 129-133 | |
| c39 | Michéal Larkin, Sebastian Parisy, Simon Dobbyn, Carol O'Sullivan: Every last detail: density based level of detail control for crowd rendering. SI3D 2010 | |
| c38 | Martin Prazák, Ladislav Kavan, Rachel McDonnell, Rachel Dobbyn, Carol O'Sullivan: Moving crowds: a linear animation system for crowd simulation. SI3D 2010 | |
| 2009 | ||
| j25 | Norman I. Badler, Carol O'Sullivan: Guest Editors' Introduction: Virtual Populace. IEEE Computer Graphics and Applications 29(4): 17-18 (2009) | |
| j24 | Ljiljana Skrba, Lionel Revéret, Franck Hétroy, Marie-Paule Cani, Carol O'Sullivan: Animating Quadrupeds: Methods and Applications. Comput. Graph. Forum 28(6): 1541-1560 (2009) | |
| j23 | Marie-Paule Cani, Frederic H. Pighin, James F. O'Brien, Carol O'Sullivan: SCA 2006 Symposium. Graphical Models 71(6): 197 (2009) | |
| j22 | Rachel McDonnell, Sophie Jörg, Jessica K. Hodgins, Fiona N. Newell, Carol O'Sullivan: Evaluating the effect of motion and body shape on the perceived sex of virtual characters. TAP 5(4) (2009) | |
| j21 | Yann Morvan, Carol O'Sullivan: A perceptual approach to trimming and tuning unstructured lumigraphs. TAP 5(4) (2009) | |
| j20 | Rachel McDonnell, Sophie Jörg, Joanna McHugh, Fiona N. Newell, Carol O'Sullivan: Investigating the role of body shape on the perception of emotion. TAP 6(3) (2009) | |
| j19 | Paul S. A. Reitsma, Carol O'Sullivan: Effect of scenario on perceptual sensitivity to errors in animation. TAP 6(3) (2009) | |
| j18 | ||
| j17 | Rachel McDonnell, Cathy Ennis, Simon Dobbyn, Carol O'Sullivan: Talking bodies: Sensitivity to desynchronization of conversations. TAP 6(4) (2009) | |
| j16 | Yann Morvan, Carol O'Sullivan: Handling occluders in transitions from panoramic images: A perceptual study. TAP 6(4) (2009) | |
| j15 | Rachel McDonnell, Michéal Larkin, Benjamín Hernández, Isaac Rudomín, Carol O'Sullivan: Eye-catching crowds: saliency based selective variation. ACM Trans. Graph. 28(3) (2009) | |
| c37 | ||
| c36 | Sébastien Paris, Anton Gerdelan, Carol O'Sullivan: CA-LOD: Collision Avoidance Level of Detail for Scalable, Controllable Crowds. MIG 2009: 13-28 | |
| c35 | ||
| c34 | Michael Sedlmair, Kerstin Ruhland, Fabian Hennecke, Andreas Butz, Susan Bioletti, Carol O'Sullivan: Towards the Big Picture: Enriching 3D Models with Information Visualisation and Vice Versa. Smart Graphics 2009: 27-39 | |
| c33 | Ladislav Kavan, Steven Collins, Carol O'Sullivan: Automatic linearization of nonlinear skinning. SI3D 2009: 49-56 | |
| e2 | Katerina Mania, Bernhard E. Riecke, Stephen N. Spencer, Bobby Bodenheimer, Carol O'Sullivan (Eds.): Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, APGV 2009, Chania, Crete, Greece, September 30 - October 2, 2009. ACM 2009, isbn 978-1-60558-743-1 | |
| 2008 | ||
| j14 | Rachel McDonnell, Michéal Larkin, Simon Dobbyn, Steven Collins, Carol O'Sullivan: Clone attack! Perception of crowd variety. ACM Trans. Graph. 27(3) (2008) | |
| j13 | Ladislav Kavan, Steven Collins, Jirí Zára, Carol O'Sullivan: Geometric skinning with approximate dual quaternion blending. ACM Trans. Graph. 27(4) (2008) | |
| c32 | Rachel McDonnell, Sophie Jörg, Joanna McHugh, Fiona N. Newell, Carol O'Sullivan: Evaluating the emotional content of human motions on real and virtual characters. APGV 2008: 67-74 | |
| c31 | Cathy Ennis, Christopher Peters, Carol O'Sullivan: Perceptual evaluation of position and orientation context rules for pedestrian formations. APGV 2008: 75-82 | |
| c30 | Marcos García, John Dingliana, Carol O'Sullivan: Perceptual evaluation of cartoon physics: accuracy, attention, appeal. APGV 2008: 107-114 | |
| c29 | Paul S. A. Reitsma, Carol O'Sullivan: Effect of scenario on perceptual sensitivity to errors in animation. APGV 2008: 115-121 | |
| c28 | Ljiljana Skrba, Ian O'Connell, Carol O'Sullivan: Eye-tracking dynamic scenes with humans and animals. APGV 2008: 199 | |
| c27 | Ladislav Kavan, Simon Dobbyn, Steven Collins, Jirí Zára, Carol O'Sullivan: Polypostors: 2D polygonal impostors for 3D crowds. SI3D 2008: 149-155 | |
| 2007 | ||
| c26 | Rachel McDonnell, Sophie Jörg, Jessica K. Hodgins, Fiona N. Newell, Carol O'Sullivan: Virtual shapers & movers: form and motion affect sex perception. APGV 2007: 7-10 | |
| c25 | Yann Morvan, Carol O'Sullivan: A perceptual approach to trimming unstructured lumigraphs. APGV 2007: 61-68 | |
| c24 | Ross Brennan, Michael Manzke, Keith O'Conor, John Dingliana, Carol O'Sullivan: A Scalable and Reconfigurable Shared-Memory Graphics Cluster Architecture. ERSA 2007: 284-290 | |
| c23 | Rachel McDonnell, Fiona N. Newell, Carol O'Sullivan: Smooth movers: perceptually guided human motion simulation. Symposium on Computer Animation 2007: 259-269 | |
| c22 | Ladislav Kavan, Steven Collins, Jirí Zára, Carol O'Sullivan: Skinning with dual quaternions. SI3D 2007: 39-46 | |
| c21 | Ladislav Kavan, Rachel McDonnell, Simon Dobbyn, Jirí Zára, Carol O'Sullivan: Skinning arbitrary deformations. SI3D 2007: 53-60 | |
| c20 | Marcos García, John Dingliana, Carol O'Sullivan: A Physically Based Deformation Model for Interactive Cartoon Animation. VRIPHYS 2007: 27-34 | |
| c19 | Richard Lee, Carol O'Sullivan: A Fast and Compact Solver for the Shallow Water Equations. VRIPHYS 2007: 51-57 | |
| 2006 | ||
| j12 | Thanh Giang, Carol O'Sullivan: Approximate collision response using closest feature maps. Computers & Graphics 30(3): 423-431 (2006) | |
| j11 | César Mendoza, Carol O'Sullivan: Interruptible collision detection for deformable objects. Computers & Graphics 30(3): 432-438 (2006) | |
| c18 | Ladislav Kavan, Carol O'Sullivan, Jirí Zára: Efficient collision detection for spherical blend skinning. GRAPHITE 2006: 147-156 | |
| c17 | Rachel McDonnell, Simon Dobbyn, Steven Collins, Carol O'Sullivan: Perceptual evaluation of LOD clothing for virtual humans. Symposium on Computer Animation 2006: 117-126 | |
| e1 | Carol O'Sullivan, Frederic H. Pighin (Eds.): Proceedings of the 2006 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, SCA 2006, Vienna, Austria, September 2-4, 2006. Eurographics Association 2006, isbn 3-905673-34-7 | |
| 2005 | ||
| j10 | John Hamill, Rachel McDonnell, Simon Dobbyn, Carol O'Sullivan: Perceptual Evaluation of Impostor Representations for Virtual Humans and Buildings. Comput. Graph. Forum 24(3): 623-633 (2005) | |
| j9 | John Dingliana, Carol O'Sullivan: A Voxel-Based Approach to Approximate Collision Handling. J. Graphics Tools 10(4): 33-48 (2005) | |
| j8 | Sarah Howlett, John Hamill, Carol O'Sullivan: Predicting and Evaluating Saliency for Simplified Polygonal Models. TAP 2(3): 286-308 (2005) | |
| j7 | ||
| j6 | Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'Sullivan: Geopostors: a real-time geometry/impostor crowd rendering system. ACM Trans. Graph. 24(3): 933 (2005) | |
| c16 | Sarah Howlett, Richard Lee, Carol O'Sullivan: A framework for comparing task performance in real and virtual scenes. APGV 2005: 119-122 | |
| c15 | Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'Sullivan: Geopostors: a real-time geometry / impostor crowd rendering system. SI3D 2005: 95-102 | |
| c14 | John Ryan, Carol O'Sullivan, Christopher Bell, Niall Mulvihill: A Virtual Reality Toolkit for the Diagnosis and Monitoring of Myocardial Infarctions. Volume Graphics 2005: 55-62 | |
| 2004 | ||
| j5 | John Ryan, Carol O'Sullivan, Christopher Bell: Real-time interactive volumetric animation of the heart's electrical cycle from automatically synchronized ECG. Journal of Visualization and Computer Animation 15(3-4): 353-360 (2004) | |
| j4 | Gareth Bradshaw, Carol O'Sullivan: Adaptive medial-axis approximation for sphere-tree construction. ACM Trans. Graph. 23(1): 1-26 (2004) | |
| c13 | Sarah Howlett, John Hamill, Carol O'Sullivan: An experimental approach to predicting saliency for simplified polygonal models. APGV 2004: 57-64 | |
| c12 | ||
| c11 | ||
| 2003 | ||
| j3 | Carol O'Sullivan, John Dingliana, Thanh Giang, Mary K. Kaiser: Evaluating the visual fidelity of physically based animations. ACM Trans. Graph. 22(3): 527-536 (2003) | |
| c10 | Christopher Peters, Carol O'Sullivan: Bottom-Up Visual Attention for Virtual Human Animation. CASA 2003: 111-117 | |
| c9 | Brian MacNamee, Simon Dobbyn, Padraig Cunningham, Carol O'Sullivan: Simulating Virtual Humans Across Diverse Situations. IVA 2003: 159-163 | |
| c8 | Christopher Peters, Carol O'Sullivan: Attention-driven eye gaze and blinking for virtual humans. SIGGRAPH 2003 | |
| c7 | Clodagh Rossi, Alan Cummins, Carol O'Sullivan: Distributed mobile multi-user urban simulation. SIGGRAPH 2003 | |
| c6 | John Hamill, Carol O'Sullivan: Virtual Dublin - A Framework for Real-Time Urban Simulation. WSCG 2003 | |
| c5 | Robert Mooney, Carol O'Sullivan, John Ryan, Christopher Bell: The Construction of a Volumetric Cardiac Model for Real-time ECG Simulation. WSCG 2003 | |
| c4 | Christopher Peters, Simon Dobbyn, Brian MacNamee, Carol O'Sullivan: Smart Objects for Attentive Agents. WSCG 2003 | |
| 2001 | ||
| j2 | Carol O'Sullivan, John Dingliana: Collisions and perception. ACM Trans. Graph. 20(3): 151-168 (2001) | |
| 2000 | ||
| j1 | John Dingliana, Carol O'Sullivan: Graceful Degradation of Collision Handling Physically Based Animation. Comput. Graph. Forum 19(3): 239-248 (2000) | |
| c3 | Gareth Bradshaw, Carol O'Sullivan: Extracting geometric models from medieval moulding profiles for case-based reasoning. KES 2000: 531-536 | |
| c2 | William Leeson, Carol O'Sullivan, Steven Collins: EFFIGI: An Efficient Framework for Implementing Global Illumination. WSCG 2000 | |
| c1 | Evin Levey, Christopher Peters, Carol O'Sullivan: New Metrics for Evaluation of Collision Detection Techniques. WSCG 2000 | |
Colors in the list of coauthors
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