Kees van Overveld
Philips Research, Eindhoven, The Netherlands
List of publications from the DBLP Bibliography Server - FAQ| 2004 | ||
|---|---|---|
| j24 | Rui Rodrigues, António Fernandes, Kees van Overveld, Fabian Ernst: From spatiotemporal curves to reconstructed depth. Image Vision Comput. 22(12): 959-970 (2004) | |
| j23 | Kees van Overveld, Brian Wyvill: Shrinkwrap: An efficient adaptive algorithm for triangulating an iso-surface. The Visual Computer 20(6): 362-379 (2004) | |
| j22 | Daniel Dekkers, Kees van Overveld, Rob Golsteijn: Combining CSG modeling with soft blending using Lipschitz-based implicit surfaces. The Visual Computer 20(6): 380-391 (2004) | |
| c12 | Brian Wyvill, Cornelius W. A. M. van Overveld, M. Sheelagh T. Carpendale: Rendering cracks in Batik. NPAR 2004: 61-149 | |
| 2003 | ||
| c11 | Jarke J. van Wijk, Cornelius W. A. M. van Overveld: Preset based interaction with high dimensional parameter spaces. Data Visualization: The State of the Art 2003: 391-406 | |
| c10 | Koen Meinds, Jan Stout, Kees van Overveld: Real-Time Temporal Anti-Aliasing for 3D Graphics. VMV 2003: 337-344 | |
| 2002 | ||
| c9 | Sviataslau Pranovich, Jarke J. van Wijk, Kees van Overveld: The KITE geometry manipulator. CHI Extended Abstracts 2002: 764-765 | |
| c8 | Fabian Ernst, Piotr Wilinski, Cornelius W. A. M. van Overveld: Dense Structure-from-Motion: An Approach Based on Segment Matching. ECCV (2) 2002: 217-231 | |
| 2001 | ||
| j21 | Ahmad H. Nasri, Cornelius W. A. M. van Overveld, Brian Wyvill: A Recursive Subdivision Algorithm for Piecewise Circular Spline. Comput. Graph. Forum 20(1): 35-45 (2001) | |
| c7 | Fabian Ernst, Cornelius W. A. M. van Overveld, Piotr Wilinski: Efficient Generation of 3-D Models Out of Depth Maps. VMV 2001: 203-210 | |
| 2000 | ||
| j20 | Oliver Deussen, Stefan Hiller, Cornelius W. A. M. van Overveld, Thomas Strothotte: Floating Points: A method for computing stipple drawings. Comput. Graph. Forum 19(3): 41-50 (2000) | |
| 1999 | ||
| c6 | Cornelius W. A. M. van Overveld, B. C. van den Broek: Using the Implicit Surface Paradigm for Smooth Animation of Triangle Meshes. Computer Graphics International 1999: 214-221 | |
| 1998 | ||
| c5 | Maurice J. J. J. B. Maes, Cornelius W. A. M. van Overveld: Digital Watermarking by Geometric Warping. ICIP (2) 1998: 424-426 | |
| 1997 | ||
| j19 | Alexandru Telea, Cornelius W. A. M. van Overveld: The Close Objects Buffer: A Sharp Shadow Detection Technique for Radiosity Methods. J. Graphics, GPU, & Game Tools 2(2): 1-8 (1997) | |
| j18 | M. G. J. R. Stalpers, Cornelius W. A. M. van Overveld: Deforming Geometric Models Based on a Polygonal Skeleton Mesh. J. Graphics, GPU, & Game Tools 2(3): 1-14 (1997) | |
| j17 | Cornelius W. A. M. van Overveld: Color Waves: A Simple Heuristic for Choosing False Colors. J. Graphics, GPU, & Game Tools 2(4): 45-50 (1997) | |
| j16 | Cornelius W. A. M. van Overveld, Brian Wyvill: Polygon Inflation for Animated Models: a Method for the Extrusion of Arbitrary Polygon Meshes. Journal of Visualization and Computer Animation 8(1): 3-16 (1997) | |
| j15 | Cornelius W. A. M. van Overveld, Brian Wyvill: Phong Normal Interpolation Revisited. ACM Trans. Graph. 16(4): 397-419 (1997) | |
| c4 | Cornelius W. A. M. van Overveld, Brian Wyvill: An Algorithm for Polygon Subdivision Based on Vertex Normals. Computer Graphics International 1997: 3-12 | |
| c3 | Brian Wyvill, Kees van Overveld: Warping as a modelling tool for CSG/implicit models. Shape Modeling International 1997: 205-213 | |
| 1996 | ||
| j14 | Huub van de Wetering, Kees van Overveld: Chain Codes and Their Application in Curve Design. CVGIP: Graphical Model and Image Processing 58(5): 464-470 (1996) | |
| j13 | Cornelius W. A. M. van Overveld, Brian Wyvill: Hi-speed, Hi-fi, Hi-lights: A Fast Algorithm for the Specular Term in the Phong Illumination Model. J. Graphics, GPU, & Game Tools 1(2): 25-30 (1996) | |
| j12 | Cornelius W. A. M. van Overveld, Brian Wyvill: Banishing Bad Buckling. J. Graphics, GPU, & Game Tools 1(3): 13-28 (1996) | |
| j11 | Cornelius W. A. M. van Overveld, Marie-Luce Viaud: Sticky Splines: Definition and Manipulation of Spline Structures with Maintained Topological Relations. ACM Trans. Graph. 15(1): 72-98 (1996) | |
| c2 | Cornelius W. A. M. van Overveld: Painting Gradients: Free-form Surface Design Using Shading Patterns. Graphics Interface 1996: 151-158 | |
| 1995 | ||
| j10 | Cornelius W. A. M. van Overveld: Pondering on discrete smoothing and interpolation. Computer-Aided Design 27(5): 377-384 (1995) | |
| c1 | Harry Bunt, René M. C. Ahn, Robbert-Jan Beun, Tijn Borghuis, Cornelius W. A. M. van Overveld: Multimodal Cooperation with the DENK System. Multimodal Human-Computer Communication 1995: 39-67 | |
| 1994 | ||
| j9 | René M. C. Ahn, Harry Bunt, Robbert-Jan Beun, Tijn Borghuis, Cornelius W. A. M. van Overveld: The DenK-architecture: A Fundamental Approach to User-Interfaces. Artif. Intell. Rev. 8(5-6): 431-445 (1994) | |
| j8 | Jan van Ee, Cornelius W. A. M. van Overveld: Casting shadows with approximated object space accuracy by means of a modified Z-buffer. The Visual Computer 10(5): 243-254 (1994) | |
| 1992 | ||
| j7 | Cornelius W. A. M. van Overveld: Beyond bump maps: nonlinear mappings for the modeling of geometric details in computer graphics. Computer-Aided Design 24(4): 201-209 (1992) | |
| j6 | Cornelius W. A. M. van Overveld: Application of morphological filters to tackle discretisation artefacts. The Visual Computer 8(4): 217-232 (1992) | |
| 1991 | ||
| j5 | Cornelius W. A. M. van Overveld: An iterative approach to dynamic simulation of 3-D rigid-body motions for real-time interactive computer animation. The Visual Computer 7(1): 29-38 (1991) | |
| 1990 | ||
| j4 | Cornelius W. A. M. van Overveld: Discrete bilinear blending and its application in rendering curved surfaces. Computer-Aided Design 22(6): 332-343 (1990) | |
| j3 | Cornelius W. A. M. van Overveld: Family of recursively defined curves, related to the cubic Bézier curve. Computer-Aided Design 22(9): 591-597 (1990) | |
| j2 | Cornelius W. A. M. van Overveld: A technique for motion specification in computer animation. The Visual Computer 6(2): 106-116 (1990) | |
| 1988 | ||
| j1 | M. L. P. van Lierop, Cornelius W. A. M. van Overveld, H. M. M. van de Wetering: Line rasterization algorithms that satisfy the subset line property. Computer Vision, Graphics, and Image Processing 41(2): 210-228 (1988) | |
| 1 | René M. C. Ahn | |
| 2 | Robbert-Jan Beun | |
| 3 | Tijn Borghuis | |
| 4 | B. C. van den Broek | |
| 5 | Harry Bunt | |
| 6 | M. Sheelagh T. Carpendale (Sheelagh Carpendale, Marianne Sheelagh Therese Carpendale) | |
| 7 | Daniel Dekkers | |
| 8 | Oliver Deussen | |
| 9 | Jan van Ee | |
| 10 | Fabian Ernst | |
| 11 | António Fernandes | |
| 12 | Rob Golsteijn | |
| 13 | Stefan Hiller | |
| 14 | M. L. P. van Lierop | |
| 15 | Maurice J. J. J. B. Maes | |
| 16 | Koen Meinds | |
| 17 | Ahmad H. Nasri | |
| 18 | Sviataslau Pranovich | |
| 19 | Rui Rodrigues | |
| 20 | M. G. J. R. Stalpers | |
| 21 | Jan Stout | |
| 22 | Thomas Strothotte | |
| 23 | Alexandru Telea | |
| 24 | Marie-Luce Viaud | |
| 25 | Huub van de Wetering (H. M. M. van de Wetering) | |
| 26 | Jarke J. van Wijk (Jack van Wijk) | |
| 27 | Piotr Wilinski | |
| 28 | Brian Wyvill |
Colors in the list of coauthors
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