| 2012 | ||
|---|---|---|
| c5 | Viliam Lisý, Radek Píbil, Jan Stiborek, Branislav Bosanský, Michal Pechoucek: Game-theoretic Approach to Adversarial Plan Recognition. ECAI 2012: 546-551 | |
| c4 | Radek Píbil, Viliam Lisý, Christopher Kiekintveld, Branislav Bosanský, Michal Pechoucek: Game Theoretic Model of Strategic Honeypot Selection in Computer Networks. GameSec 2012: 201-220 | |
| 2011 | ||
| c3 | Radek Píbil, Peter Novák, Cyril Brom, Jakub Gemrot: Notes on Pragmatic Agent-Programming with Jason. ProMAS 2011: 58-73 | |
| 2009 | ||
| c2 | Jakub Gemrot, Rudolf Kadlec, Michal Bída, Ondrej Burkert, Radek Píbil, Jan Havlícek, Lukás Zemcák, Juraj Simlovic, Radim Vansa, Michal Stolba, Tomás Plch, Cyril Brom: Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents. AGS 2009: 1-15 | |
| c1 | Rudolf Kadlec, Jakub Gemrot, Michal Bída, Ondrej Burkert, Jan Havlícek, Lukás Zemcák, Radek Píbil, Radim Vansa, Cyril Brom: Extensions and Applications of Pogamut 3 Platform. IVA 2009: 506-507 | |
Data released under the ODC-BY 1.0 license — See also our legal information page