| 2008 | ||
|---|---|---|
| j4 | Dennis R. Wixon, Randy J. Pagulayan: That's Entertainmnt - Halo 3: the theory and practice of a research-design partnership. Interactions 15(1): 52-55 (2008) | |
| c2 | Jun H. Kim, Daniel V. Gunn, Eric Schuh, Bruce Phillips, Randy J. Pagulayan, Dennis R. Wixon: Tracking real-time user experience (TRUE): a comprehensive instrumentation solution for complex systems. CHI 2008: 443-452 | |
| 2005 | ||
| j3 | John P. Davis, Keith Steury, Randy J. Pagulayan: A survey method for assessing perceptions of a game: The consumer playtest in game design. Game Studies 5(1) (2005) | |
| p1 | Randy J. Pagulayan, Keith Steury, Bill Fulton, Ramon L. Romero: Designing for Fun: User-Testing Case Studies. Funology 2005: 137-150 | |
| 2004 | ||
| j2 | ||
| c1 | Kevin Keeker, Randy J. Pagulayan, Jonathan Sykes, Nicole Lazzaro: The untapped world of video games. CHI Extended Abstracts 2004: 1610-1611 | |
| 2001 | ||
| j1 | Randy J. Pagulayan, Brian H. Philips: Book Reviews. Int. J. Hum. Comput. Interaction 13(1): 97-103 (2001) | |
| 1 | John P. Davis | |
| 2 | Bill Fulton | |
| 3 | Daniel V. Gunn | |
| 4 | Kevin Keeker | |
| 5 | Jun H. Kim | |
| 6 | Nicole Lazzaro | |
| 7 | Brian H. Philips | |
| 8 | Bruce Phillips | |
| 9 | Ramon L. Romero | |
| 10 | Eric Schuh | |
| 11 | Keith Steury | |
| 12 | Jonathan Sykes | |
| 13 | Dennis R. Wixon |
Colors in the list of coauthors
Last update Wed May 22 06:21:42 2013 CET by the DBLP Team —
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