| 2009 | ||
|---|---|---|
| c6 | Jingxian Liu, Haoyu Peng: A Method of Linear Feature Extraction from High Resolution Aerial Images. FSKD (3) 2009: 369-373 | |
| 2008 | ||
| j3 | Haoyu Peng, Hua Xiong, Zhen Liu, Jiaoying Shi: Research of Nested Parallel Pipelines on Parallel Graphics Rendering System. Int. J. Image Graphics 8(2): 209-222 (2008) | |
| 2007 | ||
| j2 | Hua Xiong, Haoyu Peng, Aihong Qin, Jiaoying Shi: Parallel strategies of occlusion culling on cluster of GPUs. Journal of Visualization and Computer Animation 18(3): 165-177 (2007) | |
| 2006 | ||
| c5 | Hua Xiong, Haoyu Peng, Aihong Qin, Jiaoying Shi: Parallel occlusion culling on GPUs cluster. VRCIA 2006: 19-26 | |
| c4 | Haoyu Peng, Hua Xiong, Jiaoying Shi: Parallel-SG: research of parallel graphics rendering system on PC-Cluster. VRCIA 2006: 27-33 | |
| c3 | Hua Xiong, Zhen Liu, Aihong Qin, Haoyu Peng, Xiaohong Jiang, Jiaoying Shi: Predictive Occlusion Culling for Interactive Rendering of Large Complex Virtual Scene. VSMM 2006: 93-102 | |
| 2005 | ||
| c2 | Zhen Liu, Jiaoying Shi, Haoyu Peng, Hua Xiong: D3DPR: A Direct3D-Based Large-Scale Display Parallel Rendering System Architecture for Clusters. Asia-Pacific Computer Systems Architecture Conference 2005: 540-550 | |
| 2004 | ||
| j1 | Haixiang Xu, Guangxi Zhu, Haoyu Peng, Desheng Wang: Adaptive fuzzy switching filter for images corrupted by impulse noise. Pattern Recognition Letters 25(15): 1657-1663 (2004) | |
| c1 | Zhefan Jin, Haoyu Peng, Jiaoying Shi: A data distributed sort-first parallel rendering system for VR applications. VRCAI 2004: 184-188 | |
| 1 | Xiaohong Jiang | |
| 2 | Zhefan Jin | |
| 3 | Jingxian Liu | |
| 4 | Zhen Liu | |
| 5 | Aihong Qin | |
| 6 | Jiaoying Shi | |
| 7 | Desheng Wang | |
| 8 | Hua Xiong | |
| 9 | Haixiang Xu | |
| 10 | Guangxi Zhu |
Colors in the list of coauthors
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