Please note: This is a beta version of the new dblp website.
You can find the classic dblp view of this page here.
You can find the classic dblp view of this page here.
Julien Pettré
2010 – today
- 2013
[j12]Gabriel Cirio, Anne-Hélène Olivier, Maud Marchal, Julien Pettré: Kinematic Evaluation of Virtual Walking Trajectories. IEEE Trans. Vis. Comput. Graph. 19(4): 671-680 (2013)
[c16]Kevin Jordao, Julien Pettré, Marie-Paule Cani: Interactive Techniques for Populating Large Virtual Cities. UDMV 2013: 41-42- 2012
[j11]Samuel Lemercier, A. Jelic, Richard Kulpa, J. Hua, Jérôme Fehrenbach, Pierre Degond, Cécile Appert-Rolland, Stéphane Donikian, Julien Pettré: Realistic following behaviors for crowd simulation. Comput. Graph. Forum 31(2): 489-498 (2012)
[j10]Mehdi Moussaïd, Elsa G. Guillot, Mathieu Moreau, Jérôme Fehrenbach, Olivier Chabiron, Samuel Lemercier, Julien Pettré, Cécile Appert-Rolland, Pierre Degond, Guy Theraulaz: Traffic Instabilities in Self-Organized Pedestrian Crowds. PLoS Computational Biology 8(3) (2012)
[c15]Olivier Chabiron, Jérôme Fehrenbach, Pierre Degond, Mehdi Moussaïd, Julien Pettré, Samuel Lemercier: Lane Detection in Pedestrian Motion and Entropy-based Order Index. ICPRAM (1) 2012: 192-197
[c14]Yi Li, Marc Christie, Orianne Siret, Richard Kulpa, Julien Pettré: Cloning Crowd Motions. Symposium on Computer Animation 2012: 201-210- 2011
[j9]Anne-Hélène Olivier, Richard Kulpa, Julien Pettré, Armel Crétual: A step-by-step modeling, analysis and annotation of locomotion. Journal of Visualization and Computer Animation 22(5): 421-433 (2011)
[j8]Yijiang Zhang, Julien Pettré, Jan Ondrej, Xueying Qin, Qunsheng Peng, Stéphane Donikian: Online inserting virtual characters into dynamic video scenes. Journal of Visualization and Computer Animation 22(6): 499-510 (2011)
[j7]Richard Kulpa, Anne-Hélène Olivier, Jan Ondrej, Julien Pettré: Imperceptible relaxation of collision avoidance constraints in virtual crowds. ACM Trans. Graph. 30(6): 138 (2011)
[c13]Maud Marchal, Julien Pettré, Anatole Lécuyer: Joyman: A human-scale joystick for navigating in virtual worlds. 3DUI 2011: 19-26
[c12]Yijiang Zhang, Julien Pettré, Xueying Qin, Stéphane Donikian, Qunsheng Peng: A Local Behavior Model for Small Pedestrian Groups. CAD/Graphics 2011: 275-281
[c11]Samuel Lemercier, Mathieu Moreau, Mehdi Moussaïd, Guy Theraulaz, Stéphane Donikian, Julien Pettré: Reconstructing Motion Capture Data for Human Crowd Study. MIG 2011: 365-376
[c10]Junghyun Ahn, Stéphane Gobron, Quentin Silvestre, Horesh Ben Shitrit, Mirko Raca, Julien Pettré, Daniel Thalmann, Pascal Fua, Ronan Boulic: Long Term Real Trajectory Reuse through Region Goal Satisfaction. MIG 2011: 412-423- 2010
[j6]Jan Ondrej, Julien Pettré, Anne-Hélène Olivier, Stéphane Donikian: A synthetic-vision based steering approach for crowd simulation. ACM Trans. Graph. 29(4) (2010)
[c9]Anne-Hélène Olivier, Jan Ondrej, Julien Pettré, Richard Kulpa, Armel Crétual: Interaction between real and virtual humans during walking: perceptual evluation of a simple device. APGV 2010: 117-124
2000 – 2009
- 2009
[j5]Jonathan Maïm, Barbara Yersin, Julien Pettré, Daniel Thalmann: YaQ: An Architecture for Real-Time Navigation and Rendering of Varied Crowds. IEEE Computer Graphics and Applications 29(4): 44-53 (2009)
[c8]Anne-Hélène Olivier, Richard Kulpa, Julien Pettré, Armel Crétual: A Velocity-Curvature Space Approach for Walking Motions Analysis. MIG 2009: 104-115
[c7]Yijiang Zhang, Julien Pettré, Qunsheng Peng, Stéphane Donikian: Data Based Steering of Virtual Human Using a Velocity-Space Approach. MIG 2009: 170-181
[c6]Julien Pettré, Jan Ondrej, Anne-Hélène Olivier, Armel Crétual, Stéphane Donikian: Experiment-based modeling, simulation and validation of interactions between virtual walkers. Symposium on Computer Animation 2009: 189-198
[c5]Barbara Yersin, Jonathan Maïm, Julien Pettré, Daniel Thalmann: Crowd patches: populating large-scale virtual environments for real-time applications. SI3D 2009: 207-214- 2008
[c4]- 2007
[j4]Sébastien Paris, Julien Pettré, Stéphane Donikian: Pedestrian Reactive Navigation for Crowd Simulation: a Predictive Approach. Comput. Graph. Forum 26(3): 665-674 (2007)
[c3]Julien Pettré, Helena Grillon, Daniel Thalmann: Crowds of Moving Objects: Navigation Planning and Simulation. ICRA 2007: 3062-3067- 2006
[j3]Julien Pettré, Jean-Paul Laumond: A motion capture-based control-space approach for walking mannequins. Journal of Visualization and Computer Animation 17(2): 109-126 (2006)
[j2]Julien Pettré, Pablo de Heras Ciechomski, Jonathan Maïm, Barbara Yersin, Jean-Paul Laumond, Daniel Thalmann: Real-time navigating crowds: scalable simulation and rendering. Journal of Visualization and Computer Animation 17(3-4): 445-455 (2006)
[j1]Claudia Esteves, Gustavo Arechavaleta, Julien Pettré, Jean-Paul Laumond: Animation planning for virtual characters cooperation. ACM Trans. Graph. 25(2): 319-339 (2006)- 2003
[c2]Julien Pettré, Jean-Paul Laumond, Thierry Siméon: 3D collision avoidance for digital actors locomotion. IROS 2003: 400-405- 2002
[c1]Julien Pettré, Thierry Siméon, Jean-Paul Laumond: Planning human walk in virtual environments. IROS 2002: 3048-3053
Coauthor Index
data released under the ODC-BY 1.0 license. See also our legal information page
last updated on 2013-06-13 23:08 CEST by the dblp team



