| 2012 | ||
|---|---|---|
| j2 | Karolien Poels, Wouter van den Hoogen, Wijnand IJsselsteijn, Yvonne de Kort: Pleasure to Play, Arousal to Stay: The Effect of Player Emotions on Digital Game Preferences and Playing Time. Cyberpsy., Behavior, and Soc. Networking 15(1): 1-6 (2012) | |
| j1 | Karolien Poels, Nele De Cock, Steven Malliet: The Female Player Does Not Exist: Gender Identity Relates to Differences in Player Motivations and Play Styles. Cyberpsy., Behavior, and Soc. Networking 15(11): 634-638 (2012) | |
| 2010 | ||
| p1 | Karolien Poels, Wijnand IJsselsteijn, Yvonne de Kort, Bart Van Iersel: Digital Games, the Aftermath: Qualitative Insights into Postgame Experiences. Evaluating User Experience in Games 2010: 149-163 | |
| 2009 | ||
| c1 | Brian J. Gajadhar, Yvonne de Kort, Wijnand A. IJsselsteijn, Karolien Poels: Where everybody knows your game: the appeal and function of game cafés in western Europe. Advances in Computer Entertainment Technology 2009: 28-35 | |
| 1 | Nele De Cock | |
| 2 | Brian J. Gajadhar | |
| 3 | Wouter van den Hoogen | |
| 4 | Wijnand IJsselsteijn (Wijnand A. IJsselsteijn) | |
| 5 | Bart Van Iersel | |
| 6 | Yvonne de Kort | |
| 7 | Steven Malliet |
Colors in the list of coauthors
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