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Simon Premoze
2010 – today
- 2011
[j5]Kirill Garanzha, Simon Premoze, Alexander Bely, Vladimir Galaktionov: Grid-based SAH BVH construction on a GPU. The Visual Computer 27(6-8): 697-706 (2011)
[c13]Kirill Garanzha, Alexander Bely, Simon Premoze, Vladimir Galaktionov: Out-of-core GPU ray tracing of complex scenes. SIGGRAPH Talks 2011: 21
2000 – 2009
- 2006
[c12]R. Keith Morley, Solomon Boulos, Jared M. Johnson, David Edwards, Peter Shirley, Michael Ashikhmin, Simon Premoze: Image synthesis using adjoint photons. Graphics Interface 2006: 179-186
[c11]Kyle Hegeman, Simon Premoze, Michael Ashikhmin, George Drettakis: Approximate ambient occlusion for trees. SI3D 2006: 87-92- 2005
[c10]Kyle Hegeman, Michael Ashikhmin, Simon Premoze: A lighting model for general participating media. SI3D 2005: 117-124- 2004
[c9]Simon Premoze, Michael Ashikhmin, Ravi Ramamoorthi, Shree K. Nayar: Practical Rendering of Multiple Scattering Effects in Participating Media. Rendering Techniques 2004: 363-373- 2003
[j4]Simon Premoze, Tolga Tasdizen, James Bigler, Aaron E. Lefohn, Ross T. Whitaker: Particle-Based Simulation of Fluids. Comput. Graph. Forum 22(3): 401-410 (2003)
[j3]Joe Kniss, Simon Premoze, Charles D. Hansen, Peter Shirley, Allen McPherson: A Model for Volume Lighting and Modeling. IEEE Trans. Vis. Comput. Graph. 9(2): 150-162 (2003)
[c8]Simon Premoze, Michael Ashikhmin, Peter Shirley: Path Integration for Light Transport in Volumes. Rendering Techniques 2003: 52-63
[c7]Joe Kniss, Simon Premoze, Milan Ikits, Aaron E. Lefohn, Charles D. Hansen, Emil Praun: Gaussian Transfer Functions for Multi-Field Volume Visualization. IEEE Visualization 2003: 497-504- 2002
[c6]Simon Premoze: Analytic Light Transport Approximations for Volumetric Materials. Pacific Conference on Computer Graphics and Applications 2002: 48-57
[c5]Joe Kniss, Simon Premoze, Charles D. Hansen, David S. Ebert: Interactive Translucent Volume Rendering and Procedural Modeling. IEEE Visualization 2002: 109-116- 2001
[j2]Michael Ashikhmin, Simon Premoze, Peter Shirley, Brian E. Smits: A variance analysis of the Metropolis Light Transport algorithm. Computers & Graphics 25(2): 287-294 (2001)
[j1]Simon Premoze, Michael Ashikhmin: Rendering Natural Waters. Comput. Graph. Forum 20(4): 189-199 (2001)
[c4]Henrik Wann Jensen, Frédo Durand, Julie Dorsey, Michael M. Stark, Peter Shirley, Simon Premoze: A physically-based night sky model. SIGGRAPH 2001: 399-408- 2000
[c3]Simon Premoze, Michael Ashikhmin: Rendering Natural Waters. Pacific Conference on Computer Graphics and Applications 2000: 23-30
[c2]Michael Ashikhmin, Simon Premoze, Peter Shirley: A microfacet-based BRDF generator. SIGGRAPH 2000: 65-74
1990 – 1999
- 1999
[c1]Simon Premoze, William B. Thompson, Peter Shirley: Geospecific Rendering of Alpine Terrain. Rendering Techniques 1999: 107-118
Coauthor Index
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last updated on 2012-12-02 22:11 CET by the dblp team



