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Rafael Radkowski
2010 – today
- 2013
[c13]Rafael Radkowski, James Oliver: Natural Feature Tracking Augmented Reality for On-Site Assembly Assistance Systems. HCI (19) 2013: 281-290- 2011
[c12]Rafael Radkowski, Wilfried Huck, Gitta Domik, Martin Holtmann: Serious Games for the Therapy of the Posttraumatic Stress Disorder of Children and Adolescents. HCI (14) 2011: 44-53
[c11]Rafael Radkowski, Florian Weidemann: Semantic Web-Techniques and Software Agents for the Automatic Integration of Virtual Prototypes. HCI (14) 2011: 387-396
2000 – 2009
- 2009
[c10]Rafael Radkowski: Software-Agents for On-Demand Authoring of Mobile Augmented Reality Applications. HCI (13) 2009: 225-234- 2008
[c9]Jürgen Gausemeier, Rafael Radkowski, Helene Waßmann, Joachim Böcker, Christian Henke: Anwendung von Augmented Reality zur visuellen Analyse einer Konvoi-Simulation am Beispiel der Neuen Bahntechnik Paderborn. SimVis 2008: 267-280- 2007
[c8]Salvatore Parisi, Jochen Bauch, Jan Berssenbrügge, Rafael Radkowski: Ontology-driven Generation of 3D Animations for Training and Maintenance. MUE 2007: 608-614
[c7]Rafael Radkowski, Helene Waßmann, Horst Oehlschlaeger, Jens Krebs: Verfahren zur Darstellung von Händen in einer interaktiven Augmented Reality Anwendung. SimVis 2007: 249-258- 2006
[c6]Rafael Radkowski, Jens Krebs: Ein Verfahren zur Erstellung eines Spiegelbildes in interaktiven Augmented Reality Anwendungen. SimVis 2006: 217-230- 2005
[j1]Qing Shen, Jürgen Gausemeier, Jochen Bauch, Rafael Radkowski: A cooperative virtual prototyping system for mechatronic solution elements based assembly. Advanced Engineering Informatics 19(2): 169-177 (2005)
[c5]Qing Shen, Michael Grafe, Jochen Bauch, Rafael Radkowski: Interdisciplinary knowledge sharing in solution elements based virtual prototyping of mechatronic systems. CSCWD (2) 2005: 1171-1176
[c4]Jürgen Gausemeier, Michael Grafe, Carsten Matysczok, Rafael Radkowski, Jens Krebs, Horst Oehlschlaeger: Eine mobile Augmented Reality Versuchsplattform zur Untersuchung und Evaluation von Fahrzeugergonomien. SimVis 2005: 185-194- 2004
[c3]Carsten Matysczok, Rafael Radkowski, Jan Berssenbrügge: AR-bowling: immersive and realistic game play in real environments using augmented reality. Advances in Computer Entertainment Technology 2004: 269-276
[c2]Jürgen Fründ, Jürgen Gausemeier, Carsten Matysczok, Rafael Radkowski: Using Augmented Reality Technology to Support the Automobile Development. CSCWD (Selected papers) 2004: 289-298
[c1]Jürgen Gausemeier, Jochen Bauch, Rafael Radkowski, Qing Shen, Wolfgang Müller, Volker Paelke: Lösungselement-basiertes Virtual Prototyping von selbstoptimierenden mechatronischen Systemen. SimVis 2004: 275-286
Coauthor Index
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last updated on 2013-06-15 22:56 CEST by the dblp team



