| 2013 | ||
|---|---|---|
| c50 | Vicki E. Bennett, Kyu Han Koh, Alexander Repenning: Computing creativity: divergence in computational thinking. SIGCSE 2013: 359-364 | |
| c49 | Ashok R. Basawapatna, Alexander Repenning, Clayton H. Lewis: The simulation creation toolkit: an initial exploration into making programming accessible while preserving computational thinking. SIGCSE 2013: 501-506 | |
| c48 | Kyu Han Koh, Alexander Repenning, Hilarie Nickerson, Yasko Endo, Pate Motter: Will it stick?: exploring the sustainability of computational thinking education through game design. SIGCSE 2013: 597-602 | |
| 2012 | ||
| j14 | ||
| c47 | Navid Ahmadi, Mehdi Jazayeri, Alexander Repenning: Engineering an Open-Web Educational Game Design Environment. APSEC 2012: 867-876 | |
| c46 | Navid Ahmadi, Mehdi Jazayeri, Alexander Repenning: Performance evaluation of user-created open-web games. SAC 2012: 730-732 | |
| c45 | David C. Webb, Alexander Repenning, Kyu Han Koh: Toward an emergent theory of broadening participation in computer science education. SIGCSE 2012: 173-178 | |
| 2011 | ||
| c44 | Kyu Han Koh, Vicki E. Bennett, Alexander Repenning: Computing indicators of creativity. Creativity & Cognition 2011: 357-358 | |
| c43 | Alexander Repenning: Social computational thinking tools: reinventing computation education in public schools. IHC+CLIHC 2011: 1 | |
| c42 | Clarisse Sieckenius de Souza, Ana Cristina Bicharra Garcia, Cleyton Slaviero, Higor Pinto, Alexander Repenning: Semiotic Traces of Computational Thinking Acquisition. IS-EUD 2011: 155-170 | |
| c41 | Alexander Repenning, Navid Ahmadi, Nadia Repenning, Andri Ioannidou, David C. Webb, Krista Sekeres Marshall: Collective Programming: Making End-User Programming (More) Social. IS-EUD 2011: 325-330 | |
| c40 | Vicki E. Bennett, Kyu Han Koh, Alexander Repenning: CS education re-kindles creativity in public schools. ITiCSE 2011: 183-187 | |
| c39 | Ashok R. Basawapatna, Kyu Han Koh, Alexander Repenning, David C. Webb, Krista Sekeres Marshall: Recognizing computational thinking patterns. SIGCSE 2011: 245-250 | |
| c38 | Brad A. Myers, Alexander Repenning, Peter Lucas, Walter van Roggen, Allen Cypher, Andrew Dove, Ofer Brandes: Successful visual and end-user programming systems from industry. VL/HCC 2011: 5 | |
| c37 | ||
| c36 | Vicki E. Bennett, Kyu Han Koh, Alexander Repenning: Computing learning acquisition? VL/HCC 2011: 243-244 | |
| c35 | ||
| 2010 | ||
| j13 | Andri Ioannidou, Alexander Repenning, David C. Webb, Diane Keyser, Lisa Luhn, Christof Daetwyler: Mr. Vetro: A Collective Simulation for teaching health science. I. J. Computer-Supported Collaborative Learning 5(2): 141-166 (2010) | |
| c34 | Ashok R. Basawapatna, Alexander Repenning: Visualizing Student Game Design Project Similarities. Diagrams 2010: 285-287 | |
| c33 | Ashok R. Basawapatna, Alexander Repenning: Cyberspace meets brick and mortar: an investigation into how students engage in peer to peer feedback using both cyberlearning and physical infrastructures. ITiCSE 2010: 184-188 | |
| c32 | Ashok R. Basawapatna, Kyu Han Koh, Alexander Repenning: Using scalable game design to teach computer science from middle school to graduate school. ITiCSE 2010: 224-228 | |
| c31 | Alexander Repenning, David C. Webb, Andri Ioannidou: Scalable game design and the development of a checklist for getting computational thinking into public schools. SIGCSE 2010: 265-269 | |
| c30 | Kyu Han Koh, Ashok R. Basawapatna, Vicki E. Bennett, Alexander Repenning: Towards the Automatic Recognition of Computational Thinking for Adaptive Visual Language Learning. VL/HCC 2010: 59-66 | |
| 2009 | ||
| j12 | Andri Ioannidou, Alexander Repenning, David C. Webb: AgentCubes: Incremental 3D end-user development. J. Vis. Lang. Comput. 20(4): 236-251 (2009) | |
| 2008 | ||
| c29 | Alexander Repenning, Andri Ioannidou: Agent warp engine: formula based shape warping for networked applications. AVI 2008: 279-286 | |
| c28 | ||
| c27 | Alexander Repenning, Andri Ioannidou: Broadening participation through scalable game design. SIGCSE 2008: 305-309 | |
| c26 | Andri Ioannidou, Alexander Repenning, David C. Webb: Using scalable game design to promote 3D fluency: Assessing the AgentCubes incremental 3D end-user development framework. VL/HCC 2008: 47-54 | |
| c25 | Navid Ahmadi, Alexander Repenning, Andri Ioannidou: Collaborative end-user development on handheld devices. VL/HCC 2008: 237-241 | |
| 2007 | ||
| c24 | ||
| 2006 | ||
| c23 | Alexander Repenning, Andri Ioannidou: Mobility agents: guiding and tracking public transportation users. AVI 2006: 127-134 | |
| c22 | Alexander Repenning: Collaborative diffusion: programming antiobjects. OOPSLA Companion 2006: 574-585 | |
| c21 | Alexander Repenning, Andri Ioannidou: AgentCubes: Raising the Ceiling of End-User Development in Education through Incremental 3D. VL/HCC 2006: 27-34 | |
| 2005 | ||
| j11 | Alexander Repenning: Inflatable Icons: Diffusion-Based Interactive Extrusion of 2D Images into 3D Models. J. Graphics Tools 10(1): 1-15 (2005) | |
| 2004 | ||
| j10 | Alexander Repenning, Andri Ioannidou: Agent-based end-user development. Commun. ACM 47(9): 43-46 (2004) | |
| 2003 | ||
| c20 | Henry Lieberman, Fabio Paternò, Alexander Repenning, Volker Wulf: Perspectives on end user development. CHI Extended Abstracts 2003: 1048-1049 | |
| c19 | ||
| c18 | Alexander Repenning, James Sullivan: The Pragmatic Web: Agent-Based Multimodal Web Interaction with no Browser in Sight. INTERACT 2003 | |
| 2001 | ||
| j9 | Alexander Repenning, Andri Ioannidou, Michele Payton, Wenming Ye, Jeremy Roschelle: Using Components for Rapid Distributed Software Development. IEEE Software 18(2): 38-45 (2001) | |
| 2000 | ||
| j8 | Alexander Repenning, Corrina Perrone: Programming by Analogous Examples. Commun. ACM 43(3): 90-97 (2000) | |
| j7 | Alexander Repenning, Andri Ioannidou, John Zola: AgentSheets: End-User Programmable Simulations. J. Artificial Societies and Social Simulation 3(3) (2000) | |
| 1999 | ||
| j6 | Jeremy Roschelle, Chris DiGiano, Manolis Koutlis, Alexander Repenning, Jonathan Phillips, Nickolas Jackiw, Daniel D. Suthers: Developing Educational Software Components. IEEE Computer 32(9): 50-58 (1999) | |
| c17 | Alexander Repenning, Andri Ioannidou, Jonathan Phillips: Collaborative use & design of interactive simulations. CSCL 1999: 59 | |
| 1998 | ||
| c16 | Corrina Perrone, Alexander Repenning: Graphical Rewrite Rule Analogies: Avoiding the Inherior Copy & Paste Reuse Dilemma. VL 1998: 40-46 | |
| c15 | Cyndi Rader, Gina Cherry, Cathy Brand, Alexander Repenning, Clayton H. Lewis: Designing Mixed Textual and Iconic Programming Languages for Novice Users. VL 1998: 187-194 | |
| c14 | Alexander Repenning, Martin Rausch, Jonathan Phillips, Andri Ioannidou: Using Agents as a Currency of Exchange between End-Users. WebNet 1998 | |
| 1997 | ||
| c13 | Alexander Repenning, James Ambach: The Agentsheets Behavior Exchange: Supporting Social Behavior Processing. CHI Extended Abstracts 1997: 26-27 | |
| c12 | Allen L. Ambler, Thomas Green, Takayuki Dan Kumura, Alexander Repenning, Trevor J. Smedley: 1997 Visual Programming Challenge Summary. VL 1997: 11-18 | |
| c11 | Alexander Repenning, Andri Ioannidou: Behavior Processors: Layers between End-Users and Java Virtual Machines. VL 1997: 406-413 | |
| 1996 | ||
| j5 | Hal Eden, Michael Eisenberg, Gerhard Fischer, Alexander Repenning: Making Learning a Part of Life. Commun. ACM 39(4): 40-42 (1996) | |
| j4 | Corrina Perrone, David Clark, Alexander Repenning: WebQuest: Substantiating Education in Edutainment Through Interactive Learning Games. Computer Networks 28(7-11): 1307-1319 (1996) | |
| j3 | Corrina Perrone, Alexander Repenning, David Clark: WebQuest: Using the World Wide Web & Interactive Simulation Games in the Classroom. First Monday 1(5) (1996) | |
| j2 | James Ambach, Alexander Repenning: Participatory theater: interacting with autonomous tools for creative applications. Knowl.-Based Syst. 9(6): 351-358 (1996) | |
| c10 | Alexander Repenning, James Ambach: Tactile Programming: A Unified Manipulation Paradigm Supporting Program Comprehension, Composition and Sharing. VL 1996: 102-109 | |
| 1995 | ||
| j1 | Alexander Repenning, Tamara Sumner: Agentsheets: A Medium for Creating Domain-Oriented Languages. IEEE Computer 28(3): 17-25 (1995) | |
| c9 | Kurt Schneider, Alexander Repenning: Deceived by Ease of Use: Using Paradigmatic Applications to Build Visual Design Environments. Symposium on Designing Interactive Systems 1995: 177-188 | |
| c8 | Corrina Perrone, Alexander Repenning: Remote exploratoriums: combining network media with design environments. CHI 95 Conference Companion 1995: 117-118 | |
| c7 | Gerry Stahl, Tamara Sumner, Alexander Repenning: Internet repositories for collaborative learning: supporting both students and teachers. CSCL 1995: 321-328 | |
| c6 | Jim Gindling, Andri Ioannidou, Jennifer Loh, Olav Lokkebo, Alexander Repenning: LEGOsheets: A Rule-Based Programming, Simulation and Manipulation Environment for the LEG0 Programmable Brick. VL 1995: 172-179 | |
| c5 | Alexander Repenning: Bending the Rules: Steps Toward Semantically Enriched Graphical Rewrite Rules. VL 1995: 226-233 | |
| 1994 | ||
| c4 | Alexander Repenning, Tamara Sumner: Programming as Problem Solving: A Participatory Theater Approach. Advanced Visual Interfaces 1994: 182-191 | |
| c3 | Alexander Repenning: Bending Icons: Syntactic and Semantic Transformations of Icons. VL 1994: 296-303 | |
| 1993 | ||
| c2 | Alexander Repenning: Agentsheets: a tool for building domain-oriented visual programming environments. INTERCHI 1993: 142-143 | |
| c1 | Alexander Repenning, Wayne Citrin: Agentsheets: Applying Grid-Based Spatial Reasoning to Human-Computer Interaction. VL 1993: 77-82 | |
Colors in the list of coauthors
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