| 2013 | ||
|---|---|---|
| c31 | Carolyn Pang, Carman Neustaedter, Bernhard E. Riecke, Erick Oduor, Serena Hillman: Technology preferences and routines for sharing health information during the treatment of a chronic illness. CHI 2013: 1759-1768 | |
| c30 | Jay Vidyarthi, Bernhard E. Riecke: Mediated meditation: cultivating mindfulness with sonic cradle. CHI Extended Abstracts 2013: 2305-2314 | |
| c29 | Samar Al-Hajj, Ian Pike, Bernhard E. Riecke, Brian Fisher: Visual Analytics for Public Health: Supporting Knowledge Construction and Decision-Making. HICSS 2013: 2416-2423 | |
| 2012 | ||
| j8 | L. McIntosh, Bernhard E. Riecke, Steve DiPaola: Efficiently Simulating the Bokeh of Polygonal Apertures in a Post-Process Depth of Field Shader. Comput. Graph. Forum 31(6): 1810-1822 (2012) | |
| c28 | Jay Vidyarthi, Bernhard E. Riecke, Diane Gromala: Sonic Cradle: designing for an immersive experience of meditation by connecting respiration to music. Conference on Designing Interactive Systems 2012: 408-417 | |
| c27 | Nadya A. Calderón, Bernhard E. Riecke, Brian Fisher: Augmenting visual representation of affectively charged information using sound graphs. IEEE VAST 2012: 213-214 | |
| c26 | Bernhard E. Riecke: Are Left-Right Hemisphere Errors in Point-to-Origin Tasks in VR Caused by Failure to Incorporate Heading Changes? Spatial Cognition 2012: 143-162 | |
| c25 | Anna Macaranas, Alissa Nicole Antle, Bernhard E. Riecke: Bridging the gap: attribute and spatial metaphors for tangible interface design. Tangible and Embedded Interaction 2012: 161-168 | |
| c24 | Salvar Sigurdarson, Andrew P. Milne, Daniel Feuereissen, Bernhard E. Riecke: Can physical motions prevent disorientation in naturalistic VR? VR 2012: 31-34 | |
| c23 | Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser, Timothy P. McNamara: Self-motion illusions (vection) in VR - Are they good for anything? VR 2012: 35-38 | |
| 2011 | ||
| c22 | Jay Vidyarthi, Bernhard E. Riecke, Alissa Nicole Antle: Sympathetic Guitar: Humans Respond Socially to Interactive Technology in an Abstract, Expressive Context. Computational Aesthetics 2011: 9-16 | |
| c21 | Matt Lockyer, Lyn Bartram, Bernhard E. Riecke: Simple Motion Textures for Ambient Affect. Computational Aesthetics 2011: 89-96 | |
| c20 | Naghmi I. Shireen, Halil Erhan, Rodolfo Sanchez, Jelena Popovic, Robert Woodbury, Bernhard E. Riecke: Design space exploration in parametric systems: analyzing effects of goal specificity and method specificity on design solutions. Creativity & Cognition 2011: 249-258 | |
| c19 | Jay Vidyarthi, Alissa Nicole Antle, Bernhard E. Riecke: Sympathetic guitar: can a digitally augmented guitar be a social entity? CHI Extended Abstracts 2011: 1819-1824 | |
| c18 | Andrew P. Milne, Alissa Nicole Antle, Bernhard E. Riecke: Tangible and body-based interaction with auditory maps. CHI Extended Abstracts 2011: 2329-2334 | |
| c17 | Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser, Timothy P. McNamara: Spatialized sound enhances biomechanically-induced self-motion illusion (vection). CHI 2011: 2799-2802 | |
| c16 | Arefe Dalvandi, Bernhard E. Riecke, Tom Calvert: Panoramic Video Techniques for Improving Presence in Virtual Environments. EGVE/EuroVR 2011: 103-110 | |
| 2010 | ||
| c15 | Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser: Spatialized sound influences biomechanical self-motion illusion ("vection"). APGV 2010: 158 | |
| c14 | Sinisa Kolaric, Halil Erhan, Robert Woodbury, Bernhard E. Riecke: Comprehending parametric CAD models: an evaluation of two graphical user interfaces. NordiCHI 2010: 707-710 | |
| c13 | Bernhard E. Riecke, Bobby Bodenheimer, Timothy P. McNamara, Betsy Williams, Peng Peng, Daniel Feuereissen: Do We Need to Walk for Effective Virtual Reality Navigation? Physical Rotations Alone May Suffice. Spatial Cognition 2010: 234-247 | |
| 2009 | ||
| j7 | Bernhard E. Riecke, Aleksander Väljamäe, Jörg Schulte-Pelkum: Moving sounds enhance the visually-induced self-motion illusion (circular vection) in virtual reality. TAP 6(2) (2009) | |
| j6 | Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser: Auditory self-motion simulation is facilitated by haptic and vibrational cues suggesting the possibility of actual motion. TAP 6(3) (2009) | |
| c12 | Bernhard E. Riecke, Pooya Amini Behbahani, Chris D. Shaw: Display size does not affect egocentric distance perception of naturalistic stimuli. APGV 2009: 15-18 | |
| c11 | Dinara Moura, Bernhard E. Riecke: Is seeing a virtual environment like seeing the real thing? APGV 2009: 131 | |
| e1 | Katerina Mania, Bernhard E. Riecke, Stephen N. Spencer, Bobby Bodenheimer, Carol O'Sullivan (Eds.): Proceedings of the 6th Symposium on Applied Perception in Graphics and Visualization, APGV 2009, Chania, Crete, Greece, September 30 - October 2, 2009. ACM 2009, isbn 978-1-60558-743-1 | |
| 2008 | ||
| j5 | Bernhard E. Riecke: Consistent Left-Right Reversals for Visual Path Integration in Virtual Reality: More than a Failure to Update One's Heading? Presence 17(2): 143-175 (2008) | |
| c10 | Bernhard E. Riecke, Daniel Feuereissen, John J. Rieser: Auditory self-motion illusions ("circular vection") can be facilitated by vibrations and the potential for actual motion. APGV 2008: 147-154 | |
| c9 | Peng Peng, Bernhard E. Riecke, Betsy Williams, Timothy P. McNamara, Bobby Bodenheimer: Navigation modes in virtual environments: walking vs. joystick. APGV 2008: 192 | |
| 2007 | ||
| j4 | Ahmet Oguz Akyüz, Roland W. Fleming, Bernhard E. Riecke, Erik Reinhard, Heinrich H. Bülthoff: Do HDR displays support LDR content?: a psychophysical evaluation. ACM Trans. Graph. 26(3): 38 (2007) | |
| c8 | Bernhard E. Riecke: Consistent left-right errors for visual path integration in virtual reality: more than a failure to update one's heading? APGV 2007: 139 | |
| c7 | Wataru Teramoto, Bernhard E. Riecke: Physical self-motion facilitates object recognition, but does not enable view-independence. APGV 2007: 142 | |
| c6 | Bernhard E. Riecke, Jan Malte Wiener: Can People Not Tell Left from Right in VR? Point-to-origin Studies Revealed Qualitative Errors in Visual Path Integration. VR 2007: 3-10 | |
| 2006 | ||
| j3 | Bernhard E. Riecke, Jörg Schulte-Pelkum, Marios N. Avraamides, Markus Von Der Heyde, Heinrich H. Bülthoff: Cognitive factors can influence self-motion perception (vection) in virtual reality. TAP 3(3): 194-216 (2006) | |
| c5 | Bernhard E. Riecke, Jan Malte Wiener: Point-to-origin experiments in VR revealed novel qualitative errors in visual path integration. APGV 2006: 156 | |
| c4 | Bernhard E. Riecke: Simple user-generated motion cueing can enhance self-motion perception (Vection) in virtual reality. VRST 2006: 104-107 | |
| 2005 | ||
| j2 | Bernhard E. Riecke, Markus Von Der Heyde, Heinrich H. Bülthoff: Visual cues can be sufficient for triggering automatic, reflexlike spatial updating. TAP 2(3): 183-215 (2005) | |
| c3 | Betty J. Mohler, William B. Thompson, Bernhard E. Riecke, Heinrich H. Bülthoff: Measuring vection in a large screen virtual environment. APGV 2005: 103-109 | |
| c2 | Bernhard E. Riecke, Jörg Schulte-Pelkum, Marios N. Avraamides, Markus Von Der Heyde, Heinrich H. Bülthoff: Scene consistency and spatial presence increase the sensation of self-motion in virtual reality. APGV 2005: 111-118 | |
| 2004 | ||
| c1 | Bernhard E. Riecke, Heinrich H. Bülthoff: Spatial updating in real and virtual environments: contribution and interaction of visual and vestibular cues. APGV 2004: 9-17 | |
| 2003 | ||
| b1 | Bernhard E. Riecke: How far can we get with just visual information?: path integration and spatial updating studies in virtual reality. Eberhard Karls University of Tübingen 2003, isbn 3-8325-0440-0, pp. 1-193 | |
| 2002 | ||
| j1 | Bernhard E. Riecke, Henricus A. H. C. van Veen, Heinrich H. Bülthoff: Visual Homing Is Possible Without Landmarks: A Path Integration Study in Virtual Reality. Presence 11(5): 443-473 (2002) | |
Colors in the list of coauthors
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