| 2013 | ||
|---|---|---|
| c21 | Shaun W. Lawson, Sue Jamison-Powell, Andrew Garbett, Conor Linehan, Erica Kucharczyk, Sanne Verbaan, Duncan Rowland, Kevin Morgan: Validating a mobile phone application for the everyday, unobtrusive, objective measurement of sleep. CHI 2013: 2497-2506 | |
| 2012 | ||
| j2 | Gabriella Giannachi, Henry Lowood, Glen Worthey, Dominic Price, Duncan Rowland, Steve Benford: Documenting mixed reality performance: the case of CloudPad. Digital Creativity 23(3-4): 159-175 (2012) | |
| c20 | Duncan Rowland, Katy Connor: PURE FLOW: Gallery Installation / Mobile Application. Advances in Computer Entertainment 2012: 445-452 | |
| c19 | Mark Doughty, Duncan Rowland, Shaun W. Lawson: Who is on your sofa?: TV audience communities and second screening social networks. EuroITV 2012: 79-86 | |
| 2011 | ||
| c18 | Paul Tennent, Duncan Rowland, Joe Marshall, Stefan Rennick Egglestone, Alexander Harrison, Zachary Jaime, Brendan Walker, Steve Benford: Breathalising games: understanding the potential of breath control in game interfaces. Advances in Computer Entertainment Technology 2011: 58 | |
| c17 | Joe Marshall, Duncan Rowland, Stefan Rennick Egglestone, Steve Benford, Brendan Walker, Derek McAuley: Breath control of amusement rides. CHI 2011: 73-82 | |
| c16 | Abigail Durrant, Duncan Rowland, David S. Kirk, Steve Benford, Joel E. Fischer, Derek McAuley: Automics: souvenir generating photoware for theme parks. CHI 2011: 1767-1776 | |
| c15 | Martin Flintham, Stuart Reeves, Patrick Brundell, A. T. Glover, Steve Benford, Duncan Rowland, Boriana Koleva, Chris Greenhalgh, Matt Adams, Nick Tandavanitj, Ju Row-Farr: Flypad: Designing Trajectories in a Large-Scale Permanent Augmented Reality Installation. ECSCW 2011: 233-252 | |
| c14 | Stefan Rennick Egglestone, Amanda M. Whitbrook, Caroline Leygue, Julie Greensmith, Brendan Walker, Steve Benford, Holger Schnädelbach, Stuart Reeves, Joe Marshall, David S. Kirk, Paul Tennent, Ainojie Alexander Irune, Duncan Rowland: Personalizing the Theme Park: Psychometric Profiling and Physiological Monitoring. UMAP 2011: 281-292 | |
| 2010 | ||
| j1 | Stefan Rennick Egglestone, Amanda M. Whitbrook, Julie Greensmith, Brendan Walker, Steve Benford, Joe Marshall, David S. Kirk, Holger Schnädelbach, Ainojie Alexander Irune, Duncan Rowland: Recommending Rides: Psychometric Profiling in the Theme Park. Computers in Entertainment 8(3): 21 (2010) | |
| c13 | Duncan Rowland, Dan Porter, Mel Gibson, Kevin Walker, Joshua Underwood, Rosemary Luckin, Hilary Smith, Geraldine Fitzpatrick, Judith Good, Brendan Walker, Alan Chamberlain, Stefan Rennick Egglestone, Joe Marshall, Holger Schnädelbach, Steve Benford: Sequential art for science and CHI. CHI Extended Abstracts 2010: 2651-2660 | |
| 2009 | ||
| c12 | Stefan Rennick Egglestone, Joe Marshall, Brendan Walker, Duncan Rowland, Steve Benford, Tom Rodden: The Bronco: a proof-of-concept adaptive fairground ride. Advances in Computer Entertainment Technology 2009: 371-374 | |
| c11 | Duncan Rowland, Martin Flintham, Leif Oppermann, Joe Marshall, Alan Chamberlain, Boriana Koleva, Steve Benford, Citlali Perez: Ubikequitous computing: designing interactive experiences for cyclists. Mobile HCI 2009 | |
| 2008 | ||
| c10 | Ben Kirman, Duncan Rowland: Socially respectful enjoyment tracking for tabletop games. CHI Extended Abstracts 2008: 3393-3398 | |
| c9 | Sean Casey, Shaun W. Lawson, Duncan Rowland: ItchyFeet: motivations for urban geospatial tagging. NordiCHI 2008: 435-438 | |
| e1 | Panos Markopoulos, Boris E. R. de Ruyter, Wijnand IJsselsteijn, Duncan Rowland (Eds.): Fun and Games, Second International Conference, Eindhoven, The Netherlands, October 20-21, 2008. Proceedings. Lecture Notes in Computer Science 5294, Springer 2008, isbn 978-3-540-88321-0 | |
| 2007 | ||
| c8 | Sean Casey, Ben Kirman, Duncan Rowland: The gopher game: a social, mobile, locative game with user generated content and peer review. Advances in Computer Entertainment Technology 2007: 9-16 | |
| c7 | Sean Casey, Duncan Rowland: The gopher game: demonstration. Advances in Computer Entertainment Technology 2007: 288-289 | |
| 2006 | ||
| c6 | Marek Bell, Matthew Chalmers, Louise Barkhuus, Malcolm Hall, Scott Sherwood, Paul Tennent, Barry Brown, Duncan Rowland, Steve Benford: Interweaving mobile games with everyday life. CHI 2006: 417-426 | |
| 2005 | ||
| c5 | Steve Benford, Duncan Rowland, Martin Flintham, Adam Drozd, Richard Hull, Josephine Reid, Jo Morrison, Keri Facer: Life on the edge: supporting collaboration in location-based experiences. CHI 2005: 721-730 | |
| c4 | Danae Stanton Fraser, Hilary Smith, Ella Tallyn, Dave Kirk, Steve Benford, Duncan Rowland, Mark Paxton, Sara Price, Geraldine Fitzpatrick: The SENSE project: a context-inclusive approach to studying environmental science within and across schools. CSCL 2005: 155-159 | |
| 2004 | ||
| c3 | Steve Benford, Will Seager, Martin Flintham, Rob Anastasi, Duncan Rowland, Jan Humble, Danae Stanton, John Bowers, Nick Tandavanitj, Matt Adams, Ju Row-Farr, Amanda Oldroyd, Jon Sutton: The Error of Our Ways: The Experience of Self-Reported Position in a Location-Based Game. Ubicomp 2004: 70-87 | |
| 2003 | ||
| c2 | Martin Flintham, Rob Anastasi, Steve Benford, Adam Drozd, James Mathrick, Duncan Rowland, Amanda Oldroyd, Jon Sutton, Nick Tandavanitj, Matt Adams, Ju Row-Farr: Uncle Roy all around you: mixing games and theatre on the city streets. DIGRA Conf. 2003 | |
| 2000 | ||
| c1 | Duncan Rowland, Frank Biocca: Evolutionary co-operative design between human and computer: implementation of ``the genetic sculpture park''. Web3D 2000: 75-79 | |
Colors in the list of coauthors
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