| 2012 | ||
|---|---|---|
| j2 | Huy T. Vo, Cláudio T. Silva, Luiz F. Scheidegger, Valerio Pascucci: Simple and Efficient Mesh Layout with Space-Filling Curves. J. Graphics, GPU, & Game Tools 16(1): 25-39 (2012) | |
| c2 | Luis F. Silva, Luiz F. Scheidegger, Tiago Etiene, João Luiz Dihl Comba, Luis Gustavo Nonato, Cláudio T. Silva: Connectivity Oblivious Merging of Triangulations. SIBGRAPI 2012: 118-125 | |
| 2010 | ||
| j1 | Leonardo A. Schmitz, Luiz F. Scheidegger, Daniel K. Osmari, Carlos A. Dietrich, João Luiz Dihl Comba: Efficient and Quality Contouring Algorithms on the GPU. Comput. Graph. Forum 29(8): 2569-2578 (2010) | |
| c1 | Rafael P. Torchelsen, Luiz F. Scheidegger, Guilherme N. Oliveira, Rui Bastos, João Luiz Dihl Comba: Real-time multi-agent path planning on arbitrary surfaces. SI3D 2010: 47-54 | |
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