Karsten Schwenk Coauthor index pubzone.org

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DBLP keys2013
j2Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Karsten Schwenk, Johannes Behr, Dieter W. Fellner: Filtering noise in progressive stochastic ray tracing - Four optimizations to improve speed and robustness. The Visual Computer 29(5): 359-368 (2013)
2012
j1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Karsten Schwenk, Arjan Kuijper, Johannes Behr, Dieter W. Fellner: Practical Noise Reduction for Progressive Stochastic Ray Tracing with Perceptual Control. IEEE Computer Graphics and Applications 32(6): 46-55 (2012)
c8Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Karsten Schwenk, Gerrit Voss, Johannes Behr: A System Architecture for Flexible Rendering Back-ends in Distributed Virtual Reality Applications. CW 2012: 7-14
c7Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Karsten Schwenk: Precomputed Radiance Transfer as a Variance Reduction Technique - A Small Case Study. CW 2012: 268-272
c6Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Karsten Schwenk, Timm Drevensek: Radiance filtering for interactive path tracing. SIGGRAPH Posters 2012: 109
c5Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Karsten Schwenk, Yvonne Jung, Gerrit Voß, Timo Sturm, Johannes Behr: CommonSurfaceShader revisited: improvements and experiences. Web3D 2012: 93-96
2011
c4Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Karsten Schwenk, Johannes Behr, Dieter W. Fellner: CommonVolumeShader: simple and portable specification of volumetric light transport in X3D. Web3D 2011: 39-43
c3Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Karsten Schwenk: Real-Time Rendering of Dynamic Area and Volume Lights Using Hierarchical Irradiance Volumes. VS-GAMES 2011: 136-139
2010
c2no EE pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Karsten Schwenk, Arjan Kuijper, Ulrich Bockholt: Modeling Wavelength-dependent BRDFs as Factored Tensors for Real-time Spectral Rendering. GRAPP 2010: 165-172
c1Electronic Edition pubzone.org CiteSeerX Google scholar BibTeX bibliographical record in XML
Karsten Schwenk, Yvonne Jung, Johannes Behr, Dieter W. Fellner: A modern declarative surface shader for X3D. Web3D 2010: 7-16

Coauthor Index

1Johannes Behr
[j2] [j1] [c8] [c5] [c4] [c1]
2Ulrich Bockholt (Uli Bockholt)
[c2]
3Timm Drevensek
[c6]
4Dieter W. Fellner
[j2] [j1] [c4] [c1]
5Yvonne Jung (Yvonne A. Jung)
[c5] [c1]
6Arjan Kuijper
[j1] [c2]
7Timo Sturm
[c5]
8Gerrit Voss (Gerrit Voß)
[c8] [c5]
Last update Fri May 24 16:31:15 2013 CET by the DBLP TeamThis material is Open Data Data released under the ODC-BY 1.0 license — See also our legal information page