| 2013 | ||
|---|---|---|
| j86 | William Steptoe, Anthony Steed, Mel Slater: Human Tails: Ownership and Control of Extended Humanoid Avatars. IEEE Trans. Vis. Comput. Graph. 19(4): 583-590 (2013) | |
| j85 | David Borland, Tabitha Peck, Mel Slater: An Evaluation of Self-Avatar Eye Movement for Virtual Embodiment. IEEE Trans. Vis. Comput. Graph. 19(4): 591-596 (2013) | |
| j84 | Konstantina Kilteni, Ilias Bergstrom, Mel Slater: Drumming in Immersive Virtual Reality: The Body Shapes the Way We Play. IEEE Trans. Vis. Comput. Graph. 19(4): 597-605 (2013) | |
| 2012 | ||
| j83 | Anthony Steed, William Steptoe, Oyewole Oyekoya, Fabrizio Pece, Tim Weyrich, Jan Kautz, Doron Friedman, Angelika Peer, Massimiliano Solazzi, Franco Tecchia, Massimo Bergamasco, Mel Slater: Beaming: An Asymmetric Telepresence System. IEEE Computer Graphics and Applications 32(6): 10-17 (2012) | |
| j82 | Insu Yu, Jesper Mortensen, Pankaj Khanna, Bernhard Spanlang, Mel Slater: Visual Realism Enhances Realistic Response in an Immersive Virtual EnvironmentPart 2. IEEE Computer Graphics and Applications 32(6): 36-45 (2012) | |
| j81 | Jean-Marie Normand, Bernhard Spanlang, Franco Tecchia, Marcello Carrozzino, David Swapp, Mel Slater: Full Body Acting Rehearsal in a Networked Virtual Environment - A Case Study. Presence 21(2): 229-243 (2012) | |
| j80 | Konstantina Kilteni, Raphaela Groten, Mel Slater: The Sense of Embodiment in Virtual Reality. Presence 21(4): 373-387 (2012) | |
| j79 | William Steptoe, Jean-Marie Normand, Oyewole Oyekoya, Fabrizio Pece, Elias Giannopoulos, Franco Tecchia, Anthony Steed, Tim Weyrich, Jan Kautz, Mel Slater: Acting Rehearsal in Collaborative Multimodal Mixed Reality Environments. Presence 21(4): 406-422 (2012) | |
| j78 | Iason Kastanis, Mel Slater: Reinforcement learning utilizes proxemics: An avatar learns to manipulate the position of people in immersive virtual reality. TAP 9(1): 3 (2012) | |
| 2011 | ||
| j77 | Zheng Wang, Elias Giannopoulos, Mel Slater, Angelika Peer, Martin Buss: Handshake: Realistic Human-Robot Interaction in Haptic Enhanced Virtual Reality. Presence 20(4): 371-392 (2011) | |
| j76 | Angus Antley, Mel Slater: The Effect on Lower Spine Muscle Activation of Walking on a Narrow Beam in Virtual Reality. IEEE Trans. Vis. Comput. Graph. 17(2): 255-259 (2011) | |
| c39 | Xueni Pan, Domna Banakou, Mel Slater: Computer Based Video and Virtual Environments in the Study of the Role of Emotions in Moral Behavior. ACII (2) 2011: 52-61 | |
| c38 | Xueni Pan, Mel Slater: Confronting a moral dilemma in virtual reality: a pilot study. BCS HCI 2011: 46-51 | |
| c37 | Andrea Brogni, Darwin G. Caldwell, Mel Slater: Touching Sharp Virtual Objects Produces a Haptic Illusion. HCI (13) 2011: 234-242 | |
| c36 | Pierre Gergondet, Sébastien Druon, Abderrahmane Kheddar, Christoph Hintermüller, Christoph Guger, Mel Slater: Using brain-computer interface to steer a humanoid robot. ROBIO 2011: 192-197 | |
| 2010 | ||
| j75 | Christoph Groenegress, Clemens Holzner, Christoph Guger, Mel Slater: Effects of P300-Based BCI Use on Reported Presence in a Virtual Environment. Presence 19(1): 1-11 (2010) | |
| j74 | Nonny de la Peña, Peggy Weil, Joan Llobera, Elias Giannopoulos, Ausiàs Pomés, Bernhard Spanlang, Doron Friedman, Maria V. Sanchez-Vives, Mel Slater: Immersive Journalism: Immersive Virtual Reality for the First-Person Experience of News. Presence 19(4): 291-301 (2010) | |
| j73 | Mel Slater: RAVE 2010: Real Actions in Virtual Environments Guest Editor's Introduction. Presence 19(4) (2010) | |
| j72 | Mel Slater: Special Issue: Collaborative Research Center (SFB453) on High-Fidelity Telepresence and Teleaction Guest Editor's Introduction. Presence 19(5): iii-iv (2010) | |
| j71 | Joan Llobera, Bernhard Spanlang, Giulio Ruffini, Mel Slater: Proxemics with multiple dynamic characters in an immersive virtual environment. TAP 8(1): 3 (2010) | |
| j70 | Mel Slater, Bernhard Spanlang, David Corominas: Simulating virtual environments within virtual environments as the basis for a psychophysics of presence. ACM Trans. Graph. 29(4) (2010) | |
| j69 | Christoph Groenegress, Bernhard Spanlang, Mel Slater: The physiological mirror - a system for unconscious control of a virtual environment through physiological activity. The Visual Computer 26(6-8): 649-657 (2010) | |
| j68 | Marco Gillies, Xueni Pan, Mel Slater: Piavca: a framework for heterogeneous interactions with virtual characters. Virtual Reality 14(4): 221-228 (2010) | |
| c35 | Mar González-Franco, Daniel Pérez-Marcos, Bernhard Spanlang, Mel Slater: The contribution of real-time mirror reflections of motor actions on virtual body ownership in an immersive virtual environment. VR 2010: 111-114 | |
| c34 | Bernhard Spanlang, Jean-Marie Normand, Elias Giannopoulos, Mel Slater: A first person avatar system with haptic feedback. VRST 2010: 47-50 | |
| 2009 | ||
| j67 | Christoph Groenegress, Mette Ramsgard Thomsen, Mel Slater: Correlations between Vocal Input and Visual Response Apparently Enhance Presence in a Virtual Environment. Cyberpsy., Behavior, and Soc. Networking 12(4): 429-431 (2009) | |
| j66 | Mel Slater, Pankaj Khanna, Jesper Mortensen, Insu Yu: Visual Realism Enhances Realistic Response in an Immersive Virtual Environment. IEEE Computer Graphics and Applications 29(3): 76-84 (2009) | |
| j65 | Joel Jordan, Mel Slater: An Analysis of Eye Scanpath Entropy in a Progressively Forming Virtual Environment. Presence 18(3): 185-199 (2009) | |
| c33 | Christoph Guger, Clemens Holzner, Christoph Groenegress, Günter Edlinger, Mel Slater: Brain Computer Interface for Virtual Reality Control. ESANN 2009 | |
| c32 | Günter Edlinger, Clemens Holzner, Christoph Groenegress, Christoph Guger, Mel Slater: Goal-Oriented Control with Brain-Computer Interface. HCI (16) 2009: 732-740 | |
| c31 | Clemens Holzner, Christoph Guger, Guenter Edlinger, Christoph Groenegress, Mel Slater: Virtual Smart Home Controlled by Thoughts. WETICE 2009: 236-239 | |
| 2008 | ||
| j64 | Jesper Mortensen, Insu Yu, Pankaj Khanna, Franco Tecchia, Bernhard Spanlang, Giuseppe Marino, Mel Slater: Real-Time Global Illumination for VR Applications. IEEE Computer Graphics and Applications 28(6): 56-64 (2008) | |
| j63 | Anatole Lécuyer, Fabien Lotte, Richard B. Reilly, Robert Leeb, Michitaka Hirose, Mel Slater: Brain-Computer Interfaces, Virtual Reality, and Videogames. IEEE Computer 41(10): 66-72 (2008) | |
| j62 | Maria Roussou, Martin Oliver, Mel Slater: Exploring activity theory as a tool for evaluating interactivity and learning in virtual environments for children. Cognition, Technology & Work 10(2): 141-153 (2008) | |
| j61 | Marco Gillies, Xueni Pan, Mel Slater, John Shawe-Taylor: Responsive listening behavior. Journal of Visualization and Computer Animation 19(5): 579-589 (2008) | |
| j60 | Maia Garau, Doron Friedman, Hila Ritter Widenfeld, Angus Antley, Andrea Brogni, Mel Slater: Temporal and Spatial Variations in Presence: Qualitative Analysis of Interviews from an Experiment on Breaks in Presence. Presence 17(3): 293-309 (2008) | |
| j59 | Prabhat, Andrew S. Forsberg, Michael Katzourin, Kristi Wharton, Mel Slater: A Comparative Study of Desktop, Fishtank, and Cave Systems for the Exploration of Volume Rendered Confocal Data Sets. IEEE Trans. Vis. Comput. Graph. 14(3): 551-563 (2008) | |
| j58 | Vinoba Vinayagamoorthy, Anthony Steed, Mel Slater: The Impact of a Character Posture Model on the Communication of Affect in an Immersive Virtual Environment. IEEE Trans. Vis. Comput. Graph. 14(5): 965-982 (2008) | |
| c30 | Elias Giannopoulos, Victor Eslava, María Oyarzábal, Teresa Hierro, Laura González, Manuel Ferre, Mel Slater: The Effect of Haptic Feedback on Basic Social Interaction within Shared Virtual Environments. EuroHaptics 2008: 301-307 | |
| c29 | Xueni Pan, Marco Gillies, Mel Slater: Male Bodily Responses during an Interaction with a Virtual Woman. IVA 2008: 89-96 | |
| c28 | Marco Gillies, Xueni Pan, Mel Slater: Piavca: A Framework for Heterogeneous Interactions with Virtual Characters. IVA 2008: 494-495 | |
| 2007 | ||
| j57 | Mel Slater, Antonio Frisoli, Franco Tecchia, Christoph Guger, Beau Lotto, Anthony Steed, Gert Pfurtscheller, Robert Leeb, Miriam Reiner, Maria V. Sanchez-Vives, Paul F. M. J. Verschure, Ulysses Bernardet: Understanding and Realizing Presence in the Presenccia Project. IEEE Computer Graphics and Applications 27(4): 90-93 (2007) | |
| j56 | Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Steed, Mel Slater: Responses of Participants During an Immersive Virtual Environment Experience. IJVR 6(2): 1-10 (2007) | |
| j55 | ||
| j54 | Doron Friedman, Robert Leeb, Christoph Guger, Anthony Steed, Gert Pfurtscheller, Mel Slater: Navigating Virtual Reality by Thought: What Is It Like? Presence 16(1): 100-110 (2007) | |
| j53 | Mel Slater, Maia Garau: The Use of Questionnaire Data in Presence Studies: Do Not Seriously Likert. Presence 16(4): 447-456 (2007) | |
| c27 | Pankaj Khanna, Mel Slater, Jesper Mortensen, Insu Yu: A Non-parametric Guide for Radiance Sampling in Global Illumination. CGIV 2007: 41-48 | |
| c26 | Jesper Mortensen, Pankaj Khanna, Insu Yu, Mel Slater: A Visibility Field for Ray Tracing. CGIV 2007: 54-61 | |
| c25 | Howard Towner, Mel Slater: Reconstruction and Recognition of Occluded Facial Expressions Using PCA. ACII 2007: 36-47 | |
| c24 | Doron Friedman, Kana Suji, Mel Slater: SuperDreamCity: An Immersive Virtual Reality Experience That Responds to Electrodermal Activity. ACII 2007: 570-581 | |
| c23 | Jesper Mortensen, Pankaj Khanna, Mel Slater: Light field propagation and rendering on the GPU. Afrigraph 2007: 15-23 | |
| c22 | Doron Friedman, Robert Leeb, Larisa Dikovsky, Miriam Reiner, Gert Pfurtscheller, Mel Slater: Controlling a virtual body by thought in a highly-immersive virtual environment - a case study in using a brain-computer interface in a virtual-reality cave-like system. GRAPP (AS/IE) 2007: 83-90 | |
| c21 | Doron Friedman, Anthony Steed, Mel Slater: Spatial Social Behavior in Second Life. IVA 2007: 252-263 | |
| c20 | Mel Slater: The influence of rendering styles on participant responses in immersive virtual environments representing and validating digital business processes. VISAPP (1) 2007: 2 | |
| c19 | Jesper Mortensen, Pankaj Khanna, Insu Yu, Mel Slater: Real-time global illumination in the CAVE. VRST 2007: 145-148 | |
| 2006 | ||
| j52 | Mel Slater, David-Paul Pertaub, Chris Barker, David M. Clark: An Experimental Study on Fear of Public Speaking Using a Virtual Environment. Cyberpsy., Behavior, and Soc. Networking 9(5): 627-633 (2006) | |
| j51 | ||
| j50 | Robert Leeb, Claudia Keinrath, Doron Friedman, Christoph Guger, Reinhold Scherer, Christa Neuper, Maia Garau, Angus Antley, Anthony Steed, Mel Slater, Gert Pfurtscheller: Walking by Thinking: The Brainwaves Are Crucial, Not the Muscles! Presence 15(5): 500-514 (2006) | |
| j49 | Mel Slater, Christoph Guger, Guenter Edlinger, Robert Leeb, Gert Pfurtscheller, Angus Antley, Maia Garau, Andrea Brogni, Doron Friedman: Analysis of Physiological Responses to a Social Situation in an Immersive Virtual Environment. Presence 15(5): 553-569 (2006) | |
| j48 | Doron Friedman, Andrea Brogni, Christoph Guger, Angus Antley, Anthony Steed, Mel Slater: Sharing and Analyzing Data from Presence Experiments. Presence 15(5): 599-610 (2006) | |
| j47 | ||
| j46 | Maria Roussou, Martin Oliver, Mel Slater: The virtual playground: an educational virtual reality environment for evaluating interactivity and conceptual learning. Virtual Reality 10(3-4): 227-240 (2006) | |
| c18 | Vinoba Vinayagamoorthy, Andrea Brogni, Anthony Steed, Mel Slater: The role of posture in the communication of affect in an immersive virtual environment. VRCIA 2006: 229-236 | |
| c17 | Pankaj Khanna, Insu Yu, Jesper Mortensen, Mel Slater: Presence in response to dynamic visual realism: a preliminary report of an experiment study. VRST 2006: 364-367 | |
| c16 | Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Steed, Mel Slater: Variations in physiological responses of participants during different stages of an immersive virtual environment experiment. VRST 2006: 376-382 | |
| e1 | Mel Slater, Yoshifumi Kitamura, Ayellet Tal, Angelos Amditis, Yiorgos Chrysanthou (Eds.): Proceedings of the ACM Symposium on Virtual Reality Software and Technology, VRST 2006, Limassol, Cyprus, November 1-3, 2006. ACM 2006, isbn 1-59593-321-2 | |
| 2005 | ||
| j45 | Maia Garau, Mel Slater, David-Paul Pertaub, Sharif Razzaque: The Responses of People to Virtual Humans in an Immersive Virtual Environment. Presence 14(1): 104-116 (2005) | |
| j44 | ||
| 2004 | ||
| j43 | ||
| j42 | Vinoba Vinayagamoorthy, Maia Garau, Anthony Steed, Mel Slater: An Eye Gaze Model for Dyadic Interaction in an Immersive Virtual Environment: Practice and Experience. Comput. Graph. Forum 23(1): 1-12 (2004) | |
| j41 | Janusz Szczepanski, Elek Wajnryb, José M. Amigó, Maria V. Sanchez-Vives, Mel Slater: Biometric random number generators. Computers & Security 23(1): 77-84 (2004) | |
| j40 | Jung Kim, Hyun Kim, Boon K. Tay, Manivannan Muniyandi, Joel Jordan, Jesper Mortensen, Manuel M. Oliveira, Mel Slater, Mandayam A. Srinivasan: Transatlantic Touch: A Study of Haptic Collaboration over Long Distance. Presence 13(3): 328-337 (2004) | |
| j39 | Mel Slater: How Colorful was Your Day? Why Questionnaires Cannot Assess Presence in Virtual Environments. Presence 13(4): 484-493 (2004) | |
| c15 | Mel Slater, Jesper Mortensen, Pankaj Khanna, Insu Yu: A Virtual Light Field Approach to Global Illumination. Computer Graphics International 2004: 102-109 | |
| 2003 | ||
| j38 | Laura K. James, Chien-Yu Lin, Anthony Steed, David Swapp, Mel Slater: Social Anxiety in Virtual Environments: Results of a Pilot Study. Cyberpsy., Behavior, and Soc. Networking 6(3): 237-243 (2003) | |
| c14 | Maia Garau, Mel Slater, Vinoba Vinayagamoorthy, Andrea Brogni, Anthony Steed, Martina Angela Sasse: The impact of avatar realism and eye gaze control on perceived quality of communication in a shared immersive virtual environment. CHI 2003: 529-536 | |
| c13 | Manuel M. Oliveira, Mel Slater, Jon Crowcroft: How to Build Virtual Environment Systems with Component Frameworks. CW 2003: 181-188 | |
| 2002 | ||
| b1 | Mel Slater, Anthony Steed, Yiorgos Chrysanthou: Computer graphics and virtual environments - from realism to real-time. Addison-Wesley 2002, isbn 978-0-201-62420-5, pp. I-XXIII, 1-571 | |
| j37 | Mel Slater: Constant Time Queries on Uniformly Distributed Points on a Hemisphere. J. Graphics, GPU, & Game Tools 7(1): 33-43 (2002) | |
| j36 | David-Paul Pertaub, Mel Slater, Chris Barker: An Experiment on Public Speaking Anxiety in Response to Three Different Types of Virtual Audience. Presence 11(1): 68-78 (2002) | |
| j35 | ||
| c12 | Andreas Loizides, Mel Slater: The Empathic Visualisation Algorithm (EVA) - An Automatic Mapping from Abstract Data to Naturalistic Visual Structure. IV 2002: 705-712 | |
| c11 | Mel Slater: Do Avatars Dream of Digital Sheep? Virtual People and the Sense of Presence. VR 2002: 3- | |
| 2001 | ||
| j34 | Ralph Schroeder, Anthony Steed, Ann-Sofie Axelsson, Ilona Heldal, Åsa Abelin, Josef Wideström, Alexander Nilsson, Mel Slater: Collaborating in networked immersive spaces: as good as being there together? Computers & Graphics 25(5): 781-788 (2001) | |
| j33 | Manuel M. Oliveira, Jon Crowcroft, Mel Slater: Components for Distributed Virtual Environments. Presence 10(1): 51-61 (2001) | |
| c10 | Maia Garau, Mel Slater, Simon Bee, Martina Angela Sasse: The impact of eye gaze on communication using humanoid avatars. CHI 2001: 309-316 | |
| 2000 | ||
| j32 | Amela Sadagic, Mel Slater: Dynamic Polygon Visibility Ordering for Head-Slaved Viewing in Virtual Environments. Comput. Graph. Forum 19(2): 111-122 (2000) | |
| j31 | Mel Slater, Amela Sadagic, Martin Usoh, Ralph Schroeder: Small Group Behavior in a Virtual and Real Environment: A Comparative Study. Presence 9(1): 37-51 (2000) | |
| j30 | Nathaniel I. Durlach, Mel Slater: Presence in Shared Virtual Environments and Virtual Togetherness. Presence 9(2): 214-217 (2000) | |
| j29 | Mel Slater: Guest Editor's Introduction to the Special Issue: The First Workshop on Presence. Presence 9(2) (2000) | |
| j28 | ||
| j27 | Martin Usoh, Ernest Catena, Sima Arman, Mel Slater: Using Presence Questionnaires in Reality. Presence 9(5): 497-503 (2000) | |
| j26 | Cagatay Basdogan, Chih-Hao Ho, Mandayam A. Srinivasan, Mel Slater: An experimental study on the role of touch in shared virtual environments. ACM Trans. Comput.-Hum. Interact. 7(4): 443-460 (2000) | |
| 1999 | ||
| j25 | Mel Slater, David-Paul Pertaub, Anthony Steed: Public Speaking in Virtual Reality: Facing an Audience of Avatars. IEEE Computer Graphics and Applications 19(2): 6-9 (1999) | |
| j24 | Véronique Normand, Christian Babski, Steve Benford, Adrian Bullock, Stéphane Carion, Yiorgos Chrysanthou, Nicolas Farcet, John Harvey, Nico Kuijpers, Nadia Magnenat-Thalmann, Soraia Raupp Musse, Tom Rodden, Mel Slater, Gareth Smith: The COVEN project: exploring applicative, technical and usage dimensions of collaborative virtual environments. Presence 8(2): 218-236 (1999) | |
| j23 | Mel Slater: Measuring Presence: A Response to the Witmer and Singer Presence Questionnaire. Presence 8(5): 560-565 (1999) | |
| c9 | Martin Usoh, Kevin Arthur, Mary C. Whitton, Rui Bastos, Anthony Steed, Mel Slater, Frederick P. Brooks Jr.: Walking > Walking-in-Place > Flying, in Virtual Environments. SIGGRAPH 1999: 359-364 | |
| c8 | Anthony Steed, Mel Slater, Amela Sadagic, Adrian Bullock, Jolanda G. Tromp: Leadership and Collaboration in Shared Virtual Environments. VR 1999: 112- | |
| c7 | J. Howell, Yiorgos Chrysanthou, Anthony Steed, Mel Slater: A market model for level of detail control. VRST 1999: 96-103 | |
| c6 | Manuel M. Oliveira, Jon Crowcroft, Donald P. Brutzman, Mel Slater: Components for distributed virtual environments. VRST 1999: 176-177 | |
| 1998 | ||
| j22 | Jolanda G. Tromp, Adrian Bullock, Anthony Steed, Amela Sadagic, Mel Slater, Emmanuel Frécon: Small Group Behavior Experiments in the Coven Project. IEEE Computer Graphics and Applications 18(6): 53-63 (1998) | |
| j21 | Mel Slater, Anthony Steed, John McCarthy, Francesco Maringelli: The Influence of Body Movement on Subjective Presence in Virtual Environments. Human Factors 40(3): 469-477 (1998) | |
| 1997 | ||
| j20 | Mel Slater, Sylvia Wilbur: A Framework for Immersive Virtual Environments (FIVE): Speculations on the Role of Presence in Virtual Environments. Presence 6(6): 603-616 (1997) | |
| c5 | Yiorgos Chrysanthou, Mel Slater: Incremental Updates to Scenes Illuminated by Area Light Sources. Rendering Techniques 1997: 103-114 | |
| c4 | Mel Slater, Yiorgos Chrysanthou: View volume culling using a probabilistic caching scheme. VRST 1997: 71-77 | |
| 1995 | ||
| j19 | Derek Coppen, David Hawes, Mel Slater, Allan Davison: A distributed frame buffer for rapid dynamic changes to 3D scenes. Computers & Graphics 19(2): 247-250 (1995) | |
| j18 | Anthony Steed, Mel Slater: 3D Interaction with the Desktop Bat. Comput. Graph. Forum 14(2): 97-104 (1995) | |
| j17 | Mel Slater, Martin Usoh, Anthony Steed: Taking Steps: The Influence of a Walking Technique on Presence in Virtual Reality. ACM Trans. Comput.-Hum. Interact. 2(3): 201-219 (1995) | |
| c3 | Mel Slater, Martin Usoh, Razia Geeas, Anthony Steed: Creating animations using virtual reality ThatcherWorld: a case study. CA 1995: 50-55 | |
| c2 | Yiorgos Chrysanthou, Mel Slater: Shadow Volume BSP Trees for Computation of Shadows in Dynamic Scenes. SI3D 1995: 45-50 | |
| 1994 | ||
| j16 | Mel Slater, Martin Usoh, Anthony Steed: Depth of Presence in Virtual Environments. Presence 3(2): 130-144 (1994) | |
| j15 | Mel Slater, Brian A. Barsky: 2D line and polygon clipping based on space subdivision. The Visual Computer 10(7): 407-422 (1994) | |
| 1993 | ||
| j14 | Mel Slater, Martin Usoh: Simulating peripheral vision in immersive virtual environments. Computers & Graphics 17(6): 643-653 (1993) | |
| j13 | A. Ng, Mel Slater: A Multiprocessor Implementation of Radiosity. Comput. Graph. Forum 12(5): 329-342 (1993) | |
| j12 | Mel Slater, Martin Usoh: Representations Systems, Perceptual Position, and Presence in Immersive Virtual Environments. Presence 2(3): 221-233 (1993) | |
| c1 | ||
| 1992 | ||
| j11 | Mel Slater: An algorithm to support 3D interaction on relatively low performance graphics systems. Computers & Graphics 16(3): 311-315 (1992) | |
| j10 | Mel Slater, Kieron Drake, Allan Davison, Emmanouell Kordakis, Adam Billyard, Eliot Miranda: A Statistical Comparison of Two Hidden Surface Techniques : the Scan-line and Z-buffer Algorithms. Comput. Graph. Forum 11(2): 131-138 (1992) | |
| j9 | Yiorgos Chrysanthou, Mel Slater: Computing Dynamic Changes to BSP Trees. Comput. Graph. Forum 11(3): 321-332 (1992) | |
| j8 | Meleagros A. Krokos, Mel Slater: Interactive Shape Control of Interpolating B-splines. Comput. Graph. Forum 11(3): 435-447 (1992) | |
| j7 | ||
| j6 | Mel Slater: Tracing a ray through uniformly subdivided n-dimensional space. The Visual Computer 9(1): 39-46 (1992) | |
| 1991 | ||
| j5 | Tony T. Y. Lin, Mel Slater: Stochastic Ray Tracing Using SIMD Processor Arrays. The Visual Computer 7(4): 187-199 (1991) | |
| 1990 | ||
| j4 | Allan Davison, Mel Slater, Mark Smith: Graphics Object Management in The X Window System. Comput. Graph. Forum 9(2): 93-99 (1990) | |
| 1989 | ||
| j3 | Mel Slater, Allan Davison, Mark Smith: Liberation from rectangles: A tiling method for dynamic modification of objects on raster displays. Computers & Graphics 13(1): 83-89 (1989) | |
| 1988 | ||
| j2 | ||
| 1986 | ||
| j1 | ||
Colors in the list of coauthors
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