| 2012 | ||
|---|---|---|
| j8 | Shamus P. Smith, Elizabeth Burd, Jochen Rick: Developing, evaluating and deploying multi-touch systems. Int. J. Hum.-Comput. Stud. 70(10): 653-656 (2012) | |
| 2011 | ||
| c19 | Shamus P. Smith, Elizabeth Burd, Linxiao Ma, Iyad AlAgha, Andrew Hatch: Relative and absolute mappings for rotating remote 3D objects on multi-touch tabletops. BCS HCI 2011: 299-308 | |
| c18 | Yasser A. Bamarouf, Shamus P. Smith: Exploring Frictional Surface Properties for Haptic-Based Online Shopping. EGVE/EuroVR 2011: 47-54 | |
| 2010 | ||
| c17 | ||
| c16 | Peter Scopes, Shamus P. Smith: Integrating Haptic Interaction Into An Existing Virtual Environment Toolkit. TPCG 2010: 241-248 | |
| c15 | Yasser A. Bamarouf, Shamus P. Smith: Evaluating virtual weights for haptically enabled online shopping. VRST 2010: 179-180 | |
| 2009 | ||
| c14 | Shamus P. Smith, Sam Du'Mont: Measuring the effect of gaming experience on virtual environment navigation tasks. 3DUI 2009: 3-10 | |
| 2008 | ||
| j7 | David Trenholme, Shamus P. Smith: Computer game engines for developing first-person virtual environments. Virtual Reality 12(3): 181-187 (2008) | |
| 2007 | ||
| c13 | Shamus P. Smith, Susan Todd: Evaluating a haptic-based virtual environment for venepuncture training. VRST 2007: 223-224 | |
| 2006 | ||
| c12 | Shamus P. Smith, Jonathan Hart: Evaluating Distributed Cognitive Resources for Wayfinding in a Desktop Virtual Environment. 3DUI 2006: 3-10 | |
| c11 | ||
| c10 | T. C. Nicholas Graham, Paul Curzon, Gavin Doherty, Philippe A. Palanque, Richard Potter, Christopher Roast, Shamus P. Smith: Usability and Computer Games: Working Group Report. DSV-IS 2006: 265-268 | |
| c9 | Shamus P. Smith, James S. Willans: Virtual object specification for usable virtual environments. OZCHI 2006: 183-190 | |
| 2005 | ||
| j6 | Shamus P. Smith, Michael D. Harrison: Measuring reuse in hazard analysis. Rel. Eng. & Sys. Safety 89(1): 93-104 (2005) | |
| 2004 | ||
| j5 | Shamus P. Smith, Tim Marsh: Evaluating design guidelines for reducing user disorientation in a desktop virtual environment. Virtual Reality 8(1): 55-62 (2004) | |
| c8 | Bastiaan A. Schupp, Shamus P. Smith, Peter C. Wright, Louis H. J. Goossens: Integrating Human Factors in the design of Safety Critical Systems. Human Error, Safety and Systems Development 2004: 285-300 | |
| c7 | Shamus P. Smith, Michael D. Harrison, Bastiaan A. Schupp: How Explicit Are the Barriers to Failure in Safety Arguments? SAFECOMP 2004: 325-338 | |
| 2003 | ||
| c6 | Shamus P. Smith, Michael D. Harrison: Reuse in Hazard Analysis: Identification and Support. SAFECOMP 2003: 382-395 | |
| 2002 | ||
| c5 | Shamus P. Smith, Michael D. Harrison: Blending Descriptive and Numeric Analysis in Human Reliability Design. DSV-IS 2002: 223-237 | |
| c4 | Shamus P. Smith, Michael D. Harrison: Improving Hazard Classification through the Reuse of Descriptive Arguments. ICSR 2002: 255-268 | |
| c3 | Shamus P. Smith, Michael D. Harrison: Augmenting descriptive scenario analysis for improvements in human reliability design. SAC 2002: 739-743 | |
| 2001 | ||
| j4 | Tim Marsh, Peter C. Wright, Shamus P. Smith: Evaluation for the Design of Experience in Virtual Environments: Modeling Breakdown of Interaction and Illusion. Cyberpsy., Behavior, and Soc. Networking 4(2): 225-238 (2001) | |
| j3 | Shamus P. Smith, Michael D. Harrison: Editorial: User centred design and implementation of virtual environments. Int. J. Hum.-Comput. Stud. 55(2): 109-114 (2001) | |
| 2000 | ||
| j2 | Shamus P. Smith, David J. Duke: Binding Virtual Environments to Toolkit Capabilities. Comput. Graph. Forum 19(3): 81-89 (2000) | |
| 1999 | ||
| j1 | Shamus P. Smith, David J. Duke, Mieke Massink: The Hybrid World of Virtual Environments. Comput. Graph. Forum 18(3): 297-308 (1999) | |
| c2 | Mieke Massink, David J. Duke, Shamus P. Smith: Towards Hybrid Interface Specifications for Virtual Environments. DSV-IS 1999: 30-51 | |
| c1 | ||
Colors in the list of coauthors
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