| 2013 | ||
|---|---|---|
| c45 | Ahmed E. Mostafa, Saul Greenberg, Emilio Vital Brazil, Ehud Sharlin, Mario Costa Sousa: Interacting with microseismic visualizations. CHI Extended Abstracts 2013: 1749-1754 | |
| c44 | Ahmed E. Mostafa, Saul Greenberg, Emilio Vital Brazil, Ehud Sharlin, Mario Costa Sousa: Interacting with microseismic visualizations. CHI Extended Abstracts 2013: 2843-2844 | |
| c43 | Sowmya Somanath, Ehud Sharlin, Mario Costa Sousa: Integrating a robot in a tabletop reservoir engineering application. HRI 2013: 229-230 | |
| c42 | Teddy Seyed, Chris Burns, Mario Costa Sousa, Frank Maurer: From small screens to big displays: understanding interaction in multi-display environments. IUI Companion 2013: 33-36 | |
| 2012 | ||
| c41 | Paul Lapides, Nicole Sultanum, Ehud Sharlin, Mario Costa Sousa: Seamless mixed reality tracking in tabletop reservoir engineering interaction. AVI 2012: 725-728 | |
| c40 | Elisa Portes dos Santos Amorim, Emilio Vital Brazil, Joel Daniels II, Paulo Joia, Luis Gustavo Nonato, Mario Costa Sousa: iLAMP: Exploring high-dimensional spacing through backward multidimensional projection. IEEE VAST 2012: 53-62 | |
| c39 | Ronan Amorim, Emilio Vital Brazil, Daniel Patel, Mario Costa Sousa: Sketch Modeling of Seismic Horizons from Uncertainty. SBM 2012: 1-10 | |
| c38 | Teddy Seyed, Chris Burns, Mario Costa Sousa, Frank Maurer, Anthony Tang: Eliciting usable gestures for multi-display environments. ITS 2012: 41-50 | |
| 2011 | ||
| j17 | Emilio Vital Brazil, Ives Macedo, Mario Costa Sousa, Luiz Velho, Luiz Henrique de Figueiredo: Shape and tone depiction for implicit surfaces. Computers & Graphics 35(1): 43-53 (2011) | |
| j16 | Thiago Pereira, Emilio Vital Brazil, Ives Macedo, Mario Costa Sousa, Luiz Henrique de Figueiredo, Luiz Velho: Sketch-based warping of RGBN images. Graphical Models 73(4): 97-110 (2011) | |
| c37 | Paul Lapides, Ehud Sharlin, Mario Costa Sousa: Social comics: a casual authoring game. BCS HCI 2011: 259-268 | |
| c36 | John Harris, James Everett Young, Nicole Sultanum, Paul Lapides, Ehud Sharlin, Mario Costa Sousa: Designing Snakey: A Tangible User Interface Supporting Well Path Planning. INTERACT (3) 2011: 45-53 | |
| c35 | Afonso Paiva, Ronan Amorim, Luiz Velho, Mario Costa Sousa: Sketch-Based Adaptive Mesh Augmentation Using Stellar Operators. SIBGRAPI 2011: 78-85 | |
| c34 | Nicole Sultanum, Sowmya Somanath, Ehud Sharlin, Mario Costa Sousa: "Point it, split it, peel it, view it": techniques for interactive reservoir visualization on tabletops. ITS 2011: 192-201 | |
| 2010 | ||
| j15 | Stefan Bruckner, Peter Rautek, Ivan Viola, Mike Roberts, Mario Costa Sousa, M. Eduard Gröller: Hybrid visibility compositing and masking for illustrative rendering. Computers & Graphics 34(4): 361-369 (2010) | |
| c33 | Mike Roberts, Jeff Packer, Mario Costa Sousa, Joseph Ross Mitchell: A work-efficient GPU algorithm for level set segmentation. High Performance Graphics 2010: 123-132 | |
| c32 | Emilio Vital Brazil, Ives Macedo, Mario Costa Sousa, Luiz Velho, Luiz Henrique de Figueiredo: A few good samples: shape & tone depiction for Hermite RBF implicits. NPAR 2010: 7-15 | |
| c31 | Emilio Vital Brazil, Ives Macedo, Mario Costa Sousa, Luiz Henrique de Figueiredo, Luiz Velho: Sketching Variational Hermite-RBF Implicits. SBM 2010: 1-8 | |
| c30 | Mike Roberts, Mario Costa Sousa, Joseph Ross Mitchell: A work-efficient GPU algorithm for level set segmentation. SIGGRAPH Posters 2010 | |
| c29 | Nicole Sultanum, Ehud Sharlin, Mario Costa Sousa, Daniel N. Miranda-Filho, Rob Eastick: Touching the depths: introducing tabletop interaction to reservoir engineering. ITS 2010: 105-108 | |
| 2009 | ||
| j14 | Luke Olsen, Faramarz F. Samavati, Mario Costa Sousa, Joaquim A. Jorge: Sketch-based modeling: A survey. Computers & Graphics 33(1): 85-103 (2009) | |
| j13 | Fabricio Anastacio, Przemyslaw Prusinkiewicz, Mario Costa Sousa: Sketch-based parameterization of L-systems using illustration-inspired construction lines and depth modulation. Computers & Graphics 33(4): 440-451 (2009) | |
| j12 | Afonso Paiva, Emilio Vital Brazil, Fabiano Petronetto, Mario Costa Sousa: Fluid-based hatching for tone mapping in line illustrations. The Visual Computer 25(5-7): 519-527 (2009) | |
| c28 | Pauline Jepp, Bruno Araújo, Joaquim A. Jorge, Brian Wyvill, Mario Costa Sousa: Style Nodes and Repolygonization for Hierarchical Tree-Based Implicit Surface Modelling. Computational Aesthetics 2009: 41-48 | |
| c27 | SungYe Kim, Ross Maciejewski, Tobias Isenberg, William M. Andrews, Wei Chen, Mario Costa Sousa, David S. Ebert: Stippling by example. NPAR 2009: 41-50 | |
| 2008 | ||
| j11 | Ross Maciejewski, Tobias Isenberg, William M. Andrews, David S. Ebert, Mario Costa Sousa, Wei Chen: Measuring Stipple Aesthetics in Hand-Drawn and Computer-Generated Images. IEEE Computer Graphics and Applications 28(2): 62-74 (2008) | |
| j10 | Hung-Li Jason Chen, Faramarz F. Samavati, Mario Costa Sousa: GPU-based point radiation for interactive volume sculpting and segmentation. The Visual Computer 24(7-9): 689-698 (2008) | |
| c26 | João Proença, Joaquim A. Jorge, Mario Costa Sousa: Suggestive Contours Over Point-Set Implicits. GRAPP 2008: 171-180 | |
| c25 | Paul Lapides, Ehud Sharlin, Mario Costa Sousa: Three dimensional tangible user interface for controlling a robotic team. HRI 2008: 343-350 | |
| c24 | Fabricio Anastacio, Przemyslaw Prusinkiewicz, Mario Costa Sousa: Sketch-based Parameterization of L-systems using Illustration-inspired Construction Lines. SBM 2008: 119-126 | |
| c23 | Pauline Jepp, Jörg Denzinger, Brian Wyvill, Mario Costa Sousa: Using Multi-agent Systems for Sampling and Rendering Implicit Surfaces. SIBGRAPI 2008: 255-262 | |
| c22 | Min Xin, Ehud Sharlin, Mario Costa Sousa: Napkin sketch: handheld mixed reality 3D sketching. VRST 2008: 223-226 | |
| 2007 | ||
| j9 | ||
| j8 | Kevin Foster, Mario Costa Sousa, Faramarz F. Samavati, Brian Wyvill: Polygonal silhouette error correction: a reverse subdivision approach. IJCSE 3(1): 53-70 (2007) | |
| j7 | Meru Brunn, Mario Costa Sousa, Faramarz F. Samavati: Capturing and Re-Using Artistic Styles with Reverse Subdivision-Based Multiresolution Methods. Int. J. Image Graphics 7(4): 593-615 (2007) | |
| c21 | Min Xin, Ehud Sharlin, Mario Costa Sousa, Saul Greenberg, Faramarz Samavati: Purple crayon: from sketches to interactive environment. Advances in Computer Entertainment Technology 2007: 208-211 | |
| c20 | Vera Rivotti, João Proença, Joaquim A. Jorge, Mario Costa Sousa: Composition Principles for Quality Depiction and Aesthetics. Computational Aesthetics 2007: 37-44 | |
| c19 | Ross Maciejewski, Tobias Isenberg, William M. Andrews, David S. Ebert, Mario Costa Sousa: Aesthetics of Hand-Drawn vs. Computer-Generated Stippling. Computational Aesthetics 2007: 53-56 | |
| c18 | John Brosz, Faramarz F. Samavati, M. Sheelagh T. Carpendale, Mario Costa Sousa: Single camera flexible projection. NPAR 2007: 33-42 | |
| c17 | ||
| 2006 | ||
| c16 | Yuan Luo, Marina L. Gavrilova, Mario Costa Sousa: NPAR by Example: Line Drawing Facial Animation from Photographs. CGIV 2006: 514-521 | |
| c15 | John Brosz, Faramarz F. Samavati, Mario Costa Sousa: Terrain synthesis by-example. GRAPP 2006: 122-133 | |
| c14 | Fabricio Anastacio, Mario Costa Sousa, Faramarz F. Samavati, Joaquim A. Jorge: Modeling plant structures using concept sketches. NPAR 2006: 105-113 | |
| c13 | Tobias Isenberg, Petra Neumann, M. Sheelagh T. Carpendale, Mario Costa Sousa, Joaquim A. Jorge: Non-Photorealistic Rendering in Context: An Observational Study. NPAR 2006: 115-126 | |
| c12 | Paul Lapides, Ehud Sharlin, Mario Costa Sousa, Lisa Streit: The 3D Tractus: A Three-Dimensional Drawing Board. Tabletop 2006: 169-176 | |
| c11 | T. Taerum, Mario Costa Sousa, Faramarz F. Samavati, S. Chan, Joseph Ross Mitchell: Real-Time Super Resolution Contextual Close-up of Clinical Volumetric Data. EuroVis 2006: 347-354 | |
| 2005 | ||
| j6 | Kevin Foster, Pauline Jepp, Brian Wyvill, Mario Costa Sousa, Callum Galbraith, Joaquim A. Jorge: Pen-and-Ink for BlobTree Implicit Models. Comput. Graph. Forum 24(3): 267-276 (2005) | |
| j5 | Lisa Streit, Pavol Federl, Mario Costa Sousa: Modelling Plant Variation Through Growth. Comput. Graph. Forum 24(3): 497-506 (2005) | |
| c10 | Tobias Isenberg, M. Sheelagh T. Carpendale, Mario Costa Sousa: Breaking the Pixel Barrier. Computational Aesthetics 2005: 41-48 | |
| c9 | Mario Costa Sousa, Amy Ashurst Gooch, Bruce Gooch: Illustrative Scientific Visualization Framework. Computational Aesthetics 2005: 57-65 | |
| c8 | Brian Wyvill, Kevin Foster, Pauline Jepp, Ryan Schmidt, Mario Costa Sousa, Joaquim A. Jorge: Sketch Based Construction and Rendering of Implicit Models. Computational Aesthetics 2005: 67-74 | |
| c7 | Mario Costa Sousa, David S. Ebert, Don Stredney, Nikolai A. Svakhine: Illustrative Visualization for Medical Training. Computational Aesthetics 2005: 201-208 | |
| c6 | Joseph Jacob Cherlin, Faramarz Samavati, Mario Costa Sousa, Joaquim A. Jorge: Sketch-based modeling with few strokes. SCCG 2005: 137-145 | |
| c5 | Ivan Viola, M. Eduard Gröller, Markus Hadwiger, Katja Bühler, Bernhard Preim, Mario Costa Sousa, David S. Ebert, Don Stredney: Illustrative Visualization. IEEE Visualization 2005: 124 | |
| 2004 | ||
| c4 | Mario Costa Sousa, Faramarz F. Samavati, Meru Brunn: Depicting Shape Features with Directional Strokes and Spotlighting. Computer Graphics International 2004: 214-221 | |
| c3 | Kevin Foster, Mario Costa Sousa, Faramarz F. Samavati, Brian Wyvill: Reverse Subdivision Multiresolution for Polygonal Silhouette Error Correction. ICCSA (3) 2004: 247-256 | |
| 2003 | ||
| j4 | Mario Costa Sousa, Kevin Foster, Brian Wyvill, Faramarz F. Samavati: Precise Ink Drawing of 3D Models. Comput. Graph. Forum 22(3): 369-380 (2003) | |
| j3 | Mario Costa Sousa, Przemyslaw Prusinkiewicz: A Few Good Lines: Suggestive Drawing of 3D Models. Comput. Graph. Forum 22(3): 381-390 (2003) | |
| 2000 | ||
| j2 | Mario Costa Sousa, John W. Buchanan: Observational Models of Graphite Pencil Materials. Comput. Graph. Forum 19(1): 27-49 (2000) | |
| c2 | John W. Buchanan, Mario Costa Sousa: The edge buffer: a data structure for easy silhouette rendering. NPAR 2000: 39-42 | |
| 1999 | ||
| j1 | Mario Costa Sousa, John W. Buchanan: Computer-Generated Graphite Pencil Rendering of 3D Polygonal Models. Comput. Graph. Forum 18(3): 195-208 (1999) | |
| c1 | Mario Costa Sousa, John W. Buchanan: Observational Model of Blenders and Erasers in Computer-Generated Pencil Rendering. Graphics Interface 1999: 157-166 | |
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