| 2012 | ||
|---|---|---|
| c5 | Daniel Kopta, Thiago Ize, Josef B. Spjut, Erik Brunvand, Al Davis, Andrew E. Kensler: Fast, effective BVH updates for animated scenes. I3D 2012: 197-204 | |
| 2010 | ||
| c4 | Seth H. Pugsley, Josef B. Spjut, David W. Nellans, Rajeev Balasubramonian: SWEL: hardware cache coherence protocols to map shared data onto shared caches. PACT 2010: 465-476 | |
| c3 | Daniel Kopta, Josef B. Spjut, Erik Brunvand, Al Davis: Efficient MIMD architectures for high-performance ray tracing. ICCD 2010: 9-16 | |
| 2009 | ||
| j1 | Josef B. Spjut, Andrew E. Kensler, Daniel Kopta, Erik Brunvand: TRaX: A Multicore Hardware Architecture for Real-Time Ray Tracing. IEEE Trans. on CAD of Integrated Circuits and Systems 28(12): 1802-1815 (2009) | |
| c2 | Josef B. Spjut, Andrew E. Kensler, Erik Brunvand: Hardware-accelerated gradient noise for graphics. ACM Great Lakes Symposium on VLSI 2009: 457-462 | |
| 2008 | ||
| c1 | Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik Brunvand, Spencer Kellis: TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing. SASP 2008: 108-114 | |
| 1 | Rajeev Balasubramonian | |
| 2 | Solomon Boulos | |
| 3 | Erik Brunvand | |
| 4 | Al Davis (Alan L. Davis) | |
| 5 | Thiago Ize | |
| 6 | Spencer Kellis | |
| 7 | Andrew E. Kensler | |
| 8 | Daniel Kopta | |
| 9 | David W. Nellans | |
| 10 | Seth H. Pugsley |
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