| 2013 | ||
|---|---|---|
| c16 | Sophie Stellmach, Raimund Dachselt: Still looking: investigating seamless gaze-supported selection, positioning, and manipulation of distant targets. CHI 2013: 285-294 | |
| c15 | Fabian Göbel, Konstantin Klamka, Andreas Siegel, Stefan Vogt, Sophie Stellmach, Raimund Dachselt: Gaze-supported foot interaction in zoomable information spaces. CHI Extended Abstracts 2013: 3059-3062 | |
| c14 | Andreas Bulling, Raimund Dachselt, Andrew T. Duchowski, Robert Jacob, Sophie Stellmach, Veronica Sundstedt: Gaze interaction in the Post-WIMP world. CHI Extended Abstracts 2013: 3195-3198 | |
| 2012 | ||
| c13 | Andreas Bulling, Raimund Dachselt, Andrew T. Duchowski, Robert Jacob, Sophie Stellmach, Veronica Sundstedt: Gaze interaction in the post-WIMP world. CHI Extended Abstracts 2012: 1221-1224 | |
| c12 | Sophie Stellmach, Raimund Dachselt: Look & touch: gaze-supported target acquisition. CHI 2012: 2981-2990 | |
| c11 | Sophie Stellmach, Raimund Dachselt: Designing gaze-based user interfaces for steering in virtual environments. ETRA 2012: 131-138 | |
| c10 | Sophie Stellmach, Raimund Dachselt: Investigating gaze-supported multimodal pan and zoom. ETRA 2012: 357-360 | |
| c9 | Sophie Stellmach, Markus Jüttner, Christian Nywelt, Jens Schneider, Raimund Dachselt: Investigating Freehand Pan and Zoom. Mensch & Computer 2012: 303-312 | |
| c8 | Sophie Stellmach, Raimund Dachselt: Gaze-supported Interaction. Mensch & Computer Workshopband 2012: 489-492 | |
| 2011 | ||
| c7 | Sophie Stellmach, Sebastian Stober, Andreas Nürnberger, Raimund Dachselt: Designing gaze-supported multimodal interactions for the exploration of large image collections. NGCA 2011: 1 | |
| 2010 | ||
| c6 | Sophie Stellmach, Lennart Nacke, Raimund Dachselt: 3D attentional maps: aggregated gaze visualizations in three-dimensional virtual environments. AVI 2010: 345-348 | |
| c5 | Sophie Stellmach, Lennart Nacke, Raimund Dachselt: Advanced gaze visualizations for three-dimensional virtual environments. ETRA 2010: 109-112 | |
| c4 | Sophie Stellmach, Thomas Brücher, Ronny Franke, Raimund Dachselt: Digitale Stift- und Papierinteraktion in Virtuellen Umgebungen. Mensch & Computer 2010: 7-16 | |
| c3 | Lennart Nacke, Sophie Stellmach, Dennis Sasse, Jörg Niesenhaus, Raimund Dachselt: LAIF: A Logging and Interaction Framework for Gaze- Based Interfaces in Virtual Entertainment Environments. Mensch & Computer Workshopband 2010: 19-28 | |
| i2 | Sophie Stellmach, Lennart E. Nacke, Raimund Dachselt, Craig A. Lindley: Trends and Techniques in Visual Gaze Analysis. CoRR abs/1004.0258 (2010) | |
| i1 | Lennart E. Nacke, Sophie Stellmach, Dennis Sasse, Craig A. Lindley: Gameplay experience in a gaze interaction game. CoRR abs/1004.0259 (2010) | |
| 2009 | ||
| c2 | Martin Spindler, Sophie Stellmach, Raimund Dachselt: PaperLens: advanced magic lens interaction above the tabletop. ITS 2009: 69-76 | |
| 2008 | ||
| c1 | Lennart Nacke, Craig A. Lindley, Sophie Stellmach: Log Who's Playing: Psychophysiological Game Analysis Made Easy through Event Logging. Fun and Games 2008: 150-157 | |
Data released under the ODC-BY 1.0 license — See also our legal information page