Wolfgang Stuerzlinger
List of publications from the DBLP Bibliography Server - FAQ| 2013 | ||
|---|---|---|
| c62 | Robert J. Teather, Wolfgang Stuerzlinger: Pointing at 3d target projections with one-eyed and stereo cursors. CHI 2013: 159-168 | |
| c61 | Doug Scheurich, Wolfgang Stuerzlinger: A one-handed multi-touch mating method for 3d rotations. CHI Extended Abstracts 2013: 1623-1628 | |
| 2012 | ||
| c60 | Robert J. Teather, Wolfgang Stürzlinger: Poster: Investigating one-eyed and stereo cursors for 3D pointing tasks. 3DUI 2012: 167-168 | |
| c59 | Loutfouz Zaman, Dmitri Shuralyov, Robert J. Teather, Wolfgang Stürzlinger: Poster: Evaluation of a 3D UI with different input technologies. 3DUI 2012: 173-174 | |
| c58 | Arindam Das, Wolfgang Stuerzlinger: Comparing cognitive effort in spatial learning of text entry keyboards and ShapeWriters. AVI 2012: 649-652 | |
| c57 | Clemens Zeidler, Christof Lutteroth, Gerald Weber, Wolfgang Stürzlinger: The Auckland layout editor: an improved GUI layout specification process. CHINZ 2012: 103 | |
| c56 | Stanislaw Zabramski, Wolfgang Stuerzlinger: The effect of shape properties on ad-hoc shape replication with mouse, pen, and touch input. MindTrek 2012: 275-278 | |
| c55 | Robert J. Teather, Wolfgang Stuerzlinger: A system for evaluating 3D pointing techniques. VRST 2012: 209-210 | |
| e1 | Mark Green, Wolfgang Stuerzlinger, Marc Erich Latoschik, Bill Kapralos (Eds.): The 18th ACM Symposium on Virtual Reality Software and Technology, VRST 2012, Toronto, ON, Canada - December 10-12, 2012. ACM 2012, isbn 978-1-4503-1469-5 | |
| 2011 | ||
| c54 | Robert J. Teather, Wolfgang Stürzlinger: Pointing at 3D targets in a stereo head-tracked virtual environment. 3DUI 2011: 87-94 | |
| c53 | ||
| c52 | Loutfouz Zaman, Ashish Kalra, Wolfgang Stürzlinger: DARLS: differencing and merging diagrams using dual view, animation, re-layout, layers and a storyboard. CHI Extended Abstracts 2011: 1657-1662 | |
| c51 | Andriy Pavlovych, Wolfgang Stürzlinger: Target following performance in the presence of latency, jitter, and signal dropouts. Graphics Interface 2011: 33-40 | |
| c50 | Behrooz Ashtiani, Wolfgang Stürzlinger: 2D similarity transformations on multi-touch surfaces. Graphics Interface 2011: 57-64 | |
| c49 | Loutfouz Zaman, Ashish Kalra, Wolfgang Stürzlinger: The effect of animation, dual view, difference layers, and relative re-layout in hierarchical diagram differencing. Graphics Interface 2011: 183-190 | |
| c48 | Darius Dadgari, Wolfgang Stuerzlinger: New Techniques for Merging Text Versions. HCI (2) 2011: 331-340 | |
| c47 | Ahmed Sabbir Arif, Benedikt Iltisberger, Wolfgang Stuerzlinger: Extending mobile user ambient awareness for nomadic text entry. OZCHI 2011: 21-30 | |
| c46 | Joshua McClymont, Dmitri Shuralyov, Wolfgang Stuerzlinger: Comparison of 3D navigation interfaces. VECIMS 2011: 7-12 | |
| c45 | Yao Jun Zhao, Dmitri Shuralyov, Wolfgang Stuerzlinger: Comparison of multiple 3D rotation methods. VECIMS 2011: 13-17 | |
| c44 | Kapil Patel, Wolfgang Stuerzlinger: Simulation of a virtual reality tracking system. VECIMS 2011: 78-83 | |
| 2010 | ||
| c43 | Darius Dadgari, Wolfgang Stuerzlinger: Novel user interfaces for diagram versioning and differencing. BCS HCI 2010: 62-71 | |
| c42 | Hoda Dehmeshki, Wolfgang Stuerzlinger: Design and evaluation of a perceptual-based object group selection technique. BCS HCI 2010: 365-373 | |
| c41 | Ahmed Sabbir Arif, Wolfgang Stürzlinger: Predicting the cost of error correction in character-based text entry technologies. CHI 2010: 5-14 | |
| c40 | Loutfouz Zaman, Wolfgang Stürzlinger: A new interface for cloning objects in drawing systems. Graphics Interface 2010: 27-34 | |
| 2009 | ||
| j13 | Doug A. Bowman, Bernd Fröhlich, Yoshifumi Kitamura, Wolfgang Stürzlinger: Current trends in 3D user interface research. Int. J. Hum.-Comput. Stud. 67(3): 223-224 (2009) | |
| c39 | Robert J. Teather, Andriy Pavlovych, Wolfgang Stürzlinger, I. Scott MacKenzie: Effects of tracking technology, latency, and spatial jitter on object movement. 3DUI 2009: 43-50 | |
| c38 | Andriy Pavlovych, Wolfgang Stürzlinger: The tradeoff between spatial jitter and latency in pointing tasks. EICS 2009: 187-196 | |
| c37 | Hoda Dehmeshki, Wolfgang Stürzlinger: GPSel: A Gestural Perceptual-Based Path Selection Technique. Smart Graphics 2009: 243-252 | |
| c36 | Robert J. Teather, Andriy Pavlovych, Wolfgang Stürzlinger: Effects of Latency and Spatial Jitter on 2D and 3D Pointing. VR 2009: 229-230 | |
| 2008 | ||
| j12 | Doug A. Bowman, Sabine Coquillart, Bernd Froehlich, Michitaka Hirose, Yoshifumi Kitamura, Kiyoshi Kiyokawa, Wolfgang Stürzlinger: 3D User Interfaces: New Directions and Perspectives. IEEE Computer Graphics and Applications 28(6): 20-36 (2008) | |
| c35 | Robert J. Teather, Wolfgang Stürzlinger: Assessing the Effects of Orientation and Device on (Constrained) 3D Movement Techniques. 3DUI 2008: 43-50 | |
| c34 | ||
| c33 | Hoda Dehmeshki, Wolfgang Stürzlinger: Intelligent object group selection. CHI Extended Abstracts 2008: 3111-3116 | |
| c32 | Wolfgang Stuerzlinger, Chadwick A. Wingrave: The Value of Constraints for 3D User Interfaces. Virtual Realities 2008: 203-223 | |
| c31 | Robert J. Teather, Wolfgang Stürzlinger: Exaggerated head motions for game viewpoint control. Future Play 2008: 240-243 | |
| c30 | Andriy Pavlovych, Wolfgang Stürzlinger: Effect of screen configuration and interaction devices in shared display groupware. HCC 2008: 49-56 | |
| c29 | ||
| c28 | Hoda Dehmeshki, Wolfgang Stürzlinger: Intelligent Mouse-Based Object Group Selection. Smart Graphics 2008: 33-44 | |
| c27 | Robert J. Teather, Wolfgang Stürzlinger: Assessing the Effects of Orientation and Device on 3D Positioning. VR 2008: 293-294 | |
| 2007 | ||
| c26 | Wolfgang Stürzlinger, Yoshifumi Kitamura, Sabine Coquillart: Message from the Symposium Chairs. 3DUI 2007: 8 | |
| c25 | Arindam Das, Wolfgang Stürzlinger: A cognitive simulation model for novice text entry on cell phone keypads. ECCE 2007: 141-147 | |
| c24 | Alexey Tumanov, Robert S. Allison, Wolfgang Stürzlinger: Variability-Aware Latency Amelioration in Distributed Environments. VR 2007: 123-130 | |
| 2006 | ||
| j11 | Andrejs Vorozcovs, Wolfgang Stürzlinger, A. R. Hogue, Robert S. Allison: The Hedgehog: A Novel Optical Tracking Method for Spatially Immersive Displays. Presence 15(1): 108-121 (2006) | |
| j10 | Wolfgang Stürzlinger, Loutfouz Zaman, Andriy Pavlovych, Ji-Young Oh: The design and realization of CoViD: a system for collaborative virtual 3D design. Virtual Reality 10(2): 135-147 (2006) | |
| c23 | Ji-Young Oh, Wolfgang Stürzlinger, Darius Dadgari: Group Selection Techniques for Efficient 3D Modeling. 3DUI 2006: 95-102 | |
| c22 | Ji-Young Oh, Wolfgang Stürzlinger, John W. Danahy: SESAME: towards better 3D conceptual design systems. Conference on Designing Interactive Systems 2006: 80-89 | |
| c21 | Hooman Baradaran, Wolfgang Stürzlinger: A Comparison of Real and Virtual 3D Construction Tools with Novice Users. CGVR 2006: 10-14 | |
| c20 | Michael Boehl, Wolfgang Stürzlinger: Real-time Computation of Area Shadows - A Geometrical Algorithm. CGVR 2006: 118-124 | |
| c19 | Sergey Parilov, Wolfgang Stürzlinger: Multi-View Visibility Orderings for Real-Time Point-Sampled Rendering. CGVR 2006: 125-131 | |
| c18 | Hoda Dehmeshki, Wolfgang Stürzlinger: Using perceptual grouping for object group selection. CHI Extended Abstracts 2006: 700-705 | |
| c17 | Sergey Kulikov, Wolfgang Stürzlinger: Targeted steering motions. CHI Extended Abstracts 2006: 983-988 | |
| c16 | Wolfgang Stürzlinger, Olivier Chapuis, Dusty Phillips, Nicolas Roussel: User interface façades: towards fully adaptable user interfaces. UIST 2006: 309-318 | |
| 2005 | ||
| c15 | Sergey Kulikov, I. Scott MacKenzie, Wolfgang Stürzlinger: Measuring the effective parameters of steering motions. CHI Extended Abstracts 2005: 1569-1572 | |
| c14 | Ji-Young Oh, Wolfgang Stürzlinger: Moving objects with 2D input devices in CAD systems and Desktop Virtual Environments. Graphics Interface 2005: 195-202 | |
| 2004 | ||
| j9 | Helge Seetzen, Wolfgang Heidrich, Wolfgang Stürzlinger, Greg Ward, Lorne Whitehead, Matthew Trentacoste, Abhijeet Ghosh, Andrejs Vorozcovs: High dynamic range display systems. ACM Trans. Graph. 23(3): 760-768 (2004) | |
| j8 | Ji-Young Oh, Wolfgang Stürzlinger: A system for desktop conceptual 3D design. Virtual Reality 7(3-4): 198-211 (2004) | |
| c13 | Andriy Pavlovych, Wolfgang Stürzlinger: Model for non-expert text entry speed on 12-button phone keypads. CHI 2004: 351-358 | |
| 2003 | ||
| c12 | Andriy Pavlovych, Wolfgang Stürzlinger: Less-Tap: A Fast and Easy-to-learn Text Input Technique for Phones. Graphics Interface 2003: 97-104 | |
| c11 | Ji-Young Oh, Wolfgang Stürzlinger: Intelligent Manipulation Techniques for Conceptual 3D Design. INTERACT 2003 | |
| 2002 | ||
| j7 | Wolfgang Heidrich, Wolfgang Stürzlinger: Special Issue on Hardware-Accelerated Rendering Tephniques. J. Graphics, GPU, & Game Tools 7(4): 1 (2002) | |
| j6 | Sergey Parilov, Wolfgang Stuerzlinger: Per-Pixel Divisions. J. Graphics, GPU, & Game Tools 7(4): 53-59 (2002) | |
| c10 | Ji-Young Oh, Wolfgang Stürzlinger: Laser Pointers as Collaborative Pointing Devices. Graphics Interface 2002: 141-150 | |
| c9 | Wolfgang Stürzlinger, Graham Smith: Efficient Manipulation of Object Groups in Virtual Environments. VR 2002: 251- | |
| c8 | ||
| 2001 | ||
| c7 | Tim Salzman, Szymon Stachniak, Wolfgang Stürzlinger: Unconstrained vs. Constrained 3D Scene Manipulation. EHCI 2001: 207-220 | |
| c6 | Graham Smith, Wolfgang Stürzlinger, Tim Salzman: 3D Scene Manipulation with 2D Devices and Constraints. Graphics Interface 2001: 135-142 | |
| 2000 | ||
| j5 | Pantelis Elinas, Wolfgang Stuerzlinger: Real-time Rendering of 3D Clouds. J. Graphics, GPU, & Game Tools 5(4): 33-45 (2000) | |
| 1999 | ||
| c5 | ||
| c4 | Daniel G. Aliaga, Jonathan D. Cohen, Andrew T. Wilson, Eric Baker, Hansong Zhang, Carl Erikson, Kenneth E. Hoff III, Thomas C. Hudson, Wolfgang Stürzlinger, Rui Bastos, Mary C. Whitton, Frederick P. Brooks Jr., Dinesh Manocha: MMR: an interactive massive model rendering system using geometric and image-based acceleration. SI3D 1999: 199-206 | |
| 1998 | ||
| j4 | Wolfgang Stürzlinger: Calculating global illumination for glossy surfaces. Computers & Graphics 22(2-3): 175-180 (1998) | |
| j3 | Wolfgang Stürzlinger: Ray-Tracing Triangular Trimmed Free-Form Surfaces. IEEE Trans. Vis. Comput. Graph. 4(3): 202-214 (1998) | |
| c3 | Ramesh Raskar, Matt Cutts, Greg Welch, Wolfgang Stürzlinger: Efficient Image Generation for Multiprojector and Multisurface Displays. Rendering Techniques 1998: 139-144 | |
| 1997 | ||
| c2 | Wolfgang Stürzlinger, Rui Bastos: Interactive Rendering of Globally Illuminated Glossy Scenes. Rendering Techniques 1997: 93-102 | |
| 1996 | ||
| j2 | Gernot Schaufler, Wolfgang Stürzlinger: A Three Dimensional Image Cache for Virtual Reality. Comput. Graph. Forum 15(3): 227-236 (1996) | |
| 1994 | ||
| c1 | Wolfgang Stürzlinger, Christoph Wild: Parallel Visibility Computations for Parallel Radiosity. CONPAR 1994: 405-413 | |
| 1993 | ||
| j1 | Wilhelm Barth, Wolfgang Stürzlinger: Efficient ray tracing for Bezier and B-spline surfaces. Computers & Graphics 17(4): 423-430 (1993) | |
Colors in the list of coauthors
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