| 2008 | ||
|---|---|---|
| j9 | Akemi Tera, Kiyoaki Shirai, Takaya Yuizono, Kozo Sugiyama: Analysis of Eye Movements and Linguistic Boundaries in a Text for the Investigation of Japanese Reading Processes. IEICE Transactions 91-D(11): 2560-2567 (2008) | |
| 2007 | ||
| j8 | Hiroki Omote, Kozo Sugiyama: Method for Visualizing Complicated Structures Based on Unified Simplification Strategy. IEICE Transactions 90-D(10): 1649-1656 (2007) | |
| j7 | Kozo Sugiyama: Post-Analysis of Knowledge-Creation Processes in Small Research Projects. International Journal of Information Technology and Decision Making 6(3): 541-557 (2007) | |
| j6 | Bertolt Meyer, Kozo Sugiyama: The concept of knowledge in KM: a dimensional model. J. Knowledge Management 11(1): 17-35 (2007) | |
| c17 | Hiroki Omote, Kozo Sugiyama: Force-directed drawing method for intersecting clustered graphs. APVIS 2007: 85-92 | |
| c16 | Kanayo Ogura, Kazushi Nishimoto, Kozo Sugiyama: Exploration of Possibility of Multithreaded Conversations Using a Voice Communication System. HCI (3) 2007: 186-195 | |
| c15 | Kohei Ishikawa, Kanayo Ogura, Kozo Sugiyama: Community Support System for Extensive Readers: Case Study in a Domain 'Knowledge Science'. KES (2) 2007: 1246-1252 | |
| 2006 | ||
| c14 | Katsuhiro Ikeda, Kozo Sugiyama, Isamu Watanabe, Kazuo Misue: Generation of relevance maps and navigation in a digital book. APVIS 2006: 49-58 | |
| c13 | Hiroki Omote, Kozo Sugiyama: Method for drawing intersecting clustered graphs and its application to web ontology language. APVIS 2006: 89-92 | |
| e1 | Kazuo Misue, Kozo Sugiyama, Jiro Tanaka (Eds.): Asia-Pacific Symposium on Information Visualisation, APVIS 2006, Tokyo, Japan, February 1-3, 2006. CRPIT 60, Australian Computer Society 2006, isbn 1-920682-41-4 | |
| 2005 | ||
| c12 | Kozo Sugiyama, Ryo Osawa, Seok-Hee Hong: Puzzle Generators and Symmetric Puzzle Layout. APVIS 2005: 97-105 | |
| 2004 | ||
| c11 | Masao Usuki, Kozo Sugiyama, Kazushi Nishimoto, Takashi Matsubara: Evaluation of the IRORI: A Cyber-Space that Catalyzes Face-to-Face Informal Communication. KES 2004: 314-321 | |
| c10 | Vincent W. Tam, Simon Koo, Kozo Sugiyama: Evolving Artificial Ant Systems to Improve Layouts of Graphical Objects. PRICAI 2004: 955-956 | |
| 2003 | ||
| c9 | Kozo Sugiyama, Seok-Hee Hong, Atsuhiko Maeda: The Puzzle Layout Problem. Graph Drawing 2003: 500-501 | |
| c8 | Masao Usuki, Kozo Sugiyama: Visualization Methods for Sharing Knowledge Pieces and Relationships Based on Biological Models. KES 2003: 786-793 | |
| 2002 | ||
| c7 | Takashi Matsubara, Kozo Sugiyama, Kazushi Nishimoto: Raison D'etre Object: A Cyber-Hearth That Catalyzes Face-to-Face Informal Communication. EDCIS 2002: 537-546 | |
| 2000 | ||
| c6 | Atsuhiko Maeda, Kozo Sugiyama, K. Mase: Log analyses of human behavior on interactive amusement media. KES 2000: 229-232 | |
| 1999 | ||
| c5 | Kozo Sugiyama, Kazuo Misue, Isamu Watanabe, Kiyoshi Nitta: Development and evaluation of human thinking support tools. KES 1999: 50-53 | |
| 1998 | ||
| c4 | Kazuo Misue, Kiyoshi Nitta, Kozo Sugiyama, Takeshi Koshiba, R. Inder: Enhancing D-ABDUCTOR towards a diagrammatic user interface platform. KES (1) 1998: 359-368 | |
| 1997 | ||
| j5 | Kozo Sugiyama, Kazuo Misue, Isamu Watanabe, Kiyoshi Nitta, Yuji Takada: Emergent media environment for idea creation support. Knowl.-Based Syst. 10(1): 51-58 (1997) | |
| 1995 | ||
| j4 | Kazuo Misue, Peter Eades, Wei Lai, Kozo Sugiyama: Layout Adjustment and the Mental Map. J. Vis. Lang. Comput. 6(2): 183-210 (1995) | |
| j3 | Kozo Sugiyama, Kazuo Misue: Graph Drawing by the Magnetic Spring Model. J. Vis. Lang. Comput. 6(3): 217-231 (1995) | |
| c3 | Kozo Sugiyama, Kazuo Misue: A Generic Compound Graph Visualizer/Manipulator: D-ABDUCTOR. Graph Drawing 1995: 500-503 | |
| 1994 | ||
| c2 | Kozo Sugiyama, Kazuo Misue: A Simple and Unified Method for Drawing Graphs: Magnetic-Spring Algorithm. Graph Drawing 1994: 364-375 | |
| 1991 | ||
| j2 | Kozo Sugiyama, Kazuo Misue: Visualization of structural information: automatic drawing of compound digraphs. IEEE Transactions on Systems, Man, and Cybernetics 21(4): 876-892 (1991) | |
| 1990 | ||
| c1 | Kozo Sugiyama, Kazuo Misue: "Good" graphic interfaces for "good" idea organizers. INTERACT 1990: 521-526 | |
| 1982 | ||
| j1 | Mitsuhiko Toda, Kozo Sugiyama, Shojiro Tagawa: A method for aggregating ordinal assessments by a majority decision rule. Mathematical Social Sciences 3(3): 227-242 (1982) | |
Colors in the list of coauthors
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