| 2013 | ||
|---|---|---|
| i1 | ||
| 2012 | ||
| j7 | Andrea Tagliasacchi, Ibraheem Alhashim, Matt Olson, Hao Zhang: Mean Curvature Skeletons. Comput. Graph. Forum 31(5): 1735-1744 (2012) | |
| 2011 | ||
| j6 | Oliver van Kaick, Andrea Tagliasacchi, Oana Sidi, Hao Zhang, Daniel Cohen-Or, Lior Wolf, Ghassan Hamarneh: Prior Knowledge for Part Correspondence. Comput. Graph. Forum 30(2): 553-562 (2011) | |
| j5 | Andrea Tagliasacchi, Matt Olson, Hao Zhang, Ghassan Hamarneh, Daniel Cohen-Or: VASE: Volume-Aware Surface Evolution for Surface Reconstruction from Incomplete Point Clouds. Comput. Graph. Forum 30(5): 1563-1571 (2011) | |
| 2010 | ||
| j4 | Q. Zheng, Andrei Sharf, Andrea Tagliasacchi, Baoquan Chen, Hao Zhang, Alla Sheffer, Daniel Cohen-Or: Consensus Skeleton for Non-rigid Space-time Registration. Comput. Graph. Forum 29(2): 635-644 (2010) | |
| c2 | Junjie Cao, Andrea Tagliasacchi, Matt Olson, Hao Zhang, Zhinxun Su: Point Cloud Skeletons via Laplacian Based Contraction. Shape Modeling International 2010: 187-197 | |
| 2009 | ||
| j3 | Andrea Tagliasacchi, Hao Zhang, Daniel Cohen-Or: Curve skeleton extraction from incomplete point cloud. ACM Trans. Graph. 28(3) (2009) | |
| j2 | Kai Xu, Hao Zhang, Andrea Tagliasacchi, Ligang Liu, Guo Li, Min Meng, Yueshan Xiong: Partial intrinsic reflectional symmetry of 3D shapes. ACM Trans. Graph. 28(5) (2009) | |
| c1 | Micah J. Best, Alexandra Fedorova, Ryan Dickie, Andrea Tagliasacchi, Alex Couture-Beil, Craig Mustard, Shane Mottishaw, Aron Brown, Zhi Feng Huang, Xiaoyuan Xu, Nasser Ghazali, Andrew Brownsword: Searching for Concurrent Design Patterns in Video Games. Euro-Par 2009: 912-923 | |
| 2008 | ||
| j1 | Hao Zhang, Alla Sheffer, Daniel Cohen-Or, Quan Zhou, Oliver van Kaick, Andrea Tagliasacchi: Deformation-Driven Shape Correspondence. Comput. Graph. Forum 27(5): 1431-1439 (2008) | |
Colors in the list of coauthors
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