| 2012 | ||
|---|---|---|
| c40 | Mai Otsuki, Tsutomu Oshita, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: Touch & detach: physics-based unbinding and observation of complex virtual objects in 3d space. CHI Extended Abstracts 2012: 1661-1666 | |
| c39 | Seiya Koura, Shunsuke Suo, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: Amazing forearm as an innovative interaction device and data storage on tabletop display. ITS 2012: 383-386 | |
| c38 | Ryan Arisandi, Yusuke Takami, Mai Otsuki, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: Enjoying virtual handcrafting with ToolDevice. UIST (Adjunct Volume) 2012: 17-18 | |
| c37 | Hiroki Omosako, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: Shape-COG Illusion: Psychophysical influence on center-of-gravity perception by mixed-reality visual stimulation. VR 2012: 65-66 | |
| c36 | Kaori Kikuchi, Taiki Wada, Ryosuke Ichikari, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: Relighting with free-form polarized reflectometry in mixed reality space. VR 2012: 133-134 | |
| c35 | Mai Otsuki, Tsutomu Oshita, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: Elastic connections: separating and observation methods for complex virtual objects. VRST 2012: 191-192 | |
| 2011 | ||
| c34 | Yusuke Yoshimoto, Thai Hoa Dang, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: Interaction design of 2D/3D map navigation on wall and tabletop displays. ITS 2011: 254-255 | |
| c33 | Kenji Sugihara, Mai Otsuki, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: MAI painting brush++: augmenting the feeling of painting with new visual and tactile feedback mechanisms. UIST (Adjunct Volume) 2011: 13-14 | |
| c32 | Yuichi Hirano, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: Psychophysical influence of mixed-reality visual stimulation on sense of hardness. VR 2011: 51-54 | |
| 2010 | ||
| c31 | Hideyuki Tamura, Takashi Matsuyama, Naokazu Yokoya, Ryosuke Ichikari, Shohei Nobuhara, Tomokazu Sato: Computer Vision Technology Applied to MR-Based Pre-visualization in Filmmaking. ACCV Workshops (2) 2010: 1-10 | |
| c30 | Taichi Yoshida, Masashi Tsukadaira, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: Various tangible devices suitable for mixed reality interactions. ISMAR 2010: 283-284 | |
| c29 | Ryosuke Ichikari, Kaori Kikuchi, Wataru Toishita, Ryuhei Tenmoku, Fumihisa Shibata, Hideyuki Tamura: On-site real-time 3D match move for MR-based previsualization with relighting. SIGGRAPH Talks 2010 | |
| c28 | Mai Otsuki, Kenji Sugihara, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: MAI painting brush: an interactive device that realizes the feeling of real painting. UIST 2010: 97-100 | |
| 2009 | ||
| c27 | Ryuhei Tenmoku, Akito Nishigami, Fumihisa Shibata, Asako Kimura, Hideyuki Tamura: Balancing Design Freedom and Constraints in Wall Posters Masquerading as AR Tracking Markers. HCI (13) 2009: 263-272 | |
| c26 | Mami Kagimoto, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: Analysis of Tactual Impression by Audio and Visual Stimulation for User Interface Design in Mixed Reality Environment. HCI (13) 2009: 326-335 | |
| c25 | Wataru Toishita, Yutaka Momoda, Ryuhei Tenmoku, Fumihisa Shibata, Hideyuki Tamura, Takafumi Taketomi, Tomokazu Sato, Naokazu Yokoya: A Novel Approach to On-Site Camera Calibration and Tracking for MR Pre-visualization Procedure. HCI (13) 2009: 492-502 | |
| c24 | Hideyuki Tamura, Hirokazu Kato: Proposal of international voluntary activities on establishing benchmark test schemes for AR/MR geometric registration and tracking methods. ISMAR 2009: 233-236 | |
| c23 | Ryosuke Ichikari, Ryohei Hatano, Toshikaz Oshima, Fumihisa Shibata, Hideyuki Tamura: Designing cinematic lighting by relighting in MR-based pre-visualization. SIGGRAPH ASIA Posters 2009 | |
| c22 | Yusuke Takami, Mai Otsuki, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: Daichi's artworking: enjoyable painting and handcrafting with new ToolDevices. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2009: 64-65 | |
| c21 | Keisuke Inou, Taiki Wada, Kazuhiro Kitamura, Shigeaki Nishino, Ryosuke Ichikari, Ryuhei Tenmoku, Toshikazu Ohshima, Hideyuki Tamura: Kaidan: Japanese horror experience in interactive mixed reality. SIGGRAPH ASIA Art Gallery & Emerging Technologies 2009: 75 | |
| 2008 | ||
| c20 | Fumihisa Shibata, Hiroyuki Nakamoto, Ryoichi Sasaki, Asako Kimura, Hideyuki Tamura: A View Management Method for Mobile Mixed Reality Systems. IPT/EGVE 2008: 17-24 | |
| c19 | Akiko Iesaki, Akihiro Somada, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: Psychophysical Influence on Tactual Impression by Mixed-Reality Visual Stimulation. VR 2008: 265-266 | |
| 2007 | ||
| c18 | Mai Otsuki, Asako Kimura, Takanobu Nishiura, Fumihisa Shibata, Hideyuki Tamura: RealSound Interaction: A Novel Interaction Method with Mixed Reality Space by Localizing Sound Events in Real World. HCI (2) 2007: 653-662 | |
| c17 | Kyota Higa, Takanobu Nishiura, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: A Two-by-Two Mixed Reality System That Merges Real and Virtual Worlds in Both Audio and Visual Senses. ISMAR 2007: 203-206 | |
| c16 | Ryuhei Tenmoku, Yusuke Yoshida, Fumihisa Shibata, Asako Kimura, Hideyuki Tamura: Visually Elegant and Robust Semi-Fiducials for Geometric Registration in Mixed Reality. ISMAR 2007: 261-262 | |
| 2006 | ||
| c15 | Fumihisa Shibata, Takashi Hashimoto, Koki Furuno, Asako Kimura, Hideyuki Tamura: Scalable Architecture and Content Description Language for Mobile Mixed Reality Systems. ICAT 2006: 122-131 | |
| c14 | Ryosuke Ichikari, Keisuke Kawano, Asako Kimura, Fumihisa Shibata, Hideyuki Tamura: Mixed reality pre-visualization and camera-work authoring in filmmaking. ISMAR 2006: 239-240 | |
| 2003 | ||
| c13 | Kiyohide Satoh, Shinji Uchiyama, Hiroyuki Yamamoto, Hideyuki Tamura: Robust Vision-Based Registration Utilizing Bird's-Eye View with User's View. ISMAR 2003: 46-55 | |
| c12 | Toshikazu Ohshima, Tsuyoshi Kuroki, Hiroyuki Yamamoto, Hideyuki Tamura: A Mixed Reality System with Visual and Tangible Interaction Capability - Application to Evaluating Automobile Interior Design. ISMAR 2003: 284-285 | |
| 2002 | ||
| j7 | Yukio Sakagawa, Akihiro Katayama, Daisuke Kotake, Hideyuki Tamura: Data Compression and Hardware Implementation of Ray-Space Rendering for Interactive Augmented Virtuality. Presence 11(2): 203-219 (2002) | |
| c11 | Shinji Uchiyama, Kazuki Takemoto, Kiyohide Satoh, Hiroyuki Yamamoto, Hideyuki Tamura: MR Platform: A Basic Body on Which Mixed Reality Applications Are Built. ISMAR 2002: 246- | |
| c10 | Shinji Uchiyama, Kazuki Takemoto, Kiyohide Satoh, Hiroyuki Yamamoto, Hideyuki Tamura: MR Platform: A Basic Body on Which Mixed Reality Applications are Built. ISMAR 2002: 320 | |
| 2001 | ||
| j6 | Hideyuki Tamura, Hiroyuki Yamamoto, Akihiro Katayama: Mixed Reality: Future Dreams Seen at the Border between Real and Virtual Worlds. IEEE Computer Graphics and Applications 21(6): 64-70 (2001) | |
| c9 | Kiyohide Satoh, Mahoro Anabuki, Hiroyuki Yamamoto, Hideyuki Tamura: A Hybrid Registration Method for Outdoor Augmented Reality. ISAR 2001: 67-76 | |
| 1999 | ||
| c8 | Takaaki Endo, Akihiro Katayama, Hideyuki Tamura, Michitaka Hirose, Tomohiro Tanikawa: Cybercity walker - layered morphin method. HCI (2) 1999: 1044-1048 | |
| c7 | Akihiro Katayama, Yukio Sakagawa, Hideyuki Tamura: A Method of Shading and Shadowing in Image-Based Rendering. ICIP (3) 1999: 26-30 | |
| 1998 | ||
| j5 | Akihiro Katayama, Shinji Uchiyama, Hideyuki Tamura, Takeshi Naemura, Masahide Kaneko, Hiroshi Harashima: A cyber-space creation by mixing ray space data with geometric models. Systems and Computers in Japan 29(9): 21-31 (1998) | |
| 1997 | ||
| c6 | Shinji Uchiyama, Hiroyuki Yamamoto, Akihiro Katayama, Hideyuki Tamura: Presentation and Interaction of Virtual 3D Objects Without Geometrical Model. HCI (2) 1997: 869-872 | |
| 1996 | ||
| j4 | Hiroyuki Yamamoto, Shinji Uchiyama, Hideyuki Tamura: The delaunay triangulation for accurate three-dimensional graphic model. Systems and Computers in Japan 27(1): 58-68 (1996) | |
| c5 | Hideyuki Tamura, Yuichi Bannai: Real3 Communication and Aromatic Group Computing: HCI and CSCW Research at Canon Media Technology Lab. CHI Conference Companion 1996: 131-132 | |
| c4 | Tomoaki Kawai, Yuichi Bannai, Hideyuki Tamura: ARGUS: An Active Awareness System Using Computer-Controlled Multiple Cameras (Video Program). CSCW 1996: 7 | |
| 1992 | ||
| c3 | Yoshifumi Kitamura, Takeo Kimura, Masatoshi Okutomi, Hideyuki Tamura: Surface Reconstruction with Triangular Patches from Multiscale Range Images. MVA 1992: 595-598 | |
| 1991 | ||
| j3 | Hiroyuki Yamamoto, Hideyuki Tamura: A model-based approach to localizing stable polyhedra using geometric constraints. Systems and Computers in Japan 22(4): 68-76 (1991) | |
| 1988 | ||
| c2 | Hiroaki Sato, Yoshifurni Kitamura, Hideyuki Tamura: A Knowledge-based Approach to Vision Algorithm Design for Industrial Parts Feeder. MVA 1988: 413-416 | |
| 1984 | ||
| j2 | Hideyuki Tamura, Naokazu Yokoya: Image database systems: A survey. Pattern Recognition 17(1): 29-43 (1984) | |
| 1983 | ||
| j1 | Hideyuki Tamura, Shigeyuki Sakane, Fumiaki Tomita, Naokazu Yokoya, Masahide Kaneko, Katsuhiko Sakaue: Design and implementation of SPIDER - A transportable image processing software package. Computer Vision, Graphics, and Image Processing 23(3): 273-294 (1983) | |
| 1980 | ||
| c1 | Hideyuki Tamura: Image Database Management for Pattern Information Processing Studies. Pictorial Information Systems 1980: 198-227 | |
Colors in the list of coauthors
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