| 2013 | ||
|---|---|---|
| j12 | Meng Qi, Thanh-Tung Cao, Tiow Seng Tan: Computing 2D Constrained Delaunay Triangulation Using the GPU. IEEE Trans. Vis. Comput. Graph. 19(5): 736-748 (2013) | |
| c20 | Mingcen Gao, Thanh-Tung Cao, Tiow Seng Tan, Zhiyong Huang: Flip-flop: convex hull construction via star-shaped polyhedron in 3D. I3D 2013: 45-54 | |
| 2012 | ||
| c19 | Meng Qi, Thanh-Tung Cao, Tiow Seng Tan: Computing 2D constrained Delaunay triangulation using the GPU. I3D 2012: 39-46 | |
| 2011 | ||
| j11 | Lu Wang, Tiow Seng Tan, Chi-Wan Lim, Xiangxu Meng, Cheng Du, Zhen-fang Ji: Efficient implementation of point set reconstruction by multi-layer peeling algorithm. Computers & Graphics 35(2): 208-217 (2011) | |
| c18 | Mingcen Gao, Thanh-Tung Cao, Tiow Seng Tan, Zhiyong Huang: gHull: a three-dimensional convex hull algorithm for graphics hardware. SI3D 2011: 204 | |
| 2010 | ||
| c17 | Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng Tan: Parallel Banding Algorithm to compute exact distance transform with the GPU. SI3D 2010: 83-90 | |
| 2009 | ||
| j10 | Adrian Nistor, Wei-Ngan Chin, Tiow Seng Tan, Nicolae Tapus: Optimizing the parallel computation of linear recurrences using compact matrix representations. J. Parallel Distrib. Comput. 69(4): 373-381 (2009) | |
| 2008 | ||
| j9 | Subramanian Ramanathan, Ashraf A. Kassim, Tiow Seng Tan: Impact of vertex clustering on registration-based 3D dynamic mesh coding. Image Vision Comput. 26(7): 1012-1026 (2008) | |
| c16 | Guodong Rong, Tiow Seng Tan, Thanh-Tung Cao, Stephanus: Computing two-dimensional Delaunay triangulation using graphics hardware. SI3D 2008: 89-97 | |
| 2007 | ||
| c15 | Yang Li, Tiow Seng Tan, Ihar Volkau, Wieslaw L. Nowinski: Model-Guided Segmentation of 3D Neuroradiological Image Using Statistical Surface Wavelet Model. CVPR 2007 | |
| c14 | Guodong Rong, Tiow Seng Tan: Variants of Jump Flooding Algorithm for Computing Discrete Voronoi Diagrams. ISVD 2007: 176-181 | |
| 2006 | ||
| j8 | Chi-Wan Lim, Tiow Seng Tan: Surface reconstruction by layer peeling. The Visual Computer 22(9-11): 593-603 (2006) | |
| c13 | Guodong Rong, Tiow Seng Tan: Jump flooding in GPU with applications to Voronoi diagram and distance transform. SI3D 2006: 109-116 | |
| c12 | Guodong Rong, Tiow Seng Tan: Utilizing jump flooding in image-based soft shadows. VRST 2006: 173-180 | |
| 2005 | ||
| c11 | Yongguan Xiao, Tiow Seng Tan, Seng-Chuan Tay: Utilizing edge to extract roads in high-resolution satellite imagery. ICIP (1) 2005: 637-640 | |
| 2004 | ||
| c10 | Tobias Martin, Tiow Seng Tan: Anti-aliasing and Continuity with Trapezoidal Shadow Maps. Rendering Techniques 2004: 153-160 | |
| 2001 | ||
| c9 | Xuetao Li, Tong Wing Woon, Tiow Seng Tan, Zhiyong Huang: Decomposing polygon meshes for interactive applications. SI3D 2001: 35-42 | |
| 1999 | ||
| c8 | Fei-Ah Law, Tiow Seng Tan: Preprocessing occlusion for real-time selective refinement. SI3D 1999: 47-53 | |
| c7 | Tiow Seng Tan, Ket-Fah Chong, Kok-Lim Low: Computing bounding volume hierarchies using model simplification. SI3D 1999: 63-69 | |
| 1998 | ||
| j7 | Kiem Ching Ong, Hung Chuan Teh, Tiow Seng Tan: Resolving occlusion in image sequence made easy. The Visual Computer 14(4): 153-165 (1998) | |
| 1997 | ||
| c6 | ||
| 1996 | ||
| j6 | Tiow Seng Tan: An Optimal Bound for High-Quality Conforming Triangulations. Discrete & Computational Geometry 15(2): 169-193 (1996) | |
| 1994 | ||
| c5 | Tiow Seng Tan: An Optimal Bound for Conforming Quality Triangulations (Extended Abstract). Symposium on Computational Geometry 1994: 240-249 | |
| 1993 | ||
| j5 | Marshall W. Bern, Herbert Edelsbrunner, David Eppstein, Sandra L. Mitchell, Tiow Seng Tan: Edge Insertion for Optimal Triangulations. Discrete & Computational Geometry 10: 47-65 (1993) | |
| j4 | Herbert Edelsbrunner, Tiow Seng Tan: An Upper Bound for Conforming Delaunary Triangulations. Discrete & Computational Geometry 10: 193-213 (1993) | |
| j3 | Herbert Edelsbrunner, Tiow Seng Tan: A Quadratic Time Algorithm for the Minimax Length Triangulation. SIAM J. Comput. 22(3): 527-551 (1993) | |
| 1992 | ||
| c4 | Herbert Edelsbrunner, Tiow Seng Tan: An Upper Bound for Conforming Delaunay Triangulations. Symposium on Computational Geometry 1992: 53-62 | |
| c3 | Marshall W. Bern, Herbert Edelsbrunner, David Eppstein, Sandra L. Mitchell, Tiow Seng Tan: Edge Insertion for Optional Triangulations. LATIN 1992: 46-60 | |
| 1991 | ||
| c2 | Herbert Edelsbrunner, Tiow Seng Tan: A Quadratic Time Algorithm for The MinMax Length Triangulation (Extended Abstract). FOCS 1991: 414-423 | |
| 1990 | ||
| c1 | Herbert Edelsbrunner, Tiow Seng Tan, Roman Waupotitsch: An O(n2log n) Time Algorithm for the MinMax Angle Triangulation. Symposium on Computational Geometry 1990: 44-52 | |
| 1988 | ||
| j2 | Gee-Swee Poo, Tiow Seng Tan: Performance comparison of PC LAN file servers - an experimental study. Computer Communications 11(2): 71-79 (1988) | |
| 1987 | ||
| j1 | Gee-Swee Poo, Tiow Seng Tan: Performance characteristics of a broadband PC LAN: an experimental study. Computer Communications 10(5): 243-249 (1987) | |
Colors in the list of coauthors
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