| 2012 | ||
|---|---|---|
| j25 | Christophe Hurter, Ozan Ersoy, Alexandru Telea: Graph Bundling by Kernel Density Estimation. Comput. Graph. Forum 31(3): 865-874 (2012) | |
| p1 | Alexandru Telea: Feature Preserving Smoothing of Shapes Using Saliency Skeletons. Visualization in Medicine and Life Sciences II 2012: 155-172 | |
| c68 | Jonas Trümper, Alexandru Telea, Jürgen Döllner: ViewFusion: Correlating Structure and Activity Views for Execution Traces. TPCG 2012: 45-52 | |
| c67 | Alexandru Telea, Andrei Jalba: Computing Curve Skeletons from Medial Surfaces of 3D Shapes. TPCG 2012: 99-106 | |
| 2011 | ||
| j24 | Ozan Ersoy, Christophe Hurter, Fernando Vieira Paulovich, Gabriel Cantareiro, Alexandru Telea: Skeleton-Based Edge Bundling for Graph Visualization. IEEE Trans. Vis. Comput. Graph. 17(12): 2364-2373 (2011) | |
| j23 | Christophe Hurter, Alexandru Telea, Ozan Ersoy: MoleView: An Attribute and Structure-Based Semantic Lens for Large Element-Based Plots. IEEE Trans. Vis. Comput. Graph. 17(12): 2600-2609 (2011) | |
| c66 | Alexandru Telea, Andrei Jalba: Voxel-Based Assessment of Printability of 3D Shapes. ISMM 2011: 393-404 | |
| c65 | ||
| c64 | Dennie Reniers, Lucian Voinea, Alexandru Telea: Visual exploration of program structure, dependencies and metrics with SolidSX. VISSOFT 2011: 1-4 | |
| 2010 | ||
| j22 | Alexandru Telea, Ozan Ersoy: Image-Based Edge Bundles: Simplified Visualization of Large Graphs. Comput. Graph. Forum 29(3): 843-852 (2010) | |
| j21 | Alexandru Telea, Lucian Voinea, H. Sassenburg: Visual Tools for Software Architecture Understanding: A Stakeholder Perspective. IEEE Software 27(6): 46-53 (2010) | |
| e3 | Alexandru Telea, Carsten Görg, Steven P. Reiss (Eds.): Proceedings of the ACM 2010 Symposium on Software Visualization, Salt Lake City, UT, USA, October 25-26, 2010. ACM 2010, isbn 978-1-4503-0028-5 | |
| 2009 | ||
| j20 | Alexandru Telea, Heorhiy Byelas, Lucian Voinea: A Framework for Reverse Engineering Large C++ Code Bases. Electr. Notes Theor. Comput. Sci. 233: 143-159 (2009) | |
| j19 | Lucian Voinea, Alexandru Telea: Visual querying and analysis of large software repositories. Empirical Software Engineering 14(3): 316-340 (2009) | |
| j18 | Alexandru Telea: Introduction to the special issue of selected papers from SOFTVIS'2008. Information Visualization 8(2): 85-86 (2009) | |
| j17 | Heorhiy Byelas, Alexandru Telea: Towards realism in drawing areas of interest on architecture diagrams. J. Vis. Lang. Comput. 20(2): 110-128 (2009) | |
| c63 | Heorhiy Byelas, Alexandru Telea: Visualizing metrics on areas of interest in software architecture diagrams. PacificVis 2009: 33-40 | |
| c62 | Heorhiy Byelas, Alexandru Telea: Visualizing Multivariate Attributes on Software Diagrams. CSMR 2009: 335-338 | |
| c61 | Mariam Sensalire, Patrick Ogao, Alexandru Telea: Evaluation of software visualization tools: Lessons learned. VISSOFT 2009: 19-26 | |
| c60 | Alexandru Telea, Lucian Voinea: Case study: Visual analytics in software product assessments. VISSOFT 2009: 65-72 | |
| c59 | Alexandru Telea, H. Hoogendorp, Ozan Ersoy, Dennie Reniers: Extraction and visualization of call dependencies for large C/C++ code bases: A comparative study. VISSOFT 2009: 81-88 | |
| c58 | Remco C. de Boer, Patricia Lago, Alexandru Telea, Hans van Vliet: Ontology-driven visualization of architectural design decisions. WICSA/ECSA 2009: 51-60 | |
| 2008 | ||
| b1 | Alexandru Telea: Data visualization - principles and practice. A K Peters 2008, isbn 978-1-56881-306-6, pp. I-IX, 1-502 | |
| j16 | Alexandru Telea, David Auber: Code Flows: Visualizing Structural Evolution of Source Code. Comput. Graph. Forum 27(3): 831-838 (2008) | |
| j15 | Dennie Reniers, Alexandru Telea: Patch-type Segmentation of Voxel Shapes using Simplified Surface Skeletons. Comput. Graph. Forum 27(7): 1837-1844 (2008) | |
| j14 | Dennie Reniers, Alexandru Telea: Part-type Segmentation of Articulated Voxel-Shapes using the Junction Rule. Comput. Graph. Forum 27(7): 1845-1852 (2008) | |
| j13 | Alexandru Telea, Heorhiy Byelas, Lucian Voinea: Architecting an open system for querying large C and C++ code bases. South African Computer Journal 41: 43-56 (2008) | |
| j12 | Dennie Reniers, Jarke J. van Wijk, Alexandru Telea: Computing Multiscale Curve and Surface Skeletons of Genus 0 Shapes Using a Global Importance Measure. IEEE Trans. Vis. Comput. Graph. 14(2): 355-368 (2008) | |
| j11 | Dennie Reniers, Alexandru Telea: Hierarchical part-type segmentation using voxel-based curve skeletons. The Visual Computer 24(6): 383-395 (2008) | |
| c57 | Alexandru Telea, Lucian Voinea: SOLIDFX: An Integrated Reverse Engineering Environment for C++. CSMR 2008: 320-322 | |
| c56 | Alexandru Telea, Lucian Voinea: A Tool for Optimizing the Build Performance of Large Software Code Bases. CSMR 2008: 323-325 | |
| c55 | ||
| c54 | Dennie Reniers, Alexandru Telea: Robust segmentation of voxel shapes using medial surfaces. Shape Modeling International 2008: 273-274 | |
| c53 | Alexandru Telea, Lucian Voinea: An interactive reverse engineering environment for large-scale C++ code. SOFTVIS 2008: 67-76 | |
| c52 | Mariam Sensalire, Patrick Ogao, Alexandru Telea: Classifying desirable features of software visualization tools for corrective maintenance. SOFTVIS 2008: 87-90 | |
| c51 | Heorhiy Byelas, Alexandru Telea: Texture-based visualization of metrics on software architectures. SOFTVIS 2008: 205-206 | |
| c50 | Dennie Reniers, Andrei Jalba, Alexandru Telea: Robust Classification and Analysis of Anatomical Surfaces Using 3D Skeletons. VCBM 2008: 61-68 | |
| c49 | Heorhiy Byelas, Alexandru Telea: The Metric Lens: Visualizing Metrics and Structure on Software Diagrams. WCRE 2008: 339-340 | |
| e2 | Rainer Koschke, Christopher D. Hundhausen, Alexandru Telea (Eds.): Proceedings of the ACM 2008 Symposium on Software Visualization, Ammersee, Germany, September 16-17, 2008. ACM 2008, isbn 978-1-60558-112-5 | |
| 2007 | ||
| j10 | Lucian Voinea, Alexandru Telea: Visual data mining and analysis of software repositories. Computers & Graphics 31(3): 410-428 (2007) | |
| j9 | Lucian Voinea, Johan Lukkien, Alexandru Telea: Visual assessment of software evolution. Sci. Comput. Program. 65(3): 222-248 (2007) | |
| j8 | Tobias Preußer, Marc Droske, Christoph S. Garbe, Alexandru Telea, Martin Rumpf: A Phase Field Method for Joint Denoising, Edge Detection, and Motion Estimation in Image Sequence Processing. SIAM Journal of Applied Mathematics 68(3): 599-618 (2007) | |
| c48 | Fanny Chevalier, David Auber, Alexandru Telea: Structural analysis and visualization of C++ code evolution using syntax trees. IWPSE 2007: 90-97 | |
| c47 | Serguei A. Roubtsov, Alexandru Telea, Danny Holten: SQuAVisiT: A Software Quality Assessment and Visualisation Toolset. SCAM 2007: 155-156 | |
| c46 | Dennie Reniers, Alexandru Telea: Skeleton-based Hierarchical Shape Segmentation. Shape Modeling International 2007: 179-188 | |
| c45 | ||
| c44 | Lucian Voinea, Alexandru Telea: Visualizing Debugging Activity in Source Code Repositories. VISSOFT 2007: 156-157 | |
| c43 | Sergio Moreta, Alexandru Telea: Multiscale Visualization of Dynamic Software Logs. EuroVis 2007: 11-18 | |
| e1 | Jonathan I. Maletic, Alexandru Telea, Andrian Marcus (Eds.): Proceedings of the 4th IEEE International Workshop on Visualizing Software for Understanding and Analysis, VISSOFT 2007, 25-26 June 2007, Banff, Alberta, Canada. IEEE Computer Society 2007, isbn 1-4244-0600-5 | |
| 2006 | ||
| j7 | David Parsons, Awais Rashid, Alexandru Telea, Andreas Speck: An architectural pattern for designing component-based application frameworks. Softw., Pract. Exper. 36(2): 157-190 (2006) | |
| c42 | Alexandru Telea, Tobias Preußer, Christoph S. Garbe, Marc Droske, Martin Rumpf: A Variational Approach to Joint Denoising, Edge Detection and Motion Estimation. DAGM-Symposium 2006: 525-535 | |
| c41 | M. A. M. M. van Dortmont, H. M. M. van de Wetering, Alexandru Telea: Skeletonization and Distance Transforms of 3D Volumes Using Graphics Hardware. DGCI 2006: 617-629 | |
| c40 | Heorhiy Byelas, Egor Bondarev, Alexandru Telea: Visualization of Areas of Interest in Component-Based System Architectures. EUROMICRO-SEAA 2006: 160-169 | |
| c39 | M. van Eede, Diego Macrini, Alexandru Telea, Cristian Sminchisescu, Sven J. Dickinson: Canonical Skeletons for Shape Matching. ICPR (2) 2006: 64-69 | |
| c38 | Lucian Voinea, Alexandru Telea: An open framework for CVS repository querying, analysis and visualization. MSR 2006: 33-39 | |
| c37 | ||
| c36 | Heorhiy Byelas, Alexandru Telea: Visualization of areas of interest in software architecture diagrams. SOFTVIS 2006: 105-114 | |
| c35 | Lucian Voinea, Alexandru Telea: Multiscale and multivariate visualizations of software evolution. SOFTVIS 2006: 115-124 | |
| c34 | Lucian Voinea, Alexandru Telea: How do changes in buggy Mozilla files propagate? SOFTVIS 2006: 147-148 | |
| c33 | Dennie Reniers, Alexandru Telea: Quantitative comparison of tolerance-based feature transforms. VISAPP (1) 2006: 107-114 | |
| c32 | Alexandru Telea: Combining Extended Table Lens and Treemap Techniques for Visualizing Tabular Data. EuroVis 2006: 51-58 | |
| c31 | Lucian Voinea, Alexandru Telea: CVSgrab: Mining the History of Large Software Projects. EuroVis 2006: 187-194 | |
| 2005 | ||
| c30 | Lucian Voinea, Alexandru Telea: Visual Assessment Techniques for Component-Based Framework Evolution. EUROMICRO-SEAA 2005: 168-179 | |
| c29 | Gerard Lommerse, Freek Nossin, Lucian Voinea, Alexandru Telea: The Visual Code Navigator: An Interactive Toolset for Source Code Investigation. INFOVIS 2005: 4 | |
| c28 | Lucian Voinea, Alexandru Telea, Jarke J. van Wijk: CVSscan: visualization of code evolution. SOFTVIS 2005: 47-56 | |
| c27 | Maurice Termeer, Christian F. J. Lange, Alexandru Telea, Michel R. V. Chaudron: Visual Exploration of Combined Architectural and Metric Information. VISSOFT 2005: 21-26 | |
| c26 | Alexandru Telea, Lucian Voinea: Interactive Visual Mechanisms for Exploring Source Code Evolution. VISSOFT 2005: 52-57 | |
| c25 | Lucian Voinea, Alexandru Telea, Michel R. V. Chaudron: Version-Centric Visualization of Code Evolution. EuroVis 2005: 223-230 | |
| 2004 | ||
| j6 | Ulrich Clarenz, Martin Rumpf, Alexandru Telea: Surface processing methods for point sets using finite elements. Computers & Graphics 28(6): 851-868 (2004) | |
| j5 | Alexandru Telea: An Image Inpainting Technique Based on the Fast Marching Method. J. Graphics, GPU, & Game Tools 9(1): 23-34 (2004) | |
| j4 | Ulrich Clarenz, Martin Rumpf, Alexandru Telea: Robust Feature Detection and Local Classification for Surfaces Based on Moment Analysis. IEEE Trans. Vis. Comput. Graph. 10(5): 516-524 (2004) | |
| j3 | Ulrich Clarenz, Michael Griebel, Martin Rumpf, Marc Alexander Schweitzer, Alexandru Telea: Feature sensitive multiscale editing on surfaces. The Visual Computer 20(5): 329-343 (2004) | |
| c24 | Ulrich Clarenz, Martin Rumpf, Alexandru Telea: Fairing of Point Based Surfaces. Computer Graphics International 2004: 600-603 | |
| c23 | Alexandru Telea, Lucian Voinea: A Framework for Interactive Visualization of Component-Based Software. EUROMICRO 2004: 567-574 | |
| c22 | Alexandru Telea, Cristian Sminchisescu, Sven J. Dickinson: Optimal Inference for Hierarchical Skeleton Abstraction. ICPR (4) 2004: 19-22 | |
| c21 | Lucian Voinea, Alexandru Telea, Jarke J. van Wijk: EZEL: a Visual Tool for Performance Assessment of Peer-to-Peer File-Sharing Network. INFOVIS 2004: 41-48 | |
| c20 | Nicolae Goga, Florica Moldoveanu, Alexandru Telea: Shading in a Distributed Environment. IV 2004: 1003-1006 | |
| c19 | Robert Strzodka, Alexandru Telea: Generalized Distance Transforms and Skeletons in Graphics Hardware. VisSym 2004: 221-230 | |
| c18 | Michael Griebel, Tobias Preußer, Martin Rumpf, Marc Alexander Schweitzer, Alexandru Telea: Flow Field Clustering via Algebraic Multigrid. IEEE Visualization 2004: 35-42 | |
| 2003 | ||
| c17 | Nicolae Goga, Zoea Racovita, Alexandru Telea: Texture mapping in a distributed environment. IV 2003: 36-41 | |
| c16 | Alexandru Telea, Flavius Frasincar, Geert-Jan Houben: Visualisation of RDF(S)-based Information. IV 2003: 294-299 | |
| c15 | ||
| c14 | Alexandru Telea, Jarke J. van Wijk: 3D IBFV: Hardware-Accelerated 3D Flow Visualization. IEEE Visualization 2003: 233-240 | |
| 2002 | ||
| c13 | Alexandru Telea, Alessandro Maccari, Claudio Riva: An Open Visualization Toolkit for Reverse Architecting. IWPC 2002: 3-10 | |
| c12 | Cristian Sminchisescu, Alexandru Telea: Human Pose Estimation from Silhouettes - A Consistent Approach Using Distance Level Sets. WSCG 2002: 413-420 | |
| 2001 | ||
| j2 | Harald Garcke, Tobias Preußer, Martin Rumpf, Alexandru Telea, Ulrich Weikard, Jarke J. van Wijk: A Phase Field Model for Continuous Clustering on Vector Fields. IEEE Trans. Vis. Comput. Graph. 7(3): 230-241 (2001) | |
| c11 | Cristian Sminchisescu, Alexandru Telea: A Framework for Generic State Estimation in Computer Vision Applications. ICVS 2001: 21-34 | |
| c10 | ||
| 2000 | ||
| c9 | Harald Garcke, Tobias Preußer, Martin Rumpf, Alexandru Telea, Ulrich Weikard, Jarke J. van Wijk: A continuous clustering method for vector fields. IEEE Visualization 2000: 351-358 | |
| 1999 | ||
| c8 | Cristian Sminchisescu, Alexandru Telea: An OO Approach to C++ Compiler Technology. ECOOP Workshop for PhD Students in OO Systems 1999: 73-79 | |
| c7 | Awais Rashid, David Parsons, Alexandru Telea: 9th Workshop for PhD Students in Object Oriented Systems. ECOOP Workshops 1999: 116-135 | |
| c6 | Alexandru Telea, Cristian Sminchisescu: Combining Object Orientation and Dataflow Modeling in the Vission Simulation System. ECOOP Workshop for PhD Students in OO Systems 1999: 136-143 | |
| c5 | Alexandru Telea: A Component-Based Dataflow Framework for Simulation and Visualization. ECOOP Workshops 1999: 187 | |
| c4 | Alexandru Telea: Combining Object Orientation and Dataflow Modelling in the Vission Simulation System. TOOLS (29) 1999: 56-65 | |
| c3 | David Parsons, Awais Rashid, Andreas Speck, Alexandru Telea: A "Framework" for Object Oriented Frameworks Design. TOOLS (29) 1999: 141-151 | |
| c2 | Alexandru Telea, Jarke J. van Wijk: Simplified Representation of Vector Fields. IEEE Visualization 1999: 35-42 | |
| 1998 | ||
| c1 | Alexandru Telea: Design of an Object-Oriented Scientific Simulation and Visualization System. ECOOP Workshops 1998: 26-27 | |
| 1997 | ||
| j1 | Alexandru Telea, Cornelius W. A. M. van Overveld: The Close Objects Buffer: A Sharp Shadow Detection Technique for Radiosity Methods. J. Graphics, GPU, & Game Tools 2(2): 1-8 (1997) | |
Colors in the list of coauthors
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