| 2012 | ||
|---|---|---|
| j37 | Marc Treib, Florian Reichl, Stefan Auer, Rüdiger Westermann: Interactive Editing of GigaSample Terrain Fields. Comput. Graph. Forum 31(2): 383-392 (2012) | |
| j36 | Tobias Pfaffelmoser, Rüdiger Westermann: Visualization of Global Correlation Structures in Uncertain 2D Scalar Fields. Comput. Graph. Forum 31(3): 1025-1034 (2012) | |
| j35 | Stefan Auer, Colin B. Macdonald, Marc Treib, Jens Schneider, Rüdiger Westermann: Real-Time Fluid Effects on Surfaces using the Closest Point Method. Comput. Graph. Forum 31(6): 1909-1923 (2012) | |
| j34 | Julian Amann, Matthäus G. Chajdas, Rüdiger Westermann: Error Metrics for Smart Image Refinement. Journal of WSCG 20(2): 127-136 (2012) | |
| j33 | Marc Treib, Kai Bürger, Florian Reichl, Charles Meneveau, Alexander S. Szalay, Rüdiger Westermann: Turbulence Visualization at the Terascale on Desktop PCs. IEEE Trans. Vis. Comput. Graph. 18(12): 2169-2177 (2012) | |
| c44 | Mikael Vaaraniemi, Marc Treib, Rüdiger Westermann: Temporally coherent real-time labeling of dynamic scenes. COM.Geo 2012: 17 | |
| c43 | Jun Wu, Kai Bürger, Rüdiger Westermann, Christian Dick: Interactive Residual Stress Modeling for Soft Tissue Simulation. VCBM 2012: 81-89 | |
| c42 | Tobias Mönch, Christoph Kubisch, Kai Lawonn, Rüdiger Westermann, Bernhard Preim: Visually Guided Mesh Smoothing for Medical Applications. VCBM 2012: 91-98 | |
| c41 | Florian Reichl, Matthäus G. Chajdas, Kai Bürger, Rüdiger Westermann: Hybrid Sample-based Surface Rendering. VMV 2012: 47-54 | |
| i1 | Kai Bürger, Marc Treib, Rüdiger Westermann, Suzanne Werner, Cristian Constantin Lalescu, Alexander S. Szalay, Charles Meneveau, Gregory L. Eyink: Vortices within vortices: hierarchical nature of vortex tubes in turbulence. CoRR abs/1210.3325 (2012) | |
| 2011 | ||
| j32 | Tobias Pfaffelmoser, Matthias Reitinger, Rüdiger Westermann: Visualizing the Positional and Geometrical Variability of Isosurfaces in Uncertain Scalar Fields. Comput. Graph. Forum 30(3): 951-960 (2011) | |
| j31 | O. Fluck, Christoph Vetter, Wolfgang Wein, Ali Kamen, Bernhard Preim, Rüdiger Westermann: A survey of medical image registration on graphics hardware. Computer Methods and Programs in Biomedicine 104(3): 45- (2011) | |
| j30 | Mikael Vaaraniemi, Marc Treib, Rüdiger Westermann: High-Quality Cartographic Roads on High-Resolution DEMs. Journal of WSCG 19(2): 41-48 (2011) | |
| j29 | Christian Dick, Joachim Georgii, Rüdiger Westermann: A real-time multigrid finite hexahedra method for elasticity simulation using CUDA. Simulation Modelling Practice and Theory 19(2): 801-816 (2011) | |
| j28 | Christian Dick, Joachim Georgii, Rüdiger Westermann: A Hexahedral Multigrid Approach for Simulating Cuts in Deformable Objects. IEEE Trans. Vis. Comput. Graph. 17(11): 1663-1675 (2011) | |
| j27 | Christian Dick, Rainer Burgkart, Rüdiger Westermann: Distance Visualization for Interactive 3D Implant Planning. IEEE Trans. Vis. Comput. Graph. 17(12): 2173-2182 (2011) | |
| c40 | Christoph Vetter, Rüdiger Westermann: Optimized GPU histograms for multi-modal registration. ISBI 2011: 1227-1230 | |
| c39 | Tobias Günther, Kai Bürger, Rüdiger Westermann, Holger Theisel: A View-Dependent and Inter-Frame Coherent Visualization of Integral Lines using Screen Contribution. VMV 2011: 215-222 | |
| c38 | Jun Wu, Christian Dick, Rüdiger Westermann: Interactive High-Resolution Boundary Surfaces for Deformable Bodies with Changing Topology. VRIPHYS 2011: 29-38 | |
| 2010 | ||
| j26 | Kai Bürger, Jens Krüger, Rüdiger Westermann: Sample-Based Surface Coloring. IEEE Trans. Vis. Comput. Graph. 16(5): 763-776 (2010) | |
| j25 | Won-Ki Jeong, Jens Schneider, Stephen G. Turney, Beverly E. Faulkner-Jones, Dominik Meyer, Rüdiger Westermann, R. Clay Reid, Jeff Lichtman, Hanspeter Pfister: Interactive Histology of Large-Scale Biomedical Image Stacks. IEEE Trans. Vis. Comput. Graph. 16(6): 1386-1395 (2010) | |
| j24 | Roland Fraedrich, Stefan Auer, Rüdiger Westermann: Efficient High-Quality Volume Rendering of SPH Data. IEEE Trans. Vis. Comput. Graph. 16(6): 1533-1540 (2010) | |
| j23 | Florian Ferstl, Kai Bürger, Holger Theisel, Rüdiger Westermann: Interactive Separating Streak Surfaces. IEEE Trans. Vis. Comput. Graph. 16(6): 1569-1577 (2010) | |
| c37 | Christoph Vetter, Ali Kamen, Parmeshwar Khurd, Rüdiger Westermann: A Learning-Based Approach to Evaluate Registration Success. MIAR 2010: 429-437 | |
| c36 | Joachim Georgii, Daniel Lagler, Christian Dick, Rüdiger Westermann: Interactive Deformations with Multigrid Skeletal Constraints. VRIPHYS 2010: 39-47 | |
| e1 | Rüdiger Westermann, Gordon L. Kindlmann (Eds.): Proceedings of the Eurographics / IEEE VGTC Workshop on Volume Graphics 2010, Norrköping, Sweden, 2010. Eurographics Association 2010, isbn 978-3-905674-23-1 | |
| 2009 | ||
| j22 | Christian Dick, Jens Schneider, Rüdiger Westermann: Efficient Geometry Compression for GPU-based Decoding in Realtime Terrain Rendering. Comput. Graph. Forum 28(1): 67-83 (2009) | |
| j21 | Roland Fraedrich, Jens Schneider, Rüdiger Westermann: Exploring the Millennium Run - Scalable Rendering of Large-Scale Cosmological Datasets. IEEE Trans. Vis. Comput. Graph. 15(6): 1251-1258 (2009) | |
| j20 | Kai Bürger, Florian Ferstl, Holger Theisel, Rüdiger Westermann: Interactive Streak Surface Visualization on the GPU. IEEE Trans. Vis. Comput. Graph. 15(6): 1259-1266 (2009) | |
| j19 | Christian Dick, Joachim Georgii, Rainer Burgkart, Rüdiger Westermann: Stress Tensor Field Visualization for Implant Planning in Orthopedics. IEEE Trans. Vis. Comput. Graph. 15(6): 1399-1406 (2009) | |
| c35 | Jens Schneider, Martin Kraus, Rüdiger Westermann: GPU-Based Euclidean Distance Transforms and Their Application to Volume Rendering. VISIGRAPP (Selected Papers) 2009: 215-228 | |
| c34 | Jens Schneider, Martin Kraus, Rüdiger Westermann: GPU-based Real-time Discrete Euclidean Distance Transforms with Precise Error Bounds. VISAPP (1) 2009: 435-442 | |
| c33 | ||
| 2008 | ||
| j18 | Kai Bürger, Jens Krüger, Rüdiger Westermann: Direct Volume Editing. IEEE Trans. Vis. Comput. Graph. 14(6): 1388-1395 (2008) | |
| c32 | Kai Bürger, Polina Kondratieva, Jens Krüger, Rüdiger Westermann: Importance-Driven Particle Techniques for Flow Visualization. PacificVis 2008: 71-78 | |
| c31 | Christian Dick, Joachim Georgii, Rainer Burgkart, Rüdiger Westermann: Computational Steering for Patient-Specific Implant Planning in Orthopedics. VCBM 2008: 83-92 | |
| c30 | Joachim Georgii, Rüdiger Westermann: Corotated Finite Elements Made Fast and Stable. VRIPHYS 2008: 11-19 | |
| 2007 | ||
| c29 | Thomas Schiwietz, Joachim Georgii, Rüdiger Westermann: Freeform Image. Pacific Conference on Computer Graphics and Applications 2007: 27-36 | |
| c28 | Kai Bürger, Jens Schneider, Polina Kondratieva, Jens Krüger, Rüdiger Westermann: Interactive Visual Exploration of Unsteady 3D Flows. EuroVis 2007: 251-258 | |
| c27 | Kai Bürger, Stefan Hertel, Jens Krüger, Rüdiger Westermann: GPU Rendering of Secondary Effects. VMV 2007: 51-60 | |
| c26 | Thomas Schiwietz, Joachim Georgii, Rüdiger Westermann: Interactive Model-based Image Registration. VMV 2007: 213-222 | |
| 2006 | ||
| j17 | Joachim Georgii, Rüdiger Westermann: A multigrid framework for real-time simulation of deformable bodies. Computers & Graphics 30(3): 408-415 (2006) | |
| j16 | Jens Schneider, Rüdiger Westermann: GPU-Friendly High-Quality Terrain Rendering. Journal of WSCG 14(1-3): 49-56 (2006) | |
| j15 | Jens Krüger, Jens Schneider, Rüdiger Westermann: ClearView: An Interactive Context Preserving Hotspot Visualization Technique. IEEE Trans. Vis. Comput. Graph. 12(5): 941-948 (2006) | |
| j14 | Joachim Georgii, Rüdiger Westermann: A Generic and Scalable Pipeline for GPU Tetrahedral Grid Rendering. IEEE Trans. Vis. Comput. Graph. 12(5): 1345-1352 (2006) | |
| j13 | Jens Krüger, Jens Schneider, Rüdiger Westermann: Compression and rendering of iso-surfaces and point sampled geometry. The Visual Computer 22(8): 517-530 (2006) | |
| c25 | Peter Kipfer, Rüdiger Westermann: Realistic and interactive simulation of rivers. Graphics Interface 2006: 41-48 | |
| c24 | Jens Krüger, Kai Bürger, Rüdiger Westermann: Interactive Screen-Space Accurate Photon Tracing on GPUs. Rendering Techniques 2006: 319-329 | |
| 2005 | ||
| j12 | Jens Krüger, Rüdiger Westermann: GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments. Comput. Graph. Forum 24(3): 685-693 (2005) | |
| j11 | Joachim Georgii, Rüdiger Westermann: Mass-spring systems on the GPU. Simulation Modelling Practice and Theory 13(8): 693-702 (2005) | |
| j10 | Jens Krüger, Peter Kipfer, Polina Kondratieva, Rüdiger Westermann: A Particle System for Interactive Visualization of 3D Flows. IEEE Trans. Vis. Comput. Graph. 11(6): 744-756 (2005) | |
| c23 | Leo Grady, Thomas Schiwietz, Shmuel Aharon, Rüdiger Westermann: Random Walks for Interactive Organ Segmentation in Two and Three Dimensions: Implementation and Validation. MICCAI (2) 2005: 773-780 | |
| c22 | Joachim Georgii, Florian Echtler, Rüdiger Westermann: Interactive Simulation of Deformable Bodies on GPUs. SimVis 2005: 247-258 | |
| c21 | Jens Krüger, Jens Schneider, Rüdiger Westermann: DUODECIM - A Structure for Point Scan Compression and Rendering. SPBG 2005: 99-107 | |
| c20 | Polina Kondratieva, Jens Krüger, Rüdiger Westermann: The Application of GPU Particle Tracing to Diffusion Tensor Field Visualization. IEEE Visualization 2005: 10 | |
| 2004 | ||
| c19 | Peter Kipfer, Mark Segal, Rüdiger Westermann: UberFlow: a GPU-based particle engine. Graphics Hardware 2004: 115-122 | |
| c18 | Jens Krüger, Thomas Schiwietz, Peter Kipfer, Rüdiger Westermann: Numerical Simulations on PC Graphics Hardware. PVM/MPI 2004: 442-450 | |
| c17 | ||
| 2003 | ||
| j9 | Jens Krüger, Rüdiger Westermann: Linear algebra operators for GPU implementation of numerical algorithms. ACM Trans. Graph. 22(3): 908-916 (2003) | |
| c16 | Jens Krüger, Rüdiger Westermann: Acceleration Techniques for GPU-based Volume Rendering. IEEE Visualization 2003: 287-292 | |
| c15 | Jens Schneider, Rüdiger Westermann: Compression Domain Volume Rendering. IEEE Visualization 2003: 293-300 | |
| 2002 | ||
| c14 | ||
| 2001 | ||
| j8 | Rüdiger Westermann, Christof Rezk-Salama: Real-Time Volume Deformations. Comput. Graph. Forum 20(3): 443-451 (2001) | |
| j7 | Rüdiger Westermann, Christopher Johnson, Thomas Ertl: Topology-Preserving Smoothing of Vector Fields. IEEE Trans. Vis. Comput. Graph. 7(3): 222-229 (2001) | |
| c13 | Rüdiger Westermann, Bernd Sevenich: Accelerated Volume Ray-Casting using Texture Mapping. IEEE Visualization 2001 | |
| c12 | Jens Schneider, Rüdiger Westermann: Towards Real-Time Visual Simulation of Water Surfaces. VMV 2001: 211-218 | |
| 2000 | ||
| c11 | Rüdiger Westermann, Christopher Johnson, Thomas Ertl: A level-set method for flow visualization. IEEE Visualization 2000: 147-154 | |
| c10 | Manfred Weiler, Rüdiger Westermann, Charles D. Hansen, Kurt Zimmerman, Thomas Ertl: Level-of-detail volume rendering via 3D textures. Volviz 2000: 7-13 | |
| 1999 | ||
| j6 | Ove Sommer, Alexander Dietz, Rüdiger Westermann, Thomas Ertl: An interactive visualization and navigation tool for medical volume data. Computers & Graphics 23(2): 233-244 (1999) | |
| j5 | Thomas Ertl, Rüdiger Westermann, Roberto Grosso: Multiresolution and hierarchical methods for the visualization of volume data. Future Generation Comp. Syst. 15(1): 31-42 (1999) | |
| j4 | Rüdiger Westermann, Leif Kobbelt, Thomas Ertl: Real-time exploration of regular volume data by adaptive reconstruction of isosurfaces. The Visual Computer 15(2): 100-111 (1999) | |
| c9 | Rüdiger Westermann, Ove Sommer, Thomas Ertl: Decoupling Polygon Rendering from Geometry using Rasterization Hardware. Rendering Techniques 1999: 45-56 | |
| c8 | Wolfgang Heidrich, Rüdiger Westermann, Hans-Peter Seidel, Thomas Ertl: Applications of pixel textures in visualization and realistic image synthesis. SI3D 1999: 127-134 | |
| c7 | Klaus D. Engel, Rüdiger Westermann, Thomas Ertl: Isosurface Extraction Techniques for Web-Based Volume Visualization. IEEE Visualization 1999: 139-146 | |
| 1998 | ||
| c6 | Rüdiger Westermann, Thomas Ertl: Efficiently Using Graphics Hardware in Volume Rendering Applications. SIGGRAPH 1998: 169-177 | |
| 1997 | ||
| b1 | Rüdiger Westermann: A multiresolution framework for volume rendering. Berichte aus der Informatik, Shaker 1997, isbn 978-3-8265-2164-5, pp. 1-136 | |
| j3 | Rüdiger Westermann, Thomas Ertl: A Multiscale Approach to Integrated Volume Segmentation and Rendering. Comput. Graph. Forum 16(3): 117-128 (1997) | |
| j2 | Rüdiger Westermann, Thomas Ertl: Distributed Volume Visualization: A Step Towards Integrated Data Analysis and Image Synthesis. Parallel Computing 23(7): 927-941 (1997) | |
| c5 | Rüdiger Westermann, Thomas Ertl: The VSBUFFER: visibility ordering of unstructured volume primitives by polygon drawing. IEEE Visualization 1997: 35-42 | |
| 1995 | ||
| c4 | Rüdiger Westermann, Gerold Wesche, Bernd Fröhlich: Interaktive Visualisierung hochaufgelöster Volumendaten durch Vernetzung graphischer und numerischer Höchstleistungsrechner. GI Jahrestagung 1995: 651-660 | |
| c3 | ||
| c2 | Rüdiger Westermann: Compression Domain Rendering of Time-Resolved Volume Data. IEEE Visualization 1995: 168-175 | |
| c1 | ||
| 1992 | ||
| j1 | Georgios Sakas, Rüdiger Westermann: A Functional Approach to the Visual Simulation of Gaseous Turbulence. Comput. Graph. Forum 11(3): 107-117 (1992) | |
Colors in the list of coauthors
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