| 2013 | ||
|---|---|---|
| c38 | Brett R. Jones, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson: IllumiRoom: peripheral projected illusions for interactive experiences. CHI 2013: 869-878 | |
| c37 | Brett R. Jones, Hrvoje Benko, Eyal Ofek, Andrew D. Wilson: IllumiRoom: peripheral projected illusions for interactive experiences. CHI Extended Abstracts 2013: 2825-2826 | |
| 2012 | ||
| c36 | Rajinder Sodhi, Hrvoje Benko, Andrew D. Wilson: LightGuide: projected visualizations for hand movement guidance. CHI 2012: 179-188 | |
| c35 | Mahsan Rofouei, Andrew D. Wilson, A. J. Bernheim Brush, Stewart Tansley: Your phone or mine?: fusing body, touch and device sensing for multi-user device-display interaction. CHI 2012: 1915-1918 | |
| 2011 | ||
| c34 | Chris Harrison, Hrvoje Benko, Andrew D. Wilson: OmniTouch: wearable multitouch interaction everywhere. UIST 2011: 441-450 | |
| 2010 | ||
| c33 | Hrvoje Benko, Andrew D. Wilson: Pinch-the-sky dome: freehand multi-point interactions with immersive omni-directional data. CHI Extended Abstracts 2010: 3045-3050 | |
| c32 | Björn Hartmann, Meredith Ringel Morris, Hrvoje Benko, Andrew D. Wilson: Pictionaire: supporting collaborative design work by integrating physical and digital artifacts. CSCW 2010: 421-424 | |
| c31 | Hrvoje Benko, Shahram Izadi, Andrew D. Wilson, Xiang Cao, Dan Rosenfeld, Ken Hinckley: Design and evaluation of interaction models for multi-touch mice. Graphics Interface 2010: 253-260 | |
| c30 | Meredith Ringel Morris, Jacob O. Wobbrock, Andrew D. Wilson: Understanding users' preferences for surface gestures. Graphics Interface 2010: 261-268 | |
| c29 | Hrvoje Benko, Andrew D. Wilson: Multi-point interactions with immersive omnidirectional visualizations in a dome. ITS 2010: 19-28 | |
| c28 | ||
| c27 | Julia Schwarz, Scott E. Hudson, Jennifer Mankoff, Andrew D. Wilson: A framework for robust and flexible handling of inputs with uncertainty. UIST 2010: 47-56 | |
| c26 | Andrew D. Wilson, Hrvoje Benko: Combining multiple depth cameras and projectors for interactions on, above and between surfaces. UIST 2010: 273-282 | |
| p1 | Otmar Hilliges, Andreas Butz, Shahram Izadi, Andrew D. Wilson: Interaction on the Tabletop: Bringing the Physical to the Digital. Tabletops 2010: 189-221 | |
| 2009 | ||
| c25 | Jacob O. Wobbrock, Meredith Ringel Morris, Andrew D. Wilson: User-defined gestures for surface computing. CHI 2009: 1083-1092 | |
| c24 | ||
| c23 | Otmar Hilliges, Shahram Izadi, Andrew D. Wilson, Steve Hodges, Armando Garcia-Mendoza, Andreas Butz: Interactions in the air: adding further depth to interactive tabletops. UIST 2009: 139-148 | |
| c22 | Björn Hartmann, Meredith Ringel Morris, Hrvoje Benko, Andrew D. Wilson: Augmenting interactive tables with mice & keyboards. UIST 2009: 149-152 | |
| e1 | Andrew D. Wilson, François Guimbretière (Eds.): Proceedings of the 22nd Annual ACM Symposium on User Interface Software and Technology, Victoria, BC, Canada, October 4-7, 2009. ACM 2009, isbn 978-1-60558-745-5 | |
| 2008 | ||
| c21 | Alex Olwal, Andrew D. Wilson: SurfaceFusion: unobtrusive tracking of everyday objects in tangible user interfaces. Graphics Interface 2008: 235-242 | |
| c20 | Katherine Everitt, Meredith Ringel Morris, A. J. Bernheim Brush, Andrew D. Wilson: DocuDesk: An interactive surface for creating and rehydrating many-to-many linkages among paper and digital documents. Tabletop 2008: 25-28 | |
| c19 | Xiang Cao, Andrew D. Wilson, Ravin Balakrishnan, Ken Hinckley, Scott E. Hudson: ShapeTouch: Leveraging contact shape on interactive surfaces. Tabletop 2008: 129-136 | |
| c18 | Andrew D. Wilson, Shahram Izadi, Otmar Hilliges, Armando Garcia-Mendoza, David S. Kirk: Bringing physics to the surface. UIST 2008: 67-76 | |
| c17 | Hrvoje Benko, Andrew D. Wilson, Ravin Balakrishnan: Sphere: multi-touch interactions on a spherical display. UIST 2008: 77-86 | |
| 2007 | ||
| c16 | Andrew D. Wilson, Raman Sarin: BlueTable: connecting wireless mobile devices on interactive surfaces using vision-based handshaking. Graphics Interface 2007: 119-125 | |
| c15 | Andrew D. Wilson: Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction. Tabletop 2007: 201-204 | |
| c14 | Jacob O. Wobbrock, Andrew D. Wilson, Yang Li: Gestures without libraries, toolkits or training: a $1 recognizer for user interface prototypes. UIST 2007: 159-168 | |
| 2006 | ||
| c13 | Andrew D. Wilson, Maneesh Agrawala: Text entry using a dual joystick game controller. CHI 2006: 475-478 | |
| c12 | Hrvoje Benko, Andrew D. Wilson, Patrick Baudisch: Precise selection techniques for multi-touch screens. CHI 2006: 1263-1272 | |
| c11 | Andrew D. Wilson: Robust computer vision-based detection of pinching for one and two-handed gesture input. UIST 2006: 255-258 | |
| 2005 | ||
| c10 | Andrew D. Wilson, Edward Cutrell: FlowMouse: A Computer Vision-Based Pointing and Gesture Input Device. INTERACT 2005: 565-578 | |
| c9 | Andrew D. Wilson: PlayAnywhere: a compact interactive tabletop projection-vision system. UIST 2005: 83-92 | |
| 2004 | ||
| c8 | Andrew D. Wilson: TouchLight: an imaging touch screen and display for gesture-based interaction. ICMI 2004: 69-76 | |
| 2001 | ||
| j6 | Andrew D. Wilson, Aaron F. Bobick: Hidden Markov Models for Modeling and Recognizing Gesture Under Variation. IJPRAI 15(1): 123-160 (2001) | |
| 2000 | ||
| j5 | Aaron F. Bobick, Stephen S. Intille, James W. Davis, Freedom Baird, Claudio S. Pinhanez, Lee W. Campbell, Yuri A. Ivanov, Arjan Schütte, Andrew D. Wilson: The KidsRoom. Commun. ACM 43(3): 60-61 (2000) | |
| j4 | Claudio S. Pinhanez, James W. Davis, Stephen S. Intille, Michael Patrick Johnson, Andrew D. Wilson, Aaron F. Bobick, Bruce Blumberg: Physically interactive story environments. IBM Systems Journal 39(3&4): 438-455 (2000) | |
| c7 | Andrew D. Wilson, Aaron F. Bobick: Realtime Online Adaptive Gesture Recognition. ICPR 2000: 1270-1275 | |
| 1999 | ||
| j3 | Andrew D. Wilson, Aaron F. Bobick: Parametric Hidden Markov Models for Gesture Recognition. IEEE Trans. Pattern Anal. Mach. Intell. 21(9): 884-900 (1999) | |
| j2 | Aaron F. Bobick, Stephen S. Intille, James W. Davis, Freedom Baird, Claudio S. Pinhanez, Lee W. Campbell, Yuri A. Ivanov, Arjan Schütte, Andrew D. Wilson: The KidsRoom: A Perceptually-Based Interactive and Immersive Story Environment. Presence 8(4): 369-393 (1999) | |
| c6 | Michael Patrick Johnson, Andrew D. Wilson, Bruce Blumberg, Christopher Kline, Aaron F. Bobick: Sympathetic Interfaces: Using a Plush Toy to Direct Synthetic Characters. CHI 1999: 152-158 | |
| 1998 | ||
| c5 | Andrew D. Wilson, Aaron F. Bobick: Nonlinear PHMMs for the Interpretation of Parameterized Gesture. CVPR 1998: 879-884 | |
| c4 | Andrew D. Wilson, Aaron F. Bobick: Recognition and Interpretation of Parametric Gesture. ICCV 1998: 329-336 | |
| 1997 | ||
| j1 | Aaron F. Bobick, Andrew D. Wilson: A State-Based Approach to the Representation and Recognition of Gesture. IEEE Trans. Pattern Anal. Mach. Intell. 19(12): 1325-1337 (1997) | |
| c3 | Andrew D. Wilson, Aaron F. Bobick, Justine Cassell: Temporal Classification of Natural Gesture and Application to Video Coding. CVPR 1997: 948-954 | |
| 1996 | ||
| c2 | Andrew D. Wilson, Aaron F. Bobick, Justine Cassell: Recovering the Temporal Structure of Natural Gesture. FG 1996: 66-71 | |
| 1995 | ||
| c1 | Andrew D. Wilson, Aaron F. Bobick: A State-Based Technique for the Summarization and Recognition of Gesture. ICCV 1995: 382- | |
Colors in the list of coauthors
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