| 2012 | ||
|---|---|---|
| c16 | Mark Vinkovits, Andreas Zimmermann: TrustFraMM: Meta Description for Trust Frameworks. SocialCom/PASSAT 2012: 772-778 | |
| 2011 | ||
| j4 | ||
| 2009 | ||
| c15 | Amro Al-Akkad, Ferry Pramudianto, Marco Jahn, Andreas Zimmermann: Middleware for building pervasive systems. IADIS AC (1) 2009: 291-298 | |
| c14 | Andreas Lorenz, Ferry Pramudianto, Andreas Zimmermann: Lessons learned from an interaction-kiosk for open selection of input devices of a gaming application. Mobile HCI 2009 | |
| c13 | Andreas Zimmermann, Niels Henze, Xavier Righetti, Enrico Rukzio: Mobile Interaction with the Real World. Mobile HCI 2009 | |
| 2008 | ||
| j3 | Andreas Zimmermann, Andreas Lorenz: LISTEN: a user-adaptive audio-augmented museum guide. User Model. User-Adapt. Interact. 18(5): 389-416 (2008) | |
| c12 | Christian Prause, Marius Scholten, Andreas Zimmermann, René Reiners, Markus Eisenhauer: Managing the Iterative Requirements Process in a Multi-national Project Using an Issue Tracker. ICGSE 2008: 151-159 | |
| c11 | Niels Henze, Gregor Broll, Enrico Rukzio, Michael Rohs, Andreas Zimmermann: Workshop on Mobile Interaction with the Real World. MIRW 2008: 9-14 | |
| c10 | Niels Henze, Gregor Broll, Enrico Rukzio, Michael Rohs, Andreas Zimmermann: Mobile interaction with the real world. Mobile HCI 2008: 563-565 | |
| e1 | Niels Henze, Gregor Broll, Enrico Rukzio, Michael Rohs, Andreas Zimmermann, Susanne Boll (Eds.): Mobile Interaction with the Real World 2008, MIRW 2008, Mobile HCI Workshop, Amsterdam, The Netherlands, September 2, 2008. 2008, isbn 978-3-8142-2134-2 | |
| 2007 | ||
| b1 | Andreas Zimmermann: Context management and personalisation: a tool suite for context and user aware computing. RWTH Aachen University 2007, isbn 978-3-8322-6849-7, pp. 1-240 | |
| c9 | Andreas Zimmermann, Andreas Lorenz, Reinhard Oppermann: An Operational Definition of Context. CONTEXT 2007: 558-571 | |
| c8 | Oliver Kaufmann, Andreas Lorenz, Reinhard Oppermann, Alex Schneider, Markus Eisenhauer, Andreas Zimmermann: Implicit interaction for pro-active assistance in a context-adaptive warehouse application. Mobility Conference 2007: 729-735 | |
| 2006 | ||
| c7 | Marcus Specht, Andreas Zimmermann: An Architecture for Contextualized Learning Experiences. ICALT 2006: 169-173 | |
| 2005 | ||
| j2 | Andreas Zimmermann, Andreas Lorenz: Creating audio-augmented environments. Int. J. Pervasive Computing and Communications 1(1): 31-42 (2005) | |
| j1 | Andreas Zimmermann, Marcus Specht, Andreas Lorenz: Personalization and Context Management. User Model. User-Adapt. Interact. 15(3-4): 275-302 (2005) | |
| c6 | Andreas Zimmermann, Andreas Lorenz, Marcus Specht: Applications of a Context-Management System. CONTEXT 2005: 556-569 | |
| c5 | Andreas Lorenz, Andreas Zimmermann, Markus Eisenhauer: Enabling Natural Interaction by Approaching Objects. LWA 2005: 50-55 | |
| 2004 | ||
| c4 | Lucia Terrenghi, Andreas Zimmermann: Tailored audio augmented environments for museums. IUI 2004: 334-336 | |
| c3 | ||
| 2003 | ||
| c2 | Andreas Zimmermann: Context-Awareness in User Modelling: Requirements Analysis for a Case-Based Reasoning Application. ICCBR 2003: 718-732 | |
| c1 | Andreas Zimmermann, Andreas Lorenz, Marcus Specht: User Modeling in Adaptive Audio-Augmented Museum Environments. User Modeling 2003: 403-407 | |
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